Player Matchup

Danzaburou
Danzaburou
Dnk02
Danzaburou
Level 37
God Stats
2W - 2L
1,456 SR
Queue Stats
73W - 78L
1,249 Elo+
Party 2
Discordia
Discordia
Driestpants11
Discordia
Level 129
God Stats
5W - 11L
1,475 SR
Queue Stats
194W - 197L
1,485 Elo+
Party 1
Bakasura
Bakasura
JobNid
Bakasura
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 296L
1,461 Elo+
Solo
Khepri
Khepri
LeslieHotAsBalls
Khepri
Level 44
God Stats
2W - 6L
1,432 SR
Queue Stats
164W - 156L
1,434 Elo+
Party 1
Thor
Thor
XXxxBLEXXxxXX
Thor
Level 44
God Stats
3W - 7L
1,479 SR
Queue Stats
196W - 162L
1,402 Elo+
Party 2
Team Averages
Level 78
1,468 SR
1,406 Elo+

VS

Team Averages
Level 106
1,541 SR
1,488 Elo+
Osiris
Osiris
 
Osiris
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Garbs99
Ares
Level 121
God Stats
17W - 5L
1,641 SR
Queue Stats
553W - 504L
1,484 Elo+
Solo
Loki
Loki
ProFeneir
Loki
Level 63
God Stats
1W - 0L
1,239 SR
Queue Stats
5W - 6L
1,415 Elo+
Solo
Aphrodite
Aphrodite
ROZEPOP
Aphrodite
Level 154
God Stats
12W - 4L
1,756 SR
Queue Stats
111W - 116L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hainesworth
Ah Muzen Cab
Level 109
God Stats
5W - 4L
1,571 SR
Queue Stats
386W - 365L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dnk02
Danzaburou
11
1 / 6 / 1
7,612
423
8,143
16,041
7,528
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Driestpants11
Discordia
14
0 / 4 / 0
8,495
472
7,632
9,778
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JobNid
Bakasura
8
0 / 13 / 0
6,244
347
1,355
13,786
4,672
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 1
7,910
439
6,854
14,193
15,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 2 / 0
9,235
513
9,455
13,356
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
4 / 1 / 2
10,838
602
10,127
15,834
18,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Garbs99
Ares
15
2 / 2 / 10
9,664
537
10,691
17,741
20,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
17
9 / 1 / 7
10,818
601
10,278
14,866
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
ROZEPOP
Aphrodite
15
6 / 0 / 6
9,882
549
8,880
11,121
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
hainesworth
Ah Muzen Cab
17
5 / 0 / 5
10,632
591
9,719
9,694
5,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
4
Kills
26
28
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
2
5
L
Danzaburou
Dnk02
Danzaburou
1
6
1
0.25
L
Discordia
Driestpants11
Discordia
0
4
0
0
W
Ares
Garbs99
Ares
2
2
10
3.5
L
Bakasura
JobNid
Bakasura
0
13
0
0
L
1
3
1
0.5
W
Loki
9
1
7
12.5
W
Aphrodite
ROZEPOP
Aphrodite
6
0
6
9
L
2
2
0
1
W
Ah Muzen Cab
hainesworth
Ah Muzen Cab
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,439
Damage
49,695
67,154
Taken
69,256
39,640
Mitigated
57,151
9,106
Healing
26,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,127
4,780
0
6,991
15,834
18,565
291
213
15,594
0
79,573
L
Danzaburou
Dnk02
Danzaburou
8,143
3,729
0
3,638
16,041
7,528
0
7,707
8,334
0
44,750
L
Discordia
Driestpants11
Discordia
7,632
167
0
587
9,778
4,841
0
2,666
7,112
78,305
0
W
Ares
Garbs99
Ares
10,691
1,241
0
2,505
17,741
20,175
93
4,336
13,405
32,443
0
L
Bakasura
JobNid
Bakasura
1,355
1,042
0
384
13,786
4,672
91
3,146
10,640
0
8,984
L
6,854
1,497
0
2,807
14,193
15,556
0
6,052
8,141
30,118
0
W
Loki
10,278
3,014
0
750
14,866
6,685
1,385
1,289
13,577
0
94,203
W
Aphrodite
ROZEPOP
Aphrodite
8,880
905
6,517
7,940
11,121
6,508
547
5,059
6,062
70,037
0
L
9,455
3,516
0
1,690
13,356
7,043
0
0
13,356
0
80,554
W
Ah Muzen Cab
hainesworth
Ah Muzen Cab
9,719
6,103
0
2,131
9,694
5,218
4,019
3,866
5,828
0
100,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,496
Gold Earned
51,834
427
Minions Killed
549
0
Camps Cleared
0
1,494,122
Distance Traveled
1,668,630
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,838
602
133
7
0
310,854
1
L
Danzaburou
7,612
423
76
4
0
266,028
0
L
Discordia
8,495
472
169
9
0
322,372
6
W
Ares
9,664
537
33
2
0
313,173
0
L
Bakasura
6,244
347
22
1
0
232,724
0
L
Khepri
7,910
439
32
2
0
312,755
1
W
Loki
10,818
601
129
7
0
385,151
2
W
Aphrodite
9,882
549
117
7
0
336,953
1
L
Thor
9,235
513
128
7
0
360,243
0
W
Ah Muzen Cab
10,632
591
137
8
0
322,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role