Player Matchup

Hades
Hades
Creedeelshock
Hades
Level 126
God Stats
159W - 114L
1,607 SR
Queue Stats
532W - 507L
1,504 Elo+
Party 1
Ymir
Ymir
GoodGuyOfTheMist
Ymir
Level 56
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 16L
1,391 Elo+
Party 1
Ao Kuang
Ao Kuang
JahzFear
Ao Kuang
Level 37
God Stats
3W - 2L
1,681 SR
Queue Stats
12W - 20L
1,386 Elo+
Solo
Neith
Neith
Jenkys
Neith
Level 108
God Stats
28W - 19L
1,519 SR
Queue Stats
32W - 22L
1,464 Elo+
Solo
Artemis
Artemis
ThiccTengu
Artemis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,510 Elo+
Party 1
Team Averages
Level 76
1,604 SR
1,451 Elo+

VS

Team Averages
Level 94
1,457 SR
1,489 Elo+
Tiamat
Tiamat
ANTK027
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,599 Elo+
Solo
Aphrodite
Aphrodite
EndoraX
Aphrodite
Level 125
God Stats
5W - 3L
1,499 SR
Queue Stats
32W - 29L
1,457 Elo+
Solo
Pele
Pele
Kajojus
Pele
Level 58
God Stats
7W - 2L
1,500 SR
Queue Stats
128W - 126L
1,408 Elo+
Solo
Shiva
Shiva
THECOOKIELORD27
Shiva
Level 117
God Stats
24W - 24L
1,559 SR
Queue Stats
326W - 297L
1,513 Elo+
Solo
Artemis
Artemis
ilotana
Artemis
Level 63
God Stats
2W - 3L
1,226 SR
Queue Stats
88W - 85L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
8,850
492
15,602
19,477
13,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 6
8,725
485
7,890
18,790
25,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
JahzFear
Ao Kuang
15
3 / 6 / 4
9,094
505
6,926
19,481
8,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Jenkys
Neith
15
2 / 5 / 4
9,068
504
10,408
17,897
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
ThiccTengu
Artemis
14
2 / 2 / 2
8,565
476
10,092
9,367
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ANTK027
Tiamat
16
2 / 3 / 7
9,952
553
10,714
13,626
9,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
EndoraX
Aphrodite
13
1 / 4 / 6
7,995
444
6,850
12,073
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Kajojus
Pele
16
8 / 1 / 3
10,476
582
10,432
14,346
6,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 10
10,624
590
20,574
23,773
19,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
ilotana
Artemis
16
2 / 2 / 2
10,246
569
8,949
12,807
5,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
12
Kills
17
17
Deaths
12
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ANTK027
Tiamat
2
3
7
1.83
L
3
3
2
1.33
W
Aphrodite
EndoraX
Aphrodite
1
4
6
1
L
2
1
6
5
L
Ao Kuang
JahzFear
Ao Kuang
3
6
4
0.83
L
Neith
Jenkys
Neith
2
5
4
0.8
W
Pele
Kajojus
Pele
8
1
3
9.5
W
4
2
10
4.5
L
Artemis
ThiccTengu
Artemis
2
2
2
1.5
W
Artemis
ilotana
Artemis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,918
Damage
57,519
85,012
Taken
76,625
58,727
Mitigated
45,021
27,880
Healing
28,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ANTK027
Tiamat
10,714
1,589
0
2,550
13,626
9,114
630
8,374
5,252
76,494
0
L
15,602
1,239
1,597
8,610
19,477
13,407
0
5,105
14,372
84,127
0
W
Aphrodite
EndoraX
Aphrodite
6,850
859
6,539
5,490
12,073
5,427
683
5,339
6,734
36,518
0
L
7,890
686
6
4,047
18,790
25,388
0
5,436
13,354
42,004
0
L
Ao Kuang
JahzFear
Ao Kuang
6,926
1,836
0
1,909
19,481
8,993
0
4,400
15,081
61,150
0
L
Neith
Jenkys
Neith
10,408
5,692
0
9,011
17,897
6,918
0
1,814
16,083
0
61,546
W
Pele
Kajojus
Pele
10,432
1,902
0
3,669
14,346
6,013
1,132
5,571
8,775
0
81,063
W
20,574
4,864
940
4,070
23,773
19,112
1,219
7,580
16,193
0
80,824
L
Artemis
ThiccTengu
Artemis
10,092
4,289
0
2,700
9,367
4,021
0
809
8,558
0
68,083
W
Artemis
ilotana
Artemis
8,949
5,901
0
4,906
12,807
5,355
627
3,925
8,882
0
79,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,302
Gold Earned
49,293
499
Minions Killed
526
0
Camps Cleared
0
1,612,131
Distance Traveled
1,749,206
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,952
553
121
7
0
353,715
0
L
Hades
8,850
492
140
8
0
307,786
6
W
Aphrodite
7,995
444
44
2
0
334,516
13
L
Ymir
8,725
485
62
3
0
339,044
1
L
Ao Kuang
9,094
505
86
5
0
330,584
3
L
Neith
9,068
504
101
6
0
329,967
0
W
Pele
10,476
582
116
6
0
399,172
1
W
Shiva
10,624
590
123
7
0
343,820
1
L
Artemis
8,565
476
110
6
0
304,750
3
W
Artemis
10,246
569
122
7
0
317,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role