Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bullvay974
Ymir
Level 117
God Stats
2W - 3L
1,652 SR
Queue Stats
262W - 194L
1,586 Elo+
Solo
Geb
Geb
popey14
Geb
Level 149
God Stats
5W - 4L
1,783 SR
Queue Stats
173W - 194L
1,338 Elo+
Solo
Atlas
Atlas
shnurock
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,401 Elo+
Solo
Hel
Hel
wooqq
Hel
Level 45
God Stats
1W - 0L
1,235 SR
Queue Stats
12W - 18L
1,415 Elo+
Solo
Team Averages
Level 104
1,534 SR
1,448 Elo+

VS

Team Averages
Level 150
1,560 SR
1,486 Elo+
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
forate
Freya
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 119L
1,504 Elo+
Solo
Skadi
Skadi
pince-coupante
Skadi
Level 157
God Stats
6W - 5L
1,798 SR
Queue Stats
411W - 454L
1,462 Elo+
Solo
Medusa
Medusa
vineseedGR
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
10 / 3 / 8
10,149
846
24,565
12,416
8,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 15
9,642
804
10,856
15,483
19,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
16
3 / 1 / 14
10,125
844
11,446
14,378
15,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
shnurock
Atlas
16
6 / 3 / 7
9,763
814
8,038
13,869
16,327
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Hel
wooqq
Hel
15
0 / 1 / 16
8,523
710
1,501
10,513
9,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
3 / 4 / 5
8,450
704
10,352
14,606
22,249
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hel
 
Hel
15
1 / 6 / 5
7,554
630
4,975
16,504
7,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
forate
Freya
15
3 / 6 / 3
8,601
717
11,468
12,981
6,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 2
6,613
551
3,294
5,162
2,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
vineseedGR
Medusa
15
1 / 4 / 4
7,949
662
11,892
13,452
5,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
22
Kills
9
9
Deaths
22
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
3
8
4.67
L
Athena
 
Athena
3
4
5
1.38
L
Hel
 
Hel
1
6
5
0.58
W
3
1
15
10.5
L
Freya
forate
Freya
3
6
3
0.75
L
1
2
2
1
W
Geb
3
1
14
10
W
Atlas
shnurock
Atlas
6
3
7
3.17
L
Medusa
vineseedGR
Medusa
1
4
4
0.75
W
Hel
wooqq
Hel
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,406
Damage
41,981
66,659
Taken
62,705
69,996
Mitigated
44,309
37,284
Healing
22,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
24,565
5,861
1,442
1,631
12,416
8,757
2,254
5,350
7,066
39,282
0
L
Athena
 
Athena
10,352
1,450
0
504
14,606
22,249
0
11,442
3,164
18,271
0
L
Hel
 
Hel
4,975
1,175
4,760
7,948
16,504
7,950
0
15,909
595
9,580
0
W
10,856
751
2,030
2,504
15,483
19,285
826
6,472
9,011
21,781
0
L
Freya
forate
Freya
11,468
3,269
275
1,885
12,981
6,497
70
11,340
1,641
25,128
0
L
3,294
793
304
956
5,162
2,187
0
4,983
179
0
8,851
W
Geb
11,446
141
2,726
2,934
14,378
15,772
48
5,694
8,684
25,924
0
W
Atlas
shnurock
Atlas
8,038
2,596
1,027
782
13,869
16,327
800
2,741
11,128
19,374
0
L
Medusa
vineseedGR
Medusa
11,892
6,071
1,189
4,243
13,452
5,426
0
12,732
720
0
25,026
W
Hel
wooqq
Hel
1,501
663
15,680
6,528
10,513
9,855
751
6,538
3,975
2,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,202
Gold Earned
39,167
118
Minions Killed
95
0
Camps Cleared
0
1,185,404
Distance Traveled
889,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,149
846
44
4
0
261,524
0
L
Athena
8,450
704
12
1
0
235,810
0
L
Hel
7,554
630
7
1
0
196,131
0
W
Ymir
9,642
804
26
2
0
234,675
0
L
Freya
8,601
717
37
3
0
155,585
0
L
Skadi
6,613
551
6
1
0
94,443
0
W
Geb
10,125
844
18
2
0
251,313
0
W
Atlas
9,763
814
28
2
0
202,915
0
L
Medusa
7,949
662
33
3
0
207,083
0
W
Hel
8,523
710
2
0
0
234,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role