Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ManOfHate
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,403 Elo+
Solo
Discordia
Discordia
SebyD
Discordia
Level 29
God Stats
2W - 5L
1,697 SR
Queue Stats
147W - 148L
1,455 Elo+
Solo
Charybdis
Charybdis
ShiZzLmaaNiZzL
Charybdis
Level 121
God Stats
2W - 2L
1,298 SR
Queue Stats
55W - 52L
1,519 Elo+
Solo
Bakasura
Bakasura
Uktenas
Bakasura
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 99L
1,532 Elo+
Solo
Team Averages
Level 110
1,499 SR
1,482 Elo+

VS

Team Averages
Level 124
1,508 SR
1,462 Elo+
Scylla
Scylla
Andyz0r
Scylla
Level 112
God Stats
12W - 5L
1,560 SR
Queue Stats
172W - 159L
1,406 Elo+
Solo
Camazotz
Camazotz
DwarfJesus
Camazotz
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
237W - 241L
1,479 Elo+
Solo
Hel
Hel
PeterLognon76
Hel
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 134L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tireur de litr
Tsukuyomi
Level 147
God Stats
10W - 7L
1,652 SR
Queue Stats
827W - 820L
1,513 Elo+
Solo
He Bo
He Bo
mikman95
He Bo
Level 145
God Stats
8W - 22L
1,327 SR
Queue Stats
1,165W - 1,190L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 5 / 2
6,252
695
5,798
10,881
12,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 2 / 3
6,966
774
6,348
9,146
4,304
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
SebyD
Discordia
13
1 / 5 / 2
7,014
779
11,592
8,328
3,274
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ShiZzLmaaNiZzL
Charybdis
9
0 / 4 / 2
5,992
666
3,056
7,043
3,157
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Uktenas
Bakasura
10
2 / 4 / 1
6,588
732
1,203
8,937
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Andyz0r
Scylla
14
3 / 2 / 8
8,392
932
10,271
7,689
3,328
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
DwarfJesus
Camazotz
15
6 / 0 / 9
8,650
961
8,394
9,522
7,123
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
2 / 1 / 12
7,653
850
4,524
6,597
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Tireur de litr
Tsukuyomi
14
1 / 0 / 13
7,857
873
9,530
7,091
3,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
mikman95
He Bo
15
8 / 1 / 6
8,964
996
9,084
7,463
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
4
Kills
20
20
Deaths
4
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
2
0.2
W
Scylla
Andyz0r
Scylla
3
2
8
3.5
W
Camazotz
DwarfJesus
Camazotz
6
0
9
10.5
L
1
2
3
1.25
W
2
1
12
8
L
Discordia
SebyD
Discordia
1
5
2
0.4
L
Charybdis
ShiZzLmaaNiZzL
Charybdis
0
4
2
0.25
W
Tsukuyomi
Tireur de litr
Tsukuyomi
1
0
13
7.5
L
Bakasura
Uktenas
Bakasura
2
4
1
0.63
W
He Bo
mikman95
He Bo
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,997
Damage
41,803
44,335
Taken
38,362
29,909
Mitigated
21,092
12,619
Healing
24,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,798
78
63
541
10,881
12,247
0
5,508
5,125
1,473
7,709
W
Scylla
Andyz0r
Scylla
10,271
919
1,216
1,494
7,689
3,328
428
4,484
3,158
25,765
0
W
Camazotz
DwarfJesus
Camazotz
8,394
1,398
1,965
4,279
9,522
7,123
145
5,385
3,971
0
12,154
L
6,348
127
4,000
3,961
9,146
4,304
0
4,260
4,774
18,532
0
W
4,524
568
8,151
3,561
6,597
3,672
799
3,427
2,991
8,024
0
L
Discordia
SebyD
Discordia
11,592
165
183
1,417
8,328
3,274
0
4,749
3,433
19,009
0
L
Charybdis
ShiZzLmaaNiZzL
Charybdis
3,056
1,036
224
288
7,043
3,157
0
4,625
2,308
0
9,608
W
Tsukuyomi
Tireur de litr
Tsukuyomi
9,530
1,287
444
568
7,091
3,495
1,186
2,628
4,235
0
19,183
L
Bakasura
Uktenas
Bakasura
1,203
340
413
1,529
8,937
6,927
0
3,991
4,816
0
1,885
W
He Bo
mikman95
He Bo
9,084
216
1,888
1,241
7,463
3,474
1,402
3,321
3,832
21,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,812
Gold Earned
41,516
75
Minions Killed
106
0
Camps Cleared
0
709,778
Distance Traveled
904,497
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,252
695
10
1
0
137,369
0
W
Scylla
8,392
932
36
4
0
158,563
0
W
Camazotz
8,650
961
13
1
0
187,291
0
L
Hel
6,966
774
25
3
0
175,201
0
W
Hel
7,653
850
5
1
0
178,057
0
L
Discordia
7,014
779
23
3
0
181,274
1
L
Charybdis
5,992
666
12
1
0
97,256
0
W
Tsukuyomi
7,857
873
19
2
0
208,728
0
L
Bakasura
6,588
732
5
1
0
118,678
0
W
He Bo
8,964
996
33
4
0
171,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role