Player Matchup

Anhur
Anhur
DatWolf27
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Bakasura
Bakasura
Floppy487YT
Bakasura
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 56L
1,690 Elo+
Solo
Charybdis
Charybdis
ForrestGrump987
Charybdis
Level 49
God Stats
0W - 6L
1,023 SR
Queue Stats
204W - 214L
1,415 Elo+
Solo
Jing Wei
Jing Wei
IIOGII 336
Jing Wei
Level 28
God Stats
3W - 3L
1,737 SR
Queue Stats
204W - 244L
1,336 Elo+
Solo
Raijin
Raijin
Nums8o8
Raijin
Level 29
God Stats
2W - 2L
1,610 SR
Queue Stats
73W - 91L
1,396 Elo+
Solo
Team Averages
Level 39
1,474 SR
1,425 Elo+

VS

Team Averages
Level 86
1,525 SR
1,426 Elo+
The Morrigan
The Morrigan
Eaugh
The Morrigan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,354 Elo+
Party 1
Hou Yi
Hou Yi
KingShyy034352
Hou Yi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,426 Elo+
Solo
Danzaburou
Danzaburou
SweatieMeats
Danzaburou
Level 108
God Stats
6W - 6L
1,456 SR
Queue Stats
345W - 350L
1,434 Elo+
Solo
Hera
Hera
TR33S 0NLY
Hera
Level 102
God Stats
1W - 2L
1,670 SR
Queue Stats
58W - 42L
1,473 Elo+
Party 1
Medusa
Medusa
jackgrizzly80
Medusa
Level 62
God Stats
9W - 7L
1,500 SR
Queue Stats
974W - 973L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DatWolf27
Anhur
17
2 / 7 / 4
9,703
571
4,693
15,850
7,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
Floppy487YT
Bakasura
19
7 / 4 / 2
11,530
678
9,395
15,879
10,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
ForrestGrump987
Charybdis
17
1 / 6 / 4
10,046
591
5,806
17,060
10,767
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
IIOGII 336
Jing Wei
16
1 / 12 / 4
9,815
577
8,053
21,058
9,115
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Nums8o8
Raijin
18
3 / 5 / 2
10,826
637
15,337
14,015
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Eaugh
The Morrigan
18
1 / 3 / 11
11,157
656
9,456
9,810
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 3 / 12
13,559
798
24,041
17,801
9,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Danzaburou
SweatieMeats
Danzaburou
20
4 / 0 / 12
12,561
739
10,598
9,576
4,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 5 / 11
13,381
787
26,152
12,059
5,637
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 4 / 10
11,447
673
7,281
10,993
5,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
14
Kills
34
34
Deaths
15
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anhur
DatWolf27
Anhur
2
7
4
0.57
W
The Morrigan
Eaugh
The Morrigan
1
3
11
2.17
L
Bakasura
Floppy487YT
Bakasura
7
4
2
2
L
Charybdis
ForrestGrump987
Charybdis
1
6
4
0.5
L
Jing Wei
IIOGII 336
Jing Wei
1
12
4
0.25
W
10
3
12
5.33
L
Raijin
Nums8o8
Raijin
3
5
2
0.8
W
Danzaburou
SweatieMeats
Danzaburou
4
0
12
10
W
14
5
11
3.9
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,284
Damage
77,528
83,862
Taken
60,239
44,234
Mitigated
29,310
16,733
Healing
25,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DatWolf27
Anhur
4,693
2,081
761
1,585
15,850
7,106
0
4,616
11,234
0
13,761
W
The Morrigan
Eaugh
The Morrigan
9,456
4,112
1,150
1,399
9,810
4,488
907
2,217
7,476
30,652
1,299
L
Bakasura
Floppy487YT
Bakasura
9,395
5,210
1,209
5,313
15,879
10,862
0
4,452
11,427
0
12,768
L
Charybdis
ForrestGrump987
Charybdis
5,806
1,332
1,394
1,684
17,060
10,767
0
7,197
9,863
0
31,845
L
Jing Wei
IIOGII 336
Jing Wei
8,053
5,769
620
1,085
21,058
9,115
0
11,699
9,359
0
32,918
W
24,041
10,780
1,016
7,607
17,801
9,264
2,464
4,302
12,442
0
54,058
L
Raijin
Nums8o8
Raijin
15,337
626
1,216
1,866
14,015
6,384
0
7,197
6,818
35,875
0
W
Danzaburou
SweatieMeats
Danzaburou
10,598
2,482
2,910
5,178
9,576
4,639
2,687
2,799
6,597
0
30,208
W
26,152
4,481
1,262
1,559
12,059
5,637
837
3,580
8,062
45,159
0
W
7,281
2,686
1,473
1,551
10,993
5,282
2,102
2,439
8,344
0
14,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,920
Gold Earned
62,105
180
Minions Killed
194
0
Camps Cleared
0
1,445,332
Distance Traveled
1,611,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,703
571
13
1
0
292,729
0
W
The Morrigan
11,157
656
48
3
0
271,660
0
L
Bakasura
11,530
678
31
2
0
347,176
0
L
Charybdis
10,046
591
49
3
0
300,678
0
L
Jing Wei
9,815
577
42
2
0
228,088
0
W
Hou Yi
13,559
798
66
4
0
296,679
0
L
Raijin
10,826
637
45
3
0
276,661
0
W
Danzaburou
12,561
739
43
3
0
359,343
0
W
Hera
13,381
787
26
2
0
317,905
0
W
Medusa
11,447
673
11
1
0
365,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role