Player Matchup

Rama
Rama
 
Rama
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
FlipRoll
Odin
Level 175
God Stats
5W - 2L
1,536 SR
Queue Stats
252W - 276L
1,515 Elo+
Party 1
Nike
Nike
SPD_Juggs38
Nike
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,506 Elo+
Party 1
Vulcan
Vulcan
UnbearableTalent
Vulcan
Level 69
God Stats
1W - 0L
1,809 SR
Queue Stats
4W - 3L
1,538 Elo+
Party 1
Zeus
Zeus
xFrostxProdigy13
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,525 Elo+
Party 1
Team Averages
Level 145
1,569 SR
1,517 Elo+

VS

Team Averages
Level 148
1,534 SR
1,551 Elo+
Tiamat
Tiamat
 
Tiamat
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Crintc
Chernobog
Level 129
God Stats
6W - 9L
1,554 SR
Queue Stats
1,135W - 1,112L
1,575 Elo+
Party 2
Da Ji
Da Ji
Ingenuous
Da Ji
Level 157
God Stats
2W - 4L
1,617 SR
Queue Stats
205W - 131L
1,646 Elo+
Solo
Hera
Hera
camcross52
Hera
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 1 / 7
5,580
1,116
3,959
3,415
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Odin
10
0 / 0 / 6
5,067
1,013
1,267
4,445
3,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
4 / 2 / 5
5,915
1,183
3,493
7,899
5,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
1 / 2 / 6
5,365
1,073
3,124
3,410
1,226
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 3
5,795
1,159
4,010
3,784
1,395
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 1 / 1
4,929
986
3,976
2,473
1,377
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ganesha
 
Ganesha
5
0 / 0 / 0
4,212
842
0
0
0
Chernobog
Crintc
Chernobog
10
1 / 2 / 1
5,408
1,082
4,479
5,297
2,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Da Ji
Ingenuous
Da Ji
8
1 / 4 / 2
4,826
965
3,351
5,464
2,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 2
5,538
1,108
4,383
4,115
1,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
10
Kills
4
5
Deaths
10
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
7
4.5
L
Tiamat
 
Tiamat
1
1
1
1.5
L
Ganesha
 
Ganesha
0
0
0
0
L
Chernobog
Crintc
Chernobog
1
2
1
0.75
W
Odin
0
0
6
3
L
Da Ji
Ingenuous
Da Ji
1
4
2
0.5
W
4
2
5
3.25
W
1
2
6
2
L
1
3
2
0.67
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,853
Damage
16,189
22,953
Taken
17,349
12,709
Mitigated
7,903
6,007
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,959
3,027
0
0
3,415
1,371
88
1,440
1,892
0
9,939
L
Tiamat
 
Tiamat
3,976
61
293
669
2,473
1,377
0
999
1,446
10,400
0
L
Ganesha
 
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Crintc
Chernobog
4,479
2,635
249
1,757
5,297
2,200
0
2,328
2,925
0
10,282
W
Odin
1,267
53
0
390
4,445
3,083
156
1,349
3,012
0
3,349
L
Da Ji
Ingenuous
Da Ji
3,351
575
0
470
5,464
2,378
0
2,953
2,396
0
5,480
W
3,493
0
256
1,406
7,899
5,634
11
2,843
4,924
0
8,436
W
3,124
389
476
568
3,410
1,226
0
805
2,563
9,178
0
L
4,383
954
65
383
4,115
1,948
0
854
3,261
8,466
0
W
4,010
342
1,479
1,432
3,784
1,395
42
1,542
2,203
8,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,722
Gold Earned
24,913
57
Minions Killed
44
0
Camps Cleared
0
565,669
Distance Traveled
400,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,580
1,116
14
3
0
111,387
0
L
Tiamat
4,929
986
8
2
0
92,291
0
L
Ganesha
4,212
842
0
0
0
5,335
0
L
Chernobog
5,408
1,082
19
4
0
102,023
0
W
Odin
5,067
1,013
3
1
0
100,525
0
L
Da Ji
4,826
965
4
1
0
88,128
0
W
Nike
5,915
1,183
13
3
0
108,606
0
W
Vulcan
5,365
1,073
17
3
0
135,830
0
L
Hera
5,538
1,108
13
3
0
112,584
0
W
Zeus
5,795
1,159
10
2
0
109,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role