Player Matchup

Chiron
Chiron
 
Chiron
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ElCapitanCebolla
Ymir
Level 141
God Stats
2W - 0L
1,793 SR
Queue Stats
86W - 105L
1,534 Elo+
Solo
Scylla
Scylla
Sinastroll
Scylla
Level 47
God Stats
5W - 7L
1,470 SR
Queue Stats
13W - 21L
1,436 Elo+
Solo
Anubis
Anubis
WhiteDiamond9x9
Anubis
Level 119
God Stats
6W - 2L
1,932 SR
Queue Stats
368W - 388L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
fantasy2604
Gilgamesh
Level 193
God Stats
5W - 1L
1,689 SR
Queue Stats
113W - 130L
1,496 Elo+
Solo
Team Averages
Level 133
1,677 SR
1,490 Elo+

VS

Team Averages
Level 130
1,508 SR
1,501 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
SauceKingNino
Ix Chel
Level 149
God Stats
144W - 138L
1,495 SR
Queue Stats
361W - 381L
1,464 Elo+
Solo
Hachiman
Hachiman
Xx-Drvkvn-xX
Hachiman
Level 79
God Stats
43W - 35L
1,544 SR
Queue Stats
185W - 164L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 1 / 2
9,830
1,229
8,579
7,551
3,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 4
9,169
1,146
5,480
13,230
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Sinastroll
Scylla
14
2 / 2 / 3
8,933
1,117
5,804
4,537
1,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 0 / 4
8,826
1,103
5,992
2,854
1,717
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
fantasy2604
Gilgamesh
14
0 / 2 / 5
8,474
1,059
10,783
14,673
12,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

324

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 0 / 4
8,838
1,105
6,357
10,227
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
 
Thor
14
0 / 1 / 3
8,230
1,029
7,467
11,685
11,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Persephone
 
Persephone
13
0 / 0 / 0
7,396
925
0
0
0
Ix Chel
14
4 / 2 / 0
9,640
1,205
14,736
7,143
3,554
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Xx-Drvkvn-xX
Hachiman
14
1 / 4 / 3
8,973
1,122
12,036
12,063
5,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
7
Kills
5
5
Deaths
7
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
2
4
L
Geb
 
Geb
0
0
4
2
L
Thor
 
Thor
0
1
3
1.5
L
Persephone
 
Persephone
0
0
0
0
W
1
0
4
3
L
Ix Chel
4
2
0
2
W
Scylla
Sinastroll
Scylla
2
2
3
1.75
W
1
0
4
3
L
Hachiman
Xx-Drvkvn-xX
Hachiman
1
4
3
0.63
W
Gilgamesh
fantasy2604
Gilgamesh
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,638
Damage
40,596
42,845
Taken
41,118
36,430
Mitigated
31,426
7,050
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,579
5,834
433
2,405
7,551
3,947
0
1,725
5,826
0
33,771
L
Geb
 
Geb
6,357
261
0
744
10,227
10,077
0
4,630
4,948
13,377
0
L
Thor
 
Thor
7,467
1,213
0
444
11,685
11,913
0
3,853
7,485
0
15,245
L
Persephone
 
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
5,480
1,103
0
785
13,230
16,302
0
5,983
7,247
11,584
0
L
Ix Chel
14,736
1,804
436
415
7,143
3,554
0
2,887
4,116
39,380
0
W
Scylla
Sinastroll
Scylla
5,804
450
0
353
4,537
1,797
0
2,116
2,421
22,628
0
W
5,992
71
63
883
2,854
1,717
0
1,166
1,688
19,690
0
L
Hachiman
Xx-Drvkvn-xX
Hachiman
12,036
8,623
0
2,361
12,063
5,882
0
5,906
6,071
0
32,198
W
Gilgamesh
fantasy2604
Gilgamesh
10,783
1,902
0
2,128
14,673
12,667
0
10,103
4,570
0
13,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,232
Gold Earned
43,077
158
Minions Killed
135
8
Camps Cleared
4
821,140
Distance Traveled
667,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,830
1,229
66
8
3
152,926
0
L
Geb
8,838
1,105
15
2
0
160,954
0
L
Thor
8,230
1,029
7
1
0
174,027
0
L
Persephone
7,396
925
0
0
0
0
0
W
Ymir
9,169
1,146
6
1
1
163,684
0
L
Ix Chel
9,640
1,205
55
7
2
170,668
0
W
Scylla
8,933
1,117
37
5
3
166,702
0
W
Anubis
8,826
1,103
39
5
0
163,488
0
L
Hachiman
8,973
1,122
58
7
2
161,986
0
W
Gilgamesh
8,474
1,059
10
1
1
174,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role