Player Matchup

Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Crabby Greek
Persephone
Level 116
God Stats
36W - 32L
1,572 SR
Queue Stats
754W - 686L
1,480 Elo+
Party 1
Chaac
Chaac
LiL RasKoL500
Chaac
Level 145
God Stats
4W - 3L
1,501 SR
Queue Stats
8W - 8L
1,495 Elo+
Party 2
Xbalanque
Xbalanque
zzzz1234
Xbalanque
Level 105
God Stats
17W - 15L
1,584 SR
Queue Stats
414W - 353L
1,563 Elo+
Party 1
Team Averages
Level 124
1,531 SR
1,508 Elo+

VS

Team Averages
Level 57
1,551 SR
1,484 Elo+
Hades
Hades
ChooChoo__9
Hades
Level 68
God Stats
71W - 74L
1,514 SR
Queue Stats
75W - 80L
1,467 Elo+
Party 3
Ra
Ra
Demonic2501
Ra
Level 77
God Stats
5W - 7L
1,238 SR
Queue Stats
497W - 478L
1,481 Elo+
Solo
Fenrir
Fenrir
Godzill99
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,498 Elo+
Party 3
Hachiman
Hachiman
Johnny_2kk
Hachiman
Level 47
God Stats
2W - 3L
1,861 SR
Queue Stats
25W - 25L
1,570 Elo+
Party 3
Arachne
Arachne
TheMaxiKleber
Arachne
Level 30
God Stats
4W - 6L
1,640 SR
Queue Stats
14W - 34L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
2 / 1 / 2
5,562
695
4,000
4,657
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
 
Baron Samedi
8
2 / 1 / 2
5,131
641
3,245
3,959
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Crabby Greek
Persephone
9
1 / 1 / 0
5,240
655
2,387
3,548
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 1
5,002
625
4,780
7,112
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
zzzz1234
Xbalanque
9
2 / 0 / 1
5,037
630
3,419
3,840
1,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,448
681
4,150
7,901
3,968
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,320
540
1,990
3,106
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Godzill99
Fenrir
7
1 / 3 / 1
4,539
567
1,716
7,132
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Johnny_2kk
Hachiman
8
0 / 1 / 1
4,309
539
2,571
4,013
1,303
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
8
1 / 0 / 1
4,667
583
1,277
5,614
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
4
4
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
2
3
W
Baron Samedi
 
Baron Samedi
2
1
2
3
L
2
2
0
1
W
Persephone
Crabby Greek
Persephone
1
1
0
1
L
0
2
1
0.25
L
Fenrir
Godzill99
Fenrir
1
3
1
0.5
L
Hachiman
Johnny_2kk
Hachiman
0
1
1
0.5
W
1
1
1
1.5
L
Arachne
1
0
1
1.5
W
Xbalanque
zzzz1234
Xbalanque
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,831
Damage
11,704
23,116
Taken
27,766
9,567
Mitigated
12,754
9,493
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,000
818
0
728
4,657
1,541
430
1,140
3,423
36,096
0
W
Baron Samedi
 
Baron Samedi
3,245
384
529
1,612
3,959
2,286
0
0
3,959
18,276
0
L
4,150
481
20
4,673
7,901
3,968
125
1,169
6,732
39,097
0
W
Persephone
Crabby Greek
Persephone
2,387
44
0
1,913
3,548
1,017
329
1,166
2,189
38,440
0
L
1,990
91
0
821
3,106
1,079
0
1,907
1,199
20,368
0
L
Fenrir
Godzill99
Fenrir
1,716
326
0
1,102
7,132
4,480
0
3,105
4,027
0
11,150
L
Hachiman
Johnny_2kk
Hachiman
2,571
1,705
0
1,967
4,013
1,303
0
2,198
1,815
0
30,761
W
4,780
585
0
2,117
7,112
3,546
0
3,564
3,548
0
33,471
L
Arachne
1,277
1,109
0
793
5,614
1,924
0
1,253
4,361
0
31,524
W
Xbalanque
zzzz1234
Xbalanque
3,419
1,814
0
2,594
3,840
1,177
610
0
3,840
0
31,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,972
Gold Earned
23,283
276
Minions Killed
229
0
Camps Cleared
0
780,837
Distance Traveled
776,163
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,562
695
67
8
0
166,093
3
W
Baron Samedi
5,131
641
25
3
0
147,483
0
L
Hades
5,448
681
63
8
0
124,549
0
W
Persephone
5,240
655
68
9
0
150,786
0
L
Ra
4,320
540
42
5
0
127,947
0
L
Fenrir
4,539
567
16
2
0
173,567
3
L
Hachiman
4,309
539
56
7
0
145,783
0
W
Chaac
5,002
625
48
6
0
169,410
1
L
Arachne
4,667
583
52
7
0
204,317
0
W
Xbalanque
5,037
630
68
9
0
147,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role