Player Matchup

Rama
Rama
Arvp
Rama
Level 154
God Stats
0W - 3L
1,596 SR
Queue Stats
164W - 159L
1,569 Elo+
Solo
Arachne
Arachne
HazyV
Arachne
Level 135
God Stats
13W - 11L
1,576 SR
Queue Stats
1,118W - 1,090L
1,505 Elo+
Solo
Izanami
Izanami
OJ_Killuh
Izanami
Level 152
God Stats
4W - 4L
1,643 SR
Queue Stats
228W - 235L
1,571 Elo+
Solo
Chang'e
Chang'e
Ximu
Chang'e
Level 172
God Stats
11W - 12L
1,540 SR
Queue Stats
540W - 428L
1,606 Elo+
Solo
Merlin
Merlin
cristopher2556
Merlin
Level 159
God Stats
6W - 6L
1,450 SR
Queue Stats
484W - 512L
1,590 Elo+
Solo
Team Averages
Level 154
1,561 SR
1,568 Elo+

VS

Team Averages
Level 136
1,677 SR
1,604 Elo+
Skadi
Skadi
Angelfire635
Skadi
Level 158
God Stats
5W - 3L
1,720 SR
Queue Stats
121W - 133L
1,552 Elo+
Party 1
Terra
Terra
BigBlackBrownies
Terra
Level 159
God Stats
3W - 1L
1,519 SR
Queue Stats
352W - 359L
1,578 Elo+
Party 1
Chernobog
Chernobog
Dognamep
Chernobog
Level 146
God Stats
3W - 0L
1,868 SR
Queue Stats
61W - 39L
1,636 Elo+
Party 1
Arachne
Arachne
LucyClover
Arachne
Level 107
God Stats
1W - 0L
1,780 SR
Queue Stats
10W - 8L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
jacksarcade
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 67L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arvp
Rama
15
0 / 8 / 6
8,874
592
8,020
14,443
6,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
HazyV
Arachne
17
2 / 5 / 9
10,750
717
5,745
22,237
36,265
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
OJ_Killuh
Izanami
18
5 / 6 / 2
10,995
733
13,763
15,868
8,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Ximu
Chang'e
19
8 / 3 / 1
11,375
758
21,652
17,507
8,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 6 / 8
9,533
636
18,201
13,469
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 18
10,486
699
18,008
13,510
7,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 5 / 13
10,572
705
11,540
16,281
12,099
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Dognamep
Chernobog
20
16 / 5 / 11
13,519
901
32,832
19,641
14,741
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
LucyClover
Arachne
18
3 / 2 / 15
11,053
737
7,888
15,652
22,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
jacksarcade
Kumbhakarna
17
4 / 3 / 17
11,782
785
5,426
18,689
25,438
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
15
Kills
28
28
Deaths
16
26
Assists
74
Player
Kills
Deaths
Assists
KDA
W
0
1
18
9
L
Rama
Arvp
Rama
0
8
6
0.38
W
5
5
13
2.3
W
Chernobog
Dognamep
Chernobog
16
5
11
4.3
L
Arachne
HazyV
Arachne
2
5
9
1.3
W
Arachne
LucyClover
Arachne
3
2
15
5.25
L
Izanami
OJ_Killuh
Izanami
5
6
2
1
L
Chang'e
Ximu
Chang'e
8
3
1
2.83
L
0
6
8
0.67
W
Kumbhakarna
jacksarcade
Kumbhakarna
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,381
Damage
75,694
83,524
Taken
83,773
66,241
Mitigated
82,326
28,023
Healing
28,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,008
4,688
832
2,728
13,510
7,986
1,947
6,379
6,863
0
49,277
L
Rama
Arvp
Rama
8,020
5,915
0
261
14,443
6,970
476
2,549
11,894
0
17,484
W
11,540
608
3,364
2,274
16,281
12,099
521
8,273
7,757
20,091
0
W
Chernobog
Dognamep
Chernobog
32,832
24,433
1,980
4,255
19,641
14,741
3,512
9,628
9,771
0
62,517
L
Arachne
HazyV
Arachne
5,745
2,734
370
4,393
22,237
36,265
64
5,158
17,079
0
11,813
W
Arachne
LucyClover
Arachne
7,888
5,568
2,327
3,283
15,652
22,062
984
5,759
9,386
1,058
15,372
L
Izanami
OJ_Killuh
Izanami
13,763
7,527
940
1,589
15,868
8,001
368
2,145
13,723
0
37,699
L
Chang'e
Ximu
Chang'e
21,652
1,431
10,114
9,283
17,507
8,560
0
3,996
13,511
41,145
0
L
18,201
617
562
511
13,469
6,445
0
3,229
10,240
40,936
0
W
Kumbhakarna
jacksarcade
Kumbhakarna
5,426
857
4,206
3,168
18,689
25,438
575
8,455
9,960
9,968
66

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,527
Gold Earned
57,412
202
Minions Killed
206
0
Camps Cleared
0
1,156,190
Distance Traveled
1,381,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,486
699
73
5
0
279,645
0
L
Rama
8,874
592
34
2
0
212,590
0
W
Terra
10,572
705
21
1
0
278,131
0
W
Chernobog
13,519
901
82
5
0
256,464
0
L
Arachne
10,750
717
13
1
0
224,804
0
W
Arachne
11,053
737
24
2
0
271,846
0
L
Izanami
10,995
733
61
4
0
214,012
0
L
Chang'e
11,375
758
49
3
0
282,244
0
L
Merlin
9,533
636
45
3
0
222,540
0
W
Kumbhakarna
11,782
785
6
0
0
295,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role