Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CALLEJABEZARES
Guan Yu
Level 48
God Stats
8W - 13L
1,272 SR
Queue Stats
74W - 85L
1,315 Elo+
Solo
Sobek
Sobek
JahzFear
Sobek
Level 37
God Stats
5W - 2L
1,772 SR
Queue Stats
12W - 20L
1,418 Elo+
Party 1
Xbalanque
Xbalanque
Synetix333
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
porohaka
Yu Huang
Level 121
God Stats
0W - 1L
1,506 SR
Queue Stats
59W - 65L
1,451 Elo+
Solo
Team Averages
Level 73
1,510 SR
1,437 Elo+

VS

Team Averages
Level 62
1,552 SR
1,449 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
MERzost1337
Osiris
Level 39
God Stats
3W - 3L
1,374 SR
Queue Stats
43W - 49L
1,325 Elo+
Solo
Ishtar
Ishtar
Nincex
Ishtar
Level 94
God Stats
6W - 3L
1,844 SR
Queue Stats
171W - 145L
1,554 Elo+
Solo
Janus
Janus
Onyx11
Janus
Level 83
God Stats
1W - 2L
1,545 SR
Queue Stats
19W - 24L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
Rosnin
Ao Kuang
Level 58
God Stats
69W - 59L
1,496 SR
Queue Stats
671W - 635L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 6 / 0
6,554
596
6,007
10,040
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 2
6,093
554
4,255
10,422
9,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sobek
JahzFear
Sobek
8
0 / 2 / 0
5,273
479
1,608
7,642
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Synetix333
Xbalanque
7
0 / 5 / 0
4,608
419
2,244
7,226
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
porohaka
Yu Huang
12
0 / 1 / 1
6,215
565
724
5,266
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
5 / 0 / 5
7,417
674
7,409
4,747
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
12
4 / 0 / 2
7,416
674
8,204
9,928
10,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
Nincex
Ishtar
12
4 / 0 / 5
7,103
646
5,027
6,615
2,284
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Onyx11
Janus
13
0 / 0 / 0
7,183
653
2,003
1,661
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Rosnin
Ao Kuang
12
4 / 3 / 4
7,103
646
4,497
9,439
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
17
17
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
6
0
0.5
W
Baron Samedi
 
Baron Samedi
5
0
5
7.5
L
0
3
2
0.33
L
Sobek
JahzFear
Sobek
0
2
0
0
W
Osiris
4
0
2
5
W
Ishtar
Nincex
Ishtar
4
0
5
6.5
W
Janus
Onyx11
Janus
0
0
0
0
W
Ao Kuang
Rosnin
Ao Kuang
4
3
4
2
L
Xbalanque
Synetix333
Xbalanque
0
5
0
0
L
Yu Huang
porohaka
Yu Huang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,838
Damage
27,140
40,596
Taken
32,390
24,098
Mitigated
18,999
7,943
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,007
1,565
0
1,652
10,040
4,490
0
2,883
7,157
0
42,628
W
Baron Samedi
 
Baron Samedi
7,409
1,425
744
2,447
4,747
2,449
844
826
3,921
23,026
0
L
4,255
560
54
1,625
10,422
9,875
0
1,272
9,150
0
31,876
L
Sobek
JahzFear
Sobek
1,608
216
0
2,965
7,642
5,646
0
3,263
4,379
11,081
0
W
Osiris
8,204
3,574
0
4,437
9,928
10,268
0
0
9,221
0
41,961
W
Ishtar
Nincex
Ishtar
5,027
3,361
0
3,458
6,615
2,284
2,443
1,214
5,401
0
49,167
W
Janus
Onyx11
Janus
2,003
174
0
199
1,661
632
636
129
1,532
54,171
0
W
Ao Kuang
Rosnin
Ao Kuang
4,497
1,376
0
1,180
9,439
3,366
0
163
9,231
48,681
0
L
Xbalanque
Synetix333
Xbalanque
2,244
1,027
0
1,022
7,226
2,331
0
3,967
3,259
0
23,331
L
Yu Huang
porohaka
Yu Huang
724
69
0
625
5,266
1,756
0
2,316
2,742
44,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,743
Gold Earned
36,222
301
Minions Killed
358
0
Camps Cleared
0
1,063,998
Distance Traveled
1,065,670
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,554
596
67
6
0
226,948
0
W
Baron Samedi
7,417
674
17
2
0
208,643
3
L
Guan Yu
6,093
554
72
7
0
214,495
0
L
Sobek
5,273
479
12
1
0
211,903
2
W
Osiris
7,416
674
64
6
0
189,179
0
W
Ishtar
7,103
646
103
9
0
222,202
0
W
Janus
7,183
653
92
8
0
220,641
5
W
Ao Kuang
7,103
646
82
7
0
225,005
0
L
Xbalanque
4,608
419
45
4
0
193,503
0
L
Yu Huang
6,215
565
105
10
0
217,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role