Player Matchup

Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
CaIIMeAtlas
Chernobog
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,465 Elo+
Party 2
Fenrir
Fenrir
Cruelty1
Fenrir
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,204 Elo+
Party 2
Ra
Ra
Mr Galactico777
Ra
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 72L
1,484 Elo+
Solo
Team Averages
Level 145
1,500 SR
1,431 Elo+

VS

Team Averages
Level 106
1,457 SR
1,483 Elo+
Artemis
Artemis
GeorgeVaz
Artemis
Level 166
God Stats
3W - 0L
1,709 SR
Queue Stats
212W - 198L
1,520 Elo+
Party 1
Chang'e
Chang'e
NickWidebar
Chang'e
Level 106
God Stats
1W - 0L
1,310 SR
Queue Stats
74W - 73L
1,545 Elo+
Party 3
Zeus
Zeus
Romarino27
Zeus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,474 Elo+
Solo
Anubis
Anubis
fc3sofast
Anubis
Level 105
God Stats
2W - 1L
1,264 SR
Queue Stats
102W - 81L
1,478 Elo+
Party 3
Ymir
Ymir
rey kreeper
Ymir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 103L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 6 / 10
9,206
767
8,226
18,555
24,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
 
Artemis
15
3 / 5 / 11
8,907
742
13,517
11,346
5,931
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
CaIIMeAtlas
Chernobog
16
4 / 5 / 11
9,315
776
13,263
12,135
6,655
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Cruelty1
Fenrir
16
1 / 5 / 13
8,830
736
7,490
13,539
13,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 6 / 9
10,785
899
15,734
14,012
7,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GeorgeVaz
Artemis
19
12 / 2 / 10
11,877
990
26,621
11,173
6,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
NickWidebar
Chang'e
17
2 / 3 / 13
9,840
820
9,033
15,330
7,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

18
5 / 4 / 15
10,578
882
13,356
11,156
5,622
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
fc3sofast
Anubis
16
8 / 5 / 9
10,339
862
11,100
13,415
8,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 15
8,939
745
2,112
15,786
19,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
89
18
Kills
27
27
Deaths
18
54
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
6
10
1.33
L
Artemis
 
Artemis
3
5
11
1.7
L
Chernobog
CaIIMeAtlas
Chernobog
4
5
11
1.9
L
Fenrir
Cruelty1
Fenrir
1
5
13
1.5
W
Artemis
GeorgeVaz
Artemis
12
2
10
8.5
L
7
6
9
1.92
W
Chang'e
NickWidebar
Chang'e
2
3
13
2.83
W
5
4
15
3.13
W
Anubis
fc3sofast
Anubis
8
5
9
2.5
W
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,230
Damage
62,222
69,587
Taken
66,860
58,358
Mitigated
47,638
19,279
Healing
24,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,226
196
255
1,005
18,555
24,563
0
9,979
8,576
8,917
0
L
Artemis
 
Artemis
13,517
4,049
1,056
2,036
11,346
5,931
366
5,814
5,532
0
26,467
L
Chernobog
CaIIMeAtlas
Chernobog
13,263
5,109
424
1,047
12,135
6,655
1,316
5,424
6,711
0
28,611
L
Fenrir
Cruelty1
Fenrir
7,490
1,737
0
1,824
13,539
13,463
0
8,218
5,321
0
13,676
W
Artemis
GeorgeVaz
Artemis
26,621
10,919
719
2,136
11,173
6,585
3,362
4,089
6,989
0
48,191
L
15,734
816
7,071
4,561
14,012
7,746
45
6,166
7,846
34,896
0
W
Chang'e
NickWidebar
Chang'e
9,033
1,044
6,789
6,648
15,330
7,397
1,620
4,977
10,223
20,571
0
W
13,356
1,128
1,952
1,027
11,156
5,622
1,277
3,876
7,201
36,236
0
W
Anubis
fc3sofast
Anubis
11,100
1,135
372
2,861
13,415
8,460
1,107
4,765
8,288
22,918
0
W
2,112
310
611
1,478
15,786
19,574
82
5,254
10,199
5,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,043
Gold Earned
51,573
111
Minions Killed
142
0
Camps Cleared
0
1,044,542
Distance Traveled
1,045,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,206
767
3
0
0
210,433
0
L
Artemis
8,907
742
24
2
0
209,900
0
L
Chernobog
9,315
776
25
2
0
221,173
0
L
Fenrir
8,830
736
11
1
0
195,001
0
W
Artemis
11,877
990
39
3
0
184,663
0
L
Ra
10,785
899
48
4
0
208,035
0
W
Chang'e
9,840
820
29
2
0
215,936
0
W
Zeus
10,578
882
31
3
0
232,444
0
W
Anubis
10,339
862
33
3
0
198,461
0
W
Ymir
8,939
745
10
1
0
214,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role