Player Matchup

Serqet
Serqet
PhillyMagicBaby
Serqet
Level 96
God Stats
0W - 1L
1,165 SR
Queue Stats
87W - 89L
1,499 Elo+
Solo
Tiamat
Tiamat
Relentless84jnr
Tiamat
Level 12
God Stats
1W - 3L
1,186 SR
Queue Stats
2W - 4L
1,397 Elo+
Party 1
Odin
Odin
Void_XxShadowxX
Odin
Level 152
God Stats
0W - 1L
1,613 SR
Queue Stats
7W - 9L
1,465 Elo+
Party 1
Nemesis
Nemesis
Void_XxbottedxX
Nemesis
Level 17
God Stats
3W - 6L
1,448 SR
Queue Stats
6W - 9L
1,428 Elo+
Party 1
Thoth
Thoth
Void_XxbubblesxX
Thoth
Level 108
God Stats
0W - 1L
1,559 SR
Queue Stats
6W - 7L
1,455 Elo+
Party 1
Team Averages
Level 77
1,394 SR
1,449 Elo+

VS

Team Averages
Level 127
1,509 SR
1,533 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ArchonRelix
Rama
Level 154
God Stats
9W - 3L
1,509 SR
Queue Stats
168W - 137L
1,567 Elo+
Solo
Loki
Loki
GranitiLi
Loki
Level 57
God Stats
11W - 4L
1,632 SR
Queue Stats
61W - 44L
1,531 Elo+
Solo
Janus
Janus
Thommes_033
Janus
Level 156
God Stats
6W - 8L
1,402 SR
Queue Stats
83W - 93L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,403
640
4,642
9,220
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 9 / 0
6,282
628
6,137
11,433
3,445
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
6,442
644
4,686
7,950
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 4 / 0
6,330
633
3,083
9,259
3,923
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 0
6,806
681
9,333
7,621
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 0 / 12
8,142
814
7,580
9,094
8,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
 
Chang'e
14
4 / 0 / 9
8,061
806
6,815
10,094
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 7
8,539
854
4,724
5,652
2,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
6 / 1 / 7
8,453
845
6,814
7,718
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 0 / 7
8,751
875
13,736
7,362
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
66
1
Kills
24
24
Deaths
1
1
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
12
9
W
Chang'e
 
Chang'e
4
0
9
8.5
W
3
0
7
6.5
W
Loki
6
1
7
9.5
L
0
4
1
0.13
L
0
9
0
0
W
8
0
7
11.5
L
0
3
0
0
L
0
4
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,881
Damage
39,669
45,483
Taken
39,920
20,139
Mitigated
21,305
3,598
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,580
761
344
1,418
9,094
8,964
647
3,538
5,460
0
16,706
W
Chang'e
 
Chang'e
6,815
254
2,608
6,376
10,094
3,758
1,018
3,412
6,426
23,836
0
W
4,724
3,851
0
2,070
5,652
2,453
4,501
2,459
3,090
0
39,142
W
Loki
6,814
1,159
0
1,166
7,718
3,163
0
3,430
4,135
0
21,858
L
4,642
235
0
656
9,220
5,951
0
5,213
4,007
0
11,353
L
6,137
1,032
0
241
11,433
3,445
0
4,218
6,948
14,116
0
W
13,736
528
0
750
7,362
2,967
750
2,528
4,587
30,669
0
L
4,686
717
0
800
7,950
4,434
0
3,481
4,284
0
20,032
L
3,083
767
0
1,401
9,259
3,923
0
3,972
4,979
0
12,464
L
9,333
361
0
500
7,621
2,386
0
3,667
3,819
27,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,263
Gold Earned
41,946
137
Minions Killed
213
0
Camps Cleared
0
917,421
Distance Traveled
1,174,132
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,142
814
22
2
0
250,200
0
W
Chang'e
8,061
806
38
4
0
222,959
2
W
Rama
8,539
854
68
7
0
211,586
0
W
Loki
8,453
845
34
3
0
243,366
2
L
Serqet
6,403
640
13
1
0
192,888
0
L
Tiamat
6,282
628
12
1
0
165,189
0
W
Janus
8,751
875
51
5
0
246,021
0
L
Odin
6,442
644
33
3
0
153,480
0
L
Nemesis
6,330
633
30
3
0
217,843
0
L
Thoth
6,806
681
49
5
0
188,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role