Player Matchup

Chiron
Chiron
Barbamath
Chiron
Level 145
God Stats
34W - 47L
1,416 SR
Queue Stats
311W - 303L
1,501 Elo+
Party 2
Thor
Thor
DylanBrutal
Thor
Level 66
God Stats
3W - 3L
1,175 SR
Queue Stats
237W - 232L
1,470 Elo+
Party 1
Osiris
Osiris
Glordfyndel
Osiris
Level 142
God Stats
22W - 11L
1,610 SR
Queue Stats
244W - 241L
1,475 Elo+
Party 2
Bacchus
Bacchus
SmileyStreak
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
tehdigitalviper
Kukulkan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 81L
1,536 Elo+
Solo
Team Averages
Level 92
1,440 SR
1,497 Elo+

VS

Team Averages
Level 144
1,471 SR
1,503 Elo+
Nemesis
Nemesis
 
Nemesis
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Edanatos
Erlang Shen
Level 157
God Stats
7W - 9L
1,364 SR
Queue Stats
627W - 624L
1,513 Elo+
Solo
Medusa
Medusa
alianz11
Medusa
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Atlas
Atlas
j0sSeLiN
Atlas
Level 146
God Stats
3W - 7L
1,489 SR
Queue Stats
259W - 254L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Barbamath
Chiron
10
5 / 0 / 2
6,103
610
8,171
6,412
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 1
6,045
605
2,579
7,103
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
11
1 / 0 / 1
6,121
612
6,890
11,282
11,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bacchus
SmileyStreak
Bacchus
9
0 / 0 / 8
5,913
591
3,782
7,567
5,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
10
2 / 1 / 0
5,866
587
4,586
4,533
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 2 / 1
5,268
527
4,951
8,987
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
 
Vulcan
7
0 / 5 / 0
4,428
443
4,471
6,504
2,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Edanatos
Erlang Shen
9
0 / 2 / 0
5,030
503
5,055
10,748
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
alianz11
Medusa
8
0 / 1 / 0
4,842
484
2,795
7,748
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
j0sSeLiN
Atlas
10
1 / 1 / 0
5,546
555
2,969
6,031
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
1
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
1
0.25
L
Vulcan
 
Vulcan
0
5
0
0
W
Chiron
Barbamath
Chiron
5
0
2
6
W
3
0
1
3.5
L
Erlang Shen
Edanatos
Erlang Shen
0
2
0
0
W
Osiris
1
0
1
1.5
W
Bacchus
SmileyStreak
Bacchus
0
0
8
4
L
Medusa
alianz11
Medusa
0
1
0
0
L
Atlas
j0sSeLiN
Atlas
1
1
0
1
W
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,008
Damage
20,241
36,897
Taken
40,018
23,208
Mitigated
16,718
15,314
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,951
2,192
0
1,539
8,987
3,492
0
2,739
6,248
0
38,639
L
Vulcan
 
Vulcan
4,471
2,137
0
1,080
6,504
2,313
43
1,225
5,279
21,331
0
W
Chiron
Barbamath
Chiron
8,171
2,064
280
2,490
6,412
2,282
0
3,523
2,889
0
46,313
W
2,579
835
0
1,211
7,103
2,441
0
1,070
5,873
0
45,115
L
Erlang Shen
Edanatos
Erlang Shen
5,055
3,013
0
3,839
10,748
5,372
0
0
10,748
0
33,540
W
Osiris
6,890
3,360
0
6,675
11,282
11,329
0
0
11,282
0
48,101
W
Bacchus
SmileyStreak
Bacchus
3,782
639
1,099
2,934
7,567
5,504
0
1,068
6,430
23,244
0
L
Medusa
alianz11
Medusa
2,795
1,768
0
3,671
7,748
2,593
0
1,418
6,330
0
35,855
L
Atlas
j0sSeLiN
Atlas
2,969
1,162
0
750
6,031
2,948
0
2,986
3,045
29,634
0
W
Kukulkan
4,586
1,052
0
625
4,533
1,652
0
1,348
2,983
44,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
25,114
328
Minions Killed
277
0
Camps Cleared
0
965,322
Distance Traveled
958,727
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,268
527
65
7
0
232,904
0
L
Vulcan
4,428
443
22
2
0
184,678
0
W
Chiron
6,103
610
74
7
0
183,392
0
W
Thor
6,045
605
76
8
0
222,185
0
L
Erlang Shen
5,030
503
62
6
0
194,278
0
W
Osiris
6,121
612
64
6
0
195,048
0
W
Bacchus
5,913
591
28
3
0
190,458
4
L
Medusa
4,842
484
63
6
0
176,399
0
L
Atlas
5,546
555
65
7
0
170,468
0
W
Kukulkan
5,866
587
86
9
0
174,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role