Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
GamBot1862
Bacchus
Level 66
God Stats
2W - 4L
1,499 SR
Queue Stats
10W - 23L
1,414 Elo+
Party 1
Thor
Thor
MerumMerum
Thor
Level 34
God Stats
17W - 21L
1,530 SR
Queue Stats
189W - 204L
1,467 Elo+
Party 3
Hades
Hades
Tannner4674
Hades
Level 33
God Stats
0W - 2L
1,174 SR
Queue Stats
36W - 60L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
The Gunz Ghost
Kukulkan
Level 27
God Stats
1W - 10L
1,147 SR
Queue Stats
10W - 40L
1,014 Elo+
Party 1
Team Averages
Level 61
1,370 SR
1,356 Elo+

VS

Team Averages
Level 99
1,499 SR
1,438 Elo+
Hel
Hel
C0LE
Hel
Level 128
God Stats
1W - 2L
1,300 SR
Queue Stats
471W - 416L
1,528 Elo+
Party 2
Camazotz
Camazotz
Coolen V
Camazotz
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 92L
1,500 Elo+
Solo
Bakasura
Bakasura
Lycan_X16
Bakasura
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,217 Elo+
Solo
Maui
Maui
Magefood
Maui
Level 35
God Stats
9W - 4L
1,729 SR
Queue Stats
355W - 307L
1,489 Elo+
Party 2
Ishtar
Ishtar
maddsick
Ishtar
Level 126
God Stats
15W - 13L
1,468 SR
Queue Stats
21W - 22L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 6 / 0
6,671
667
5,532
13,542
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
GamBot1862
Bacchus
11
0 / 7 / 1
6,301
630
5,014
13,900
14,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 1
6,430
643
6,554
8,922
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 7 / 2
6,923
692
8,568
12,285
7,058
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
14
1 / 4 / 0
7,080
708
8,842
6,987
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
C0LE
Hel
15
3 / 1 / 16
8,101
810
7,488
9,463
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
Coolen V
Camazotz
15
10 / 0 / 9
8,934
893
9,042
7,983
5,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Lycan_X16
Bakasura
14
4 / 2 / 11
7,864
786
6,912
9,802
6,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maui
13
3 / 0 / 17
8,027
803
5,047
10,339
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
maddsick
Ishtar
15
7 / 0 / 12
8,333
833
15,654
8,518
4,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
92
3
Kills
27
27
Deaths
3
4
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
6
0
0.17
W
Hel
C0LE
Hel
3
1
16
11
W
Camazotz
Coolen V
Camazotz
10
0
9
14.5
L
Bacchus
GamBot1862
Bacchus
0
7
1
0.07
W
Bakasura
Lycan_X16
Bakasura
4
2
11
4.75
W
Maui
3
0
17
11.5
L
0
3
1
0.17
L
1
7
2
0.29
L
Kukulkan
1
4
0
0.25
W
Ishtar
maddsick
Ishtar
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,510
Damage
44,143
55,636
Taken
46,105
42,278
Mitigated
30,905
4,293
Healing
23,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,532
705
0
864
13,542
14,398
275
3,806
9,549
0
13,947
W
Hel
C0LE
Hel
7,488
569
4,734
5,353
9,463
4,668
407
4,144
5,061
29,164
0
W
Camazotz
Coolen V
Camazotz
9,042
3,705
0
3,432
7,983
5,450
396
3,204
4,415
0
25,778
L
Bacchus
GamBot1862
Bacchus
5,014
606
0
693
13,900
14,343
390
3,183
10,663
10,195
0
W
Bakasura
Lycan_X16
Bakasura
6,912
5,232
178
4,310
9,802
6,140
304
3,754
5,774
0
17,499
W
Maui
5,047
1,525
0
3,203
10,339
10,100
218
6,391
3,570
8,830
0
L
6,554
1,073
0
212
8,922
3,560
338
1,625
7,250
0
14,146
L
8,568
585
195
2,204
12,285
7,058
625
2,551
9,650
24,854
0
L
Kukulkan
8,842
739
0
125
6,987
2,919
123
1,370
5,305
31,658
0
W
Ishtar
maddsick
Ishtar
15,654
10,531
0
2,212
8,518
4,547
1,656
4,069
4,222
0
34,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
41,259
154
Minions Killed
185
0
Camps Cleared
0
939,419
Distance Traveled
1,067,028
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,671
667
19
2
0
196,669
0
W
Hel
8,101
810
51
5
0
229,639
0
W
Camazotz
8,934
893
43
4
0
211,869
0
L
Bacchus
6,301
630
11
1
0
202,558
0
W
Bakasura
7,864
786
42
4
0
230,032
2
W
Maui
8,027
803
12
1
0
200,115
0
L
Thor
6,430
643
24
2
0
178,334
0
L
Hades
6,923
692
34
3
0
175,117
0
L
Kukulkan
7,080
708
66
7
0
186,741
0
W
Ishtar
8,333
833
37
4
0
195,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role