Player Matchup

Hades
Hades
KicknAssRedfield
Hades
Level 104
God Stats
95W - 47L
1,739 SR
Queue Stats
195W - 164L
1,541 Elo+
Solo
Ymir
Ymir
The_Real_ReZ
Ymir
Level 142
God Stats
16W - 13L
1,394 SR
Queue Stats
326W - 346L
1,501 Elo+
Solo
Jing Wei
Jing Wei
aVeRaGe42joe
Jing Wei
Level 83
God Stats
6W - 4L
1,677 SR
Queue Stats
83W - 68L
1,581 Elo+
Solo
Arachne
Arachne
megahurricane
Arachne
Level 140
God Stats
8W - 7L
1,606 SR
Queue Stats
137W - 175L
1,539 Elo+
Party 2
Baba Yaga
Baba Yaga
redkiller109
Baba Yaga
Level 105
God Stats
18W - 12L
1,632 SR
Queue Stats
161W - 173L
1,482 Elo+
Party 2
Team Averages
Level 115
1,610 SR
1,529 Elo+

VS

Team Averages
Level 93
1,467 SR
1,553 Elo+
Ra
Ra
Alpha_Phoenix12
Ra
Level 65
God Stats
0W - 2L
1,312 SR
Queue Stats
27W - 25L
1,593 Elo+
Party 1
Chiron
Chiron
LuciLucifer
Chiron
Level 86
God Stats
8W - 6L
1,573 SR
Queue Stats
141W - 139L
1,488 Elo+
Solo
Thanatos
Thanatos
NateDaFreight
Thanatos
Level 86
God Stats
63W - 39L
1,469 SR
Queue Stats
174W - 155L
1,477 Elo+
Solo
Ganesha
Ganesha
buttmunch765
Ganesha
Level 124
God Stats
0W - 1L
1,266 SR
Queue Stats
45W - 28L
1,603 Elo+
Party 1
Tyr
Tyr
sparkyisback
Tyr
Level 104
God Stats
1W - 2L
1,716 SR
Queue Stats
27W - 23L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
9,950
622
9,985
12,196
8,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 7
8,755
547
5,660
14,031
12,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
aVeRaGe42joe
Jing Wei
13
1 / 2 / 2
7,887
493
4,373
8,674
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
16
5 / 2 / 2
9,998
625
8,614
15,564
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
redkiller109
Baba Yaga
16
7 / 0 / 3
10,649
666
10,211
5,779
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,891
493
4,068
10,967
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
13
2 / 2 / 3
8,223
514
7,967
8,520
3,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
NateDaFreight
Thanatos
13
3 / 7 / 2
8,229
514
9,984
16,836
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
buttmunch765
Ganesha
10
0 / 1 / 2
7,616
476
3,971
10,892
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 0
8,088
506
5,933
11,894
11,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
6
6
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
2
1
3
3.5
L
Chiron
2
2
3
1.75
L
Thanatos
NateDaFreight
Thanatos
3
7
2
0.57
W
1
1
7
4.5
W
Jing Wei
aVeRaGe42joe
Jing Wei
1
2
2
1
L
Ganesha
buttmunch765
Ganesha
0
1
2
1
W
Arachne
5
2
2
3
W
Baba Yaga
redkiller109
Baba Yaga
7
0
3
8.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,843
Damage
31,923
56,244
Taken
59,109
32,771
Mitigated
34,561
18,526
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,068
510
72
848
10,967
3,616
673
7,648
3,319
52,761
0
W
9,985
1,486
225
6,795
12,196
8,573
350
1,806
10,390
84,808
0
L
Chiron
7,967
4,365
338
4,309
8,520
3,113
0
2,296
6,195
0
55,986
L
Thanatos
NateDaFreight
Thanatos
9,984
4,587
0
5,873
16,836
6,912
0
5,924
10,912
0
56,759
W
5,660
1,352
0
3,808
14,031
12,147
30
2,792
11,239
27,921
0
W
Jing Wei
aVeRaGe42joe
Jing Wei
4,373
3,801
0
2,927
8,674
3,264
1,940
1,046
7,628
0
50,000
L
Ganesha
buttmunch765
Ganesha
3,971
164
0
2,267
10,892
9,031
0
5,179
5,713
27,264
0
W
Arachne
8,614
6,791
0
2,497
15,564
6,458
1,155
1,176
14,388
0
90,304
W
Baba Yaga
redkiller109
Baba Yaga
10,211
248
0
2,274
5,779
2,329
384
1,779
3,914
86,047
0
L
5,933
333
0
2,411
11,894
11,889
0
4,809
7,085
523
56,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,239
Gold Earned
40,047
515
Minions Killed
417
0
Camps Cleared
0
1,590,098
Distance Traveled
1,607,526
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,891
493
91
6
0
297,879
0
W
Hades
9,950
622
149
9
0
293,997
2
L
Chiron
8,223
514
132
8
0
321,596
0
L
Thanatos
8,229
514
85
5
0
323,727
0
W
Ymir
8,755
547
28
2
0
321,146
0
W
Jing Wei
7,887
493
69
4
0
296,598
5
L
Ganesha
7,616
476
13
1
0
321,553
4
W
Arachne
9,998
625
124
8
0
354,041
5
W
Baba Yaga
10,649
666
145
9
0
324,316
9
L
Tyr
8,088
506
96
6
0
342,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role