Player Matchup

Achilles
Achilles
BebbeSenpai
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1
Artemis
Artemis
Bugsy-Tazzi
Artemis
Level 37
God Stats
2W - 4L
1,215 SR
Queue Stats
19W - 25L
1,438 Elo+
Solo
Ishtar
Ishtar
Vander4ever
Ishtar
Level 150
God Stats
3W - 9L
1,331 SR
Queue Stats
122W - 122L
1,448 Elo+
Solo
Nu Wa
Nu Wa
erfrischt_Grimm
Nu Wa
Level 64
God Stats
1W - 6L
1,205 SR
Queue Stats
13W - 13L
1,392 Elo+
Solo
Serqet
Serqet
sarwe90
Serqet
Level 99
God Stats
1W - 2L
1,507 SR
Queue Stats
177W - 160L
1,423 Elo+
Party 1
Team Averages
Level 76
1,352 SR
1,418 Elo+

VS

Team Averages
Level 77
1,505 SR
1,501 Elo+
Bellona
Bellona
Liam-_-H456
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Solo
Cerberus
Cerberus
SteffenFriedrich
Cerberus
Level 84
God Stats
3W - 1L
1,469 SR
Queue Stats
27W - 26L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
eaflord
Nu Wa
Level 66
God Stats
8W - 5L
1,556 SR
Queue Stats
15W - 18L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
kakuniek500
Ao Kuang
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 52L
1,439 Elo+
Party 2
Skadi
Skadi
pardoesenpardijn
Skadi
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 38L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BebbeSenpai
Achilles
9
0 / 2 / 0
5,537
426
5,265
9,893
9,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Bugsy-Tazzi
Artemis
10
0 / 6 / 1
5,437
418
3,298
9,727
3,168
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
10
1 / 4 / 3
6,229
479
4,350
10,654
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 3
7,008
539
8,988
3,816
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
sarwe90
Serqet
12
6 / 2 / 1
7,247
557
6,123
10,006
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Liam-_-H456
Bellona
13
2 / 0 / 0
7,646
588
6,231
11,288
9,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 1 / 6
6,981
537
4,314
8,886
8,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
eaflord
Nu Wa
12
1 / 1 / 1
7,233
556
3,492
6,244
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
kakuniek500
Ao Kuang
11
3 / 2 / 2
7,086
545
6,585
9,556
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 3 / 6
7,448
573
8,498
8,914
2,953
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
13
14
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
BebbeSenpai
Achilles
0
2
0
0
L
Artemis
Bugsy-Tazzi
Artemis
0
6
1
0.08
W
Bellona
Liam-_-H456
Bellona
2
0
0
2
W
2
1
6
5
L
Ishtar
1
4
3
0.63
W
Nu Wa
eaflord
Nu Wa
1
1
1
1.5
L
0
0
3
1.5
W
Ao Kuang
kakuniek500
Ao Kuang
3
2
2
2
W
5
3
6
2.67
L
Serqet
sarwe90
Serqet
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
29,120
44,096
Taken
44,888
21,763
Mitigated
26,347
9,814
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BebbeSenpai
Achilles
5,265
1,249
0
2,287
9,893
9,336
0
1,466
8,427
0
28,868
L
Artemis
Bugsy-Tazzi
Artemis
3,298
1,326
0
1,848
9,727
3,168
0
3,677
6,050
0
27,091
W
Bellona
Liam-_-H456
Bellona
6,231
2,641
0
5,994
11,288
9,501
1,106
834
9,637
0
50,075
W
4,314
674
0
2,693
8,886
8,853
90
1,233
7,457
21,804
0
L
Ishtar
4,350
2,578
0
3,811
10,654
3,980
0
3,366
7,288
0
37,714
W
Nu Wa
eaflord
Nu Wa
3,492
759
0
1,866
6,244
1,964
1,015
4,289
1,811
53,071
0
L
8,988
1,081
0
1,158
3,816
1,214
0
2,600
1,216
64,058
0
W
Ao Kuang
kakuniek500
Ao Kuang
6,585
1,377
0
1,625
9,556
3,076
120
1,073
8,029
44,444
0
W
8,498
4,323
0
1,878
8,914
2,953
478
1,559
7,251
0
45,547
L
Serqet
sarwe90
Serqet
6,123
1,529
0
710
10,006
4,065
0
3,282
6,724
0
47,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
36,394
322
Minions Killed
354
0
Camps Cleared
0
1,194,704
Distance Traveled
1,219,315
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,537
426
38
3
0
210,620
2
L
Artemis
5,437
418
44
3
0
224,214
0
W
Bellona
7,646
588
86
7
0
245,903
3
W
Cerberus
6,981
537
37
3
0
241,214
3
L
Ishtar
6,229
479
69
5
0
215,525
2
W
Nu Wa
7,233
556
96
7
0
239,472
5
L
Nu Wa
7,008
539
98
8
0
254,850
6
W
Ao Kuang
7,086
545
73
6
0
272,654
0
W
Skadi
7,448
573
62
5
0
220,072
0
L
Serqet
7,247
557
73
6
0
289,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role