Player Matchup

Apollo
Apollo
Firetrucked
Apollo
Level 156
God Stats
5W - 4L
1,494 SR
Queue Stats
145W - 147L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Macboo11
Baron Samedi
Level 155
God Stats
2W - 2L
1,702 SR
Queue Stats
340W - 399L
1,555 Elo+
Solo
Artemis
Artemis
PoonerBoomer
Artemis
Level 125
God Stats
3W - 5L
1,187 SR
Queue Stats
354W - 370L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
WiebeSenpai
Tsukuyomi
Level 156
God Stats
3W - 2L
1,542 SR
Queue Stats
475W - 484L
1,491 Elo+
Solo
Zeus
Zeus
immolater
Zeus
Level 124
God Stats
4W - 2L
1,677 SR
Queue Stats
219W - 213L
1,522 Elo+
Solo
Team Averages
Level 143
1,520 SR
1,531 Elo+

VS

Team Averages
Level 125
1,503 SR
1,475 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Raca559
Set
Level 175
God Stats
1W - 2L
1,715 SR
Queue Stats
348W - 341L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
StonersAnarchy17
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,255 Elo+
Solo
Danzaburou
Danzaburou
diddykong3003
Danzaburou
Level 156
God Stats
0W - 4L
1,301 SR
Queue Stats
142W - 132L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
9 / 3 / 13
10,903
991
12,645
14,008
7,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Macboo11
Baron Samedi
16
3 / 2 / 20
9,542
867
10,803
9,845
9,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PoonerBoomer
Artemis
16
5 / 3 / 13
9,487
862
10,412
10,102
4,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
WiebeSenpai
Tsukuyomi
17
4 / 1 / 16
10,319
938
6,718
13,820
18,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
16
5 / 3 / 11
9,733
885
12,002
7,735
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
1 / 4 / 7
8,889
808
10,693
12,000
14,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
 
Ne Zha
15
2 / 6 / 6
8,838
803
12,400
11,579
6,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
15
4 / 4 / 3
9,129
830
9,668
10,725
7,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
StonersAnarchy17
Baron Samedi
12
0 / 7 / 6
7,706
701
1,593
9,763
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
diddykong3003
Danzaburou
17
5 / 5 / 5
9,637
876
7,913
12,928
7,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
26
Kills
12
12
Deaths
26
73
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
4
7
1.13
L
Ne Zha
 
Ne Zha
2
6
6
0.83
W
Apollo
9
3
13
5.17
W
Baron Samedi
Macboo11
Baron Samedi
3
2
20
6.5
W
Artemis
PoonerBoomer
Artemis
5
3
13
3.83
L
Set
4
4
3
1.38
L
Baron Samedi
StonersAnarchy17
Baron Samedi
0
7
6
0.43
W
Tsukuyomi
WiebeSenpai
Tsukuyomi
4
1
16
12
L
Danzaburou
diddykong3003
Danzaburou
5
5
5
1.5
W
Zeus
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,580
Damage
42,267
55,510
Taken
56,995
44,039
Mitigated
41,275
22,519
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
10,693
382
1,060
2,576
12,000
14,495
0
4,254
7,746
22,229
0
L
Ne Zha
 
Ne Zha
12,400
1,373
90
1,203
11,579
6,633
1,492
5,426
6,153
0
27,376
W
Apollo
12,645
8,749
580
3,487
14,008
7,479
3,397
2,730
11,278
0
29,790
W
Baron Samedi
Macboo11
Baron Samedi
10,803
481
6,242
3,570
9,845
9,740
522
3,244
6,601
23,601
0
W
Artemis
PoonerBoomer
Artemis
10,412
3,587
2,435
2,042
10,102
4,925
3,748
1,840
8,262
0
19,633
L
Set
9,668
2,922
142
1,070
10,725
7,548
0
2,956
7,769
0
17,075
L
Baron Samedi
StonersAnarchy17
Baron Samedi
1,593
394
445
427
9,763
5,580
429
4,728
5,035
5,241
0
W
Tsukuyomi
WiebeSenpai
Tsukuyomi
6,718
1,412
734
1,802
13,820
18,667
60
2,934
10,886
0
13,898
L
Danzaburou
diddykong3003
Danzaburou
7,913
1,596
543
3,377
12,928
7,019
2,569
5,441
7,487
0
17,950
W
Zeus
12,002
640
305
1,322
7,735
3,228
693
1,538
6,197
27,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,984
Gold Earned
44,199
132
Minions Killed
108
0
Camps Cleared
0
1,034,018
Distance Traveled
827,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,889
808
25
2
0
169,699
0
L
Ne Zha
8,838
803
10
1
0
187,920
0
W
Apollo
10,903
991
37
3
0
225,163
0
W
Baron Samedi
9,542
867
29
3
0
206,436
0
W
Artemis
9,487
862
26
2
0
198,402
0
L
Set
9,129
830
15
1
0
189,268
0
L
Baron Samedi
7,706
701
15
1
0
100,115
0
W
Tsukuyomi
10,319
938
18
2
0
203,685
0
L
Danzaburou
9,637
876
43
4
0
180,149
0
W
Zeus
9,733
885
22
2
0
200,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role