Player Matchup

Ra
Ra
CYLKSLIM4910
Ra
Level 44
God Stats
4W - 13L
1,201 SR
Queue Stats
63W - 79L
1,347 Elo+
Solo
Serqet
Serqet
IIMarlon03II
Serqet
Level 89
God Stats
1W - 6L
1,184 SR
Queue Stats
181W - 211L
1,382 Elo+
Party 2
Skadi
Skadi
Kristel491
Skadi
Level 15
God Stats
0W - 2L
1,216 SR
Queue Stats
6W - 21L
1,278 Elo+
Party 2
Bellona
Bellona
Smitter-Smith
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,474 Elo+
Solo
Cthulhu
Cthulhu
derfrend
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 2
Team Averages
Level 37
1,320 SR
1,342 Elo+

VS

Team Averages
Level 60
1,547 SR
1,385 Elo+
Hades
Hades
DeadlyNinashyper
Hades
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
223W - 229L
1,334 Elo+
Party 1
Izanami
Izanami
leadedshadowz14
Izanami
Level 122
God Stats
1W - 4L
1,751 SR
Queue Stats
366W - 419L
1,388 Elo+
Solo
Yemoja
Yemoja
logical_flight3
Yemoja
Level 38
God Stats
6W - 4L
1,487 SR
Queue Stats
207W - 238L
1,280 Elo+
Solo
Sun Wukong
Sun Wukong
roasting-economy
Sun Wukong
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
195W - 178L
1,518 Elo+
Solo
Janus
Janus
twich-shadow-
Janus
Level 64
God Stats
34W - 29L
1,498 SR
Queue Stats
251W - 272L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,276
520
2,879
7,953
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
12
3 / 7 / 1
7,399
529
5,569
13,489
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
9
0 / 4 / 0
5,544
396
2,544
9,468
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
11
0 / 2 / 1
6,504
465
5,310
10,933
11,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
derfrend
Cthulhu
9
0 / 2 / 0
5,053
361
2,151
6,338
4,162
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,991
499
5,136
9,493
5,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 1
7,182
513
7,838
6,196
2,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 3
7,297
521
2,074
2,724
1,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
roasting-economy
Sun Wukong
14
9 / 3 / 3
8,869
634
9,625
12,337
6,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 1 / 3
9,104
650
6,155
5,687
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
19
19
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
0
1
4
2
L
Serqet
3
7
1
0.5
L
Skadi
0
4
0
0
L
Bellona
0
2
1
0.25
L
Cthulhu
derfrend
Cthulhu
0
2
0
0
W
4
0
1
4.5
W
1
0
3
2.5
W
Sun Wukong
roasting-economy
Sun Wukong
9
3
3
3.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,453
Damage
30,828
48,181
Taken
36,437
27,492
Mitigated
18,349
6,223
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,879
214
264
1,258
7,953
3,114
0
2,361
5,440
53,318
0
W
5,136
512
195
2,394
9,493
5,765
0
1,099
8,006
33,790
0
L
Serqet
5,569
945
0
316
13,489
6,098
0
2,489
10,926
0
49,173
L
Skadi
2,544
616
0
750
9,468
2,556
0
748
8,720
0
33,499
L
Bellona
5,310
2,674
0
3,390
10,933
11,562
0
5,940
4,869
0
37,855
L
Cthulhu
derfrend
Cthulhu
2,151
409
58
187
6,338
4,162
0
1,463
4,861
15,750
0
W
7,838
5,676
0
1,748
6,196
2,289
2,009
1,773
4,423
0
62,159
W
2,074
360
3,353
704
2,724
1,881
559
290
2,434
14,521
0
W
Sun Wukong
roasting-economy
Sun Wukong
9,625
3,538
0
1,638
12,337
6,383
0
1,170
10,752
0
57,636
W
6,155
543
0
515
5,687
2,031
176
556
4,835
66,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
39,443
311
Minions Killed
414
0
Camps Cleared
0
1,337,730
Distance Traveled
1,271,322
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,276
520
103
7
0
290,597
0
W
Hades
6,991
499
65
5
0
218,645
0
L
Serqet
7,399
529
72
5
0
318,136
0
L
Skadi
5,544
396
53
4
0
232,108
0
L
Bellona
6,504
465
59
4
0
256,509
8
L
Cthulhu
5,053
361
24
2
0
240,380
0
W
Izanami
7,182
513
95
7
0
221,612
2
W
Yemoja
7,297
521
35
3
0
263,111
0
W
Sun Wukong
8,869
634
83
6
0
291,394
0
W
Janus
9,104
650
136
10
0
276,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role