Player Matchup

Aphrodite
Aphrodite
Annazyla
Aphrodite
Level 63
God Stats
41W - 26L
1,580 SR
Queue Stats
241W - 234L
1,415 Elo+
Party 1
Neith
Neith
CrazyCocoPuffs1
Neith
Level 28
God Stats
7W - 1L
1,500 SR
Queue Stats
96W - 86L
1,400 Elo+
Party 1
Sobek
Sobek
Ezdoesit4292
Sobek
Level 121
God Stats
3W - 4L
1,618 SR
Queue Stats
162W - 163L
1,418 Elo+
Solo
Yu Huang
Yu Huang
IGM19701
Yu Huang
Level 46
God Stats
4W - 5L
1,103 SR
Queue Stats
227W - 215L
1,391 Elo+
Party 1
Fenrir
Fenrir
SlimSwivel
Fenrir
Level 63
God Stats
4W - 4L
1,614 SR
Queue Stats
80W - 68L
1,473 Elo+
Solo
Team Averages
Level 64
1,483 SR
1,420 Elo+

VS

Team Averages
Level 77
1,467 SR
1,377 Elo+
Jormungandr
Jormungandr
ClayboiCarti
Jormungandr
Level 43
God Stats
0W - 2L
1,372 SR
Queue Stats
13W - 24L
1,046 Elo+
Solo
Ra
Ra
DemonZagan
Ra
Level 152
God Stats
2W - 13L
1,253 SR
Queue Stats
504W - 490L
1,467 Elo+
Solo
Neith
Neith
Luster Dust2436
Neith
Level 43
God Stats
12W - 8L
1,459 SR
Queue Stats
195W - 211L
1,407 Elo+
Party 2
Raijin
Raijin
ragemaker02
Raijin
Level 124
God Stats
2W - 3L
1,754 SR
Queue Stats
94W - 90L
1,464 Elo+
Solo
Thanatos
Thanatos
wynneelepooh
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Annazyla
Aphrodite
14
4 / 2 / 10
9,690
538
7,811
15,179
12,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 0 / 7
9,160
509
9,975
13,018
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 6
10,211
567
7,945
16,618
13,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
IGM19701
Yu Huang
16
4 / 2 / 9
9,863
548
11,188
12,173
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SlimSwivel
Fenrir
17
12 / 2 / 5
10,741
597
14,702
16,677
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ClayboiCarti
Jormungandr
15
0 / 2 / 0
8,910
495
10,383
13,526
8,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 8 / 0
7,992
444
11,887
16,186
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 3
7,797
433
8,673
12,868
4,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
15
3 / 8 / 0
9,256
514
9,612
15,739
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
wynneelepooh
Thanatos
12
1 / 6 / 0
7,621
423
3,152
14,433
5,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
26
Kills
6
6
Deaths
26
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Annazyla
Aphrodite
4
2
10
4.5
L
Jormungandr
ClayboiCarti
Jormungandr
0
2
0
0
W
2
0
7
5.5
L
2
8
0
0.25
W
4
0
6
7
W
Yu Huang
IGM19701
Yu Huang
4
2
9
4.25
L
0
2
3
0.75
W
Fenrir
SlimSwivel
Fenrir
12
2
5
7.25
L
Raijin
3
8
0
0.38
L
Thanatos
wynneelepooh
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,621
Damage
43,707
73,665
Taken
72,752
45,544
Mitigated
32,372
26,532
Healing
20,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Annazyla
Aphrodite
7,811
851
7,289
8,700
15,179
12,527
210
6,580
8,249
32,726
0
L
Jormungandr
ClayboiCarti
Jormungandr
10,383
2,099
0
2,692
13,526
8,871
435
4,656
8,438
78,252
0
W
9,975
3,528
0
2,389
13,018
6,866
2,627
3,687
9,331
0
75,532
L
11,887
1,047
978
4,139
16,186
6,946
264
6,174
9,935
62,165
0
W
7,945
881
0
2,322
16,618
13,364
196
8,557
7,203
60,917
0
W
Yu Huang
IGM19701
Yu Huang
11,188
576
0
3,439
12,173
5,046
0
7,987
3,994
69,244
0
L
8,673
2,260
0
3,893
12,868
4,707
69
4,129
8,697
0
50,385
W
Fenrir
SlimSwivel
Fenrir
14,702
2,561
0
2,393
16,677
7,741
0
3,959
12,624
0
79,766
L
Raijin
9,612
954
0
2,447
15,739
6,393
143
7,178
8,489
74,256
0
L
Thanatos
wynneelepooh
Thanatos
3,152
750
0
5,937
14,433
5,455
243
4,057
10,249
0
29,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
41,576
447
Minions Killed
429
0
Camps Cleared
0
1,799,364
Distance Traveled
1,652,828
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,690
538
43
2
0
344,929
0
L
Jormungandr
8,910
495
117
7
0
328,312
3
W
Neith
9,160
509
107
6
0
327,772
0
L
Ra
7,992
444
83
5
0
355,967
0
W
Sobek
10,211
567
104
6
0
364,409
6
W
Yu Huang
9,863
548
101
6
0
355,262
8
L
Neith
7,797
433
80
4
0
326,128
0
W
Fenrir
10,741
597
92
5
0
406,992
0
L
Raijin
9,256
514
109
6
0
305,124
4
L
Thanatos
7,621
423
40
2
0
337,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role