Player Matchup

Nemesis
Nemesis
Apnea14
Nemesis
Level 55
God Stats
5W - 8L
1,336 SR
Queue Stats
304W - 304L
1,420 Elo+
Party 3
Janus
Janus
L1LUz1
Janus
Level 44
God Stats
2W - 4L
1,210 SR
Queue Stats
50W - 92L
1,233 Elo+
Party 1
Yemoja
Yemoja
MónbaK
Yemoja
Level 26
God Stats
1W - 6L
1,067 SR
Queue Stats
73W - 72L
1,539 Elo+
Party 3
Hachiman
Hachiman
TheGlizzyGlad
Hachiman
Level 36
God Stats
2W - 5L
1,052 SR
Queue Stats
25W - 62L
1,251 Elo+
Party 1
Amaterasu
Amaterasu
yggsombf
Amaterasu
Level 38
God Stats
4W - 8L
1,261 SR
Queue Stats
240W - 253L
1,366 Elo+
Solo
Team Averages
Level 40
1,185 SR
1,362 Elo+

VS

Team Averages
Level 72
1,413 SR
1,417 Elo+
Ishtar
Ishtar
 
Ishtar
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Qwerty44044
Janus
Level 49
God Stats
8W - 7L
1,490 SR
Queue Stats
130W - 149L
1,431 Elo+
Solo
Hercules
Hercules
SkoolyardBandit
Hercules
Level 124
God Stats
4W - 8L
1,078 SR
Queue Stats
310W - 257L
1,568 Elo+
Solo
Bakasura
Bakasura
WealthyQuaser80
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 24L
1,086 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Apnea14
Nemesis
13
5 / 4 / 5
8,603
506
11,702
14,059
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
L1LUz1
Janus
11
2 / 3 / 3
7,520
442
8,263
9,478
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
MónbaK
Yemoja
11
1 / 2 / 6
7,695
453
3,899
13,162
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
TheGlizzyGlad
Hachiman
14
5 / 2 / 0
8,769
516
8,569
8,987
3,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
yggsombf
Amaterasu
9
0 / 4 / 0
6,399
376
3,048
8,728
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
4 / 0 / 0
10,257
603
4,812
6,130
2,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
 
Cabrakan
10
2 / 6 / 3
7,032
414
3,448
15,327
8,365
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 4
9,255
544
10,838
13,058
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
14
4 / 1 / 4
9,504
559
9,934
16,208
13,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
12
1 / 4 / 6
8,130
478
6,224
15,926
5,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
13
Kills
14
15
Deaths
14
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
0
0
4
W
Cabrakan
 
Cabrakan
2
6
3
0.58
L
Nemesis
Apnea14
Nemesis
5
4
5
1.88
L
Janus
L1LUz1
Janus
2
3
3
1.17
L
Yemoja
MónbaK
Yemoja
1
2
6
2
W
3
3
4
1.67
W
Hercules
4
1
4
6
L
Hachiman
TheGlizzyGlad
Hachiman
5
2
0
2.5
W
Bakasura
1
4
6
1
L
Amaterasu
yggsombf
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,481
Damage
35,256
54,414
Taken
66,649
28,094
Mitigated
35,574
13,307
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,812
2,412
0
4,440
6,130
2,931
1,959
1,025
5,105
0
100,283
W
Cabrakan
 
Cabrakan
3,448
678
0
110
15,327
8,365
0
3,534
11,793
18,864
0
L
Nemesis
Apnea14
Nemesis
11,702
5,632
0
2,258
14,059
5,334
18
2,883
10,651
0
64,100
L
Janus
L1LUz1
Janus
8,263
274
0
1,197
9,478
3,238
0
2,587
6,829
52,053
0
L
Yemoja
MónbaK
Yemoja
3,899
903
611
3,032
13,162
11,719
356
5,467
7,310
28,498
0
W
10,838
656
65
3,720
13,058
4,851
219
1,854
11,204
71,189
0
W
Hercules
9,934
3,453
0
6,161
16,208
13,618
0
2,647
13,561
0
65,421
L
Hachiman
TheGlizzyGlad
Hachiman
8,569
5,040
0
4,222
8,987
3,415
540
1,996
6,690
0
68,722
W
Bakasura
6,224
4,198
0
4,304
15,926
5,809
0
3,102
12,824
0
37,918
L
Amaterasu
yggsombf
Amaterasu
3,048
1,249
0
1,987
8,728
4,388
0
1,730
6,998
0
24,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,986
Gold Earned
44,178
354
Minions Killed
455
0
Camps Cleared
0
1,475,310
Distance Traveled
1,626,870
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,257
603
157
9
0
300,661
6
W
Cabrakan
7,032
414
24
1
0
309,012
0
L
Nemesis
8,603
506
92
5
0
371,104
4
L
Janus
7,520
442
79
5
0
308,404
3
L
Yemoja
7,695
453
43
3
0
290,563
5
W
Janus
9,255
544
104
6
0
316,765
0
W
Hercules
9,504
559
99
6
0
340,550
3
L
Hachiman
8,769
516
107
6
0
318,800
1
W
Bakasura
8,130
478
71
4
0
359,882
0
L
Amaterasu
6,399
376
33
2
0
186,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role