Player Matchup

Agni
Agni
AccursedRakuyo
Agni
Level 101
God Stats
7W - 6L
1,616 SR
Queue Stats
180W - 167L
1,516 Elo+
Party 2
Nemesis
Nemesis
Bioolty
Nemesis
Level 89
God Stats
7W - 5L
1,441 SR
Queue Stats
250W - 239L
1,538 Elo+
Solo
Cernunnos
Cernunnos
Neferupito
Cernunnos
Level 105
God Stats
20W - 23L
1,429 SR
Queue Stats
166W - 163L
1,400 Elo+
Solo
Cerberus
Cerberus
Truebrionac
Cerberus
Level 68
God Stats
2W - 1L
1,707 SR
Queue Stats
171W - 169L
1,505 Elo+
Party 2
Thor
Thor
打谁丿谁怀孕
Thor
Level 68
God Stats
6W - 2L
1,768 SR
Queue Stats
41W - 42L
1,447 Elo+
Solo
Team Averages
Level 86
1,592 SR
1,481 Elo+

VS

Team Averages
Level 88
1,574 SR
1,533 Elo+
Ravana
Ravana
 
Ravana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
AIVl
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Dremichius
Ix Chel
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 102L
1,528 Elo+
Solo
Maui
Maui
JDaWay
Maui
Level 142
God Stats
4W - 12L
1,649 SR
Queue Stats
209W - 201L
1,569 Elo+
Party 1
Hachiman
Hachiman
thegrannycoconut
Hachiman
Level 134
God Stats
1W - 2L
1,719 SR
Queue Stats
187W - 176L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,948
597
7,664
5,770
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Bioolty
Nemesis
15
6 / 1 / 4
9,199
613
6,199
8,706
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Neferupito
Cernunnos
16
1 / 0 / 2
9,387
626
7,193
7,960
3,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Truebrionac
Cerberus
12
0 / 1 / 11
8,387
559
5,939
13,305
11,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 3 / 2
9,172
611
8,612
11,820
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 3 / 1
8,808
587
6,837
9,513
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
AIVl
Bellona
12
0 / 5 / 3
7,309
487
6,525
14,840
15,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Dremichius
Ix Chel
10
1 / 5 / 1
6,822
455
2,937
8,806
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
JDaWay
Maui
10
1 / 1 / 1
6,919
461
3,948
7,702
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 0
7,595
506
4,883
9,191
3,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
6
6
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
3
1
1.5
L
Bellona
AIVl
Bellona
0
5
3
0.3
W
6
1
2
7
W
Nemesis
Bioolty
Nemesis
6
1
4
8
L
Ix Chel
Dremichius
Ix Chel
1
5
1
0.3
L
Maui
JDaWay
Maui
1
1
1
1.5
W
Cernunnos
Neferupito
Cernunnos
1
0
2
2
W
Cerberus
Truebrionac
Cerberus
0
1
11
5.5
L
0
2
0
0
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,607
Damage
25,130
47,561
Taken
50,052
25,747
Mitigated
32,902
14,325
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,837
1,906
0
1,266
9,513
3,989
0
4,249
5,264
132
66,279
L
Bellona
AIVl
Bellona
6,525
1,686
0
2,777
14,840
15,574
0
1,313
13,527
0
42,257
W
7,664
444
0
1,516
5,770
2,068
0
1,883
3,887
59,362
0
W
Nemesis
Bioolty
Nemesis
6,199
3,365
0
644
8,706
3,615
129
1,520
7,186
0
71,324
L
Ix Chel
Dremichius
Ix Chel
2,937
604
130
1,201
8,806
3,175
0
4,574
4,232
45,209
0
L
Maui
JDaWay
Maui
3,948
952
0
1,992
7,702
6,713
0
2,621
5,081
13,903
0
W
Cernunnos
Neferupito
Cernunnos
7,193
2,711
0
4,756
7,960
3,640
1,483
772
7,188
0
87,472
W
Cerberus
Truebrionac
Cerberus
5,939
896
1,755
4,334
13,305
11,284
0
3,452
9,853
34,162
0
L
4,883
3,492
0
4,129
9,191
3,451
23
846
8,345
0
74,748
W
8,612
3,402
0
1,320
11,820
5,140
91
0
11,820
0
65,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
37,453
534
Minions Killed
382
0
Camps Cleared
0
1,503,746
Distance Traveled
1,497,130
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,808
587
100
7
0
310,627
0
L
Bellona
7,309
487
61
4
0
266,711
0
W
Agni
8,948
597
103
7
0
293,311
1
W
Nemesis
9,199
613
119
8
0
352,939
0
L
Ix Chel
6,822
455
95
6
0
286,225
1
L
Maui
6,919
461
13
1
0
337,264
9
W
Cernunnos
9,387
626
141
9
0
297,003
1
W
Cerberus
8,387
559
61
4
0
286,276
3
L
Hachiman
7,595
506
113
8
0
296,303
4
W
Thor
9,172
611
110
7
0
274,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role