Player Matchup

Anubis
Anubis
BIGGREDD2030
Anubis
Level 45
God Stats
20W - 11L
1,539 SR
Queue Stats
163W - 167L
1,323 Elo+
Solo
Thanatos
Thanatos
Mr bigtipper344
Thanatos
Level 47
God Stats
6W - 5L
1,693 SR
Queue Stats
17W - 13L
1,626 Elo+
Party 1
Chaac
Chaac
Mrbonbon911
Chaac
Level 84
God Stats
2W - 3L
1,338 SR
Queue Stats
6W - 11L
1,395 Elo+
Party 1
Team Averages
Level 59
1,523 SR
1,448 Elo+

VS

Team Averages
Level 87
1,531 SR
1,405 Elo+
Gilgamesh
Gilgamesh
L7 Hatake
Gilgamesh
Level 139
God Stats
9W - 2L
1,747 SR
Queue Stats
101W - 100L
1,411 Elo+
Party 2
Set
Set
hoskinsaw
Set
Level 82
God Stats
11W - 5L
1,555 SR
Queue Stats
66W - 67L
1,411 Elo+
Party 2
Janus
Janus
jared0w
Janus
Level 40
God Stats
7W - 14L
1,293 SR
Queue Stats
89W - 102L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 4 / 3
6,479
648
3,603
4,335
1,788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
10
2 / 6 / 3
7,488
749
3,949
9,788
3,714
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 2 / 2
7,907
791
6,815
8,286
5,026
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
L7 Hatake
Gilgamesh
11
5 / 2 / 5
8,436
844
7,239
8,656
3,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 2 / 7
8,276
828
4,329
8,621
3,577
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
jared0w
Janus
11
2 / 1 / 6
8,294
829
5,274
4,390
1,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
11
12
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
3
0.38
W
Gilgamesh
L7 Hatake
Gilgamesh
5
2
5
3.75
L
Thanatos
2
6
3
0.58
L
3
2
2
2
W
4
2
7
3.75
W
Janus
jared0w
Janus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,367
Damage
16,842
22,409
Taken
21,667
10,528
Mitigated
7,724
6,663
Healing
2,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,603
155
0
293
4,335
1,788
0
713
3,622
16,704
0
W
Gilgamesh
L7 Hatake
Gilgamesh
7,239
3,334
0
1,389
8,656
3,031
0
1,615
7,041
0
22,558
L
Thanatos
3,949
730
0
3,130
9,788
3,714
0
2,252
7,536
0
18,364
L
6,815
897
0
3,240
8,286
5,026
0
2,715
5,571
0
27,949
W
4,329
1,883
0
409
8,621
3,577
0
1,288
7,333
0
17,776
W
Janus
jared0w
Janus
5,274
230
101
249
4,390
1,116
0
1,478
2,912
33,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,874
Gold Earned
25,006
74
Minions Killed
95
0
Camps Cleared
0
456,470
Distance Traveled
536,539
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,479
648
20
2
0
106,428
0
W
Gilgamesh
8,436
844
25
3
0
182,146
0
L
Thanatos
7,488
749
20
2
0
166,024
0
L
Chaac
7,907
791
34
3
0
184,018
5
W
Set
8,276
828
25
3
0
183,474
1
W
Janus
8,294
829
45
5
0
170,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role