Player Matchup

Thanatos
Thanatos
Lifemourne
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 104L
1,548 Elo+
Solo
Zeus
Zeus
Nayt3face
Zeus
Level 146
God Stats
10W - 6L
1,749 SR
Queue Stats
439W - 463L
1,489 Elo+
Solo
Artemis
Artemis
RogueGamer1
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
Vixtal
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,579 Elo+
Party 2
Bastet
Bastet
YIIIPE
Bastet
Level 154
God Stats
29W - 24L
1,391 SR
Queue Stats
1,373W - 1,386L
1,451 Elo+
Solo
Team Averages
Level 88
1,528 SR
1,515 Elo+

VS

Team Averages
Level 102
1,496 SR
1,485 Elo+
Rama
Rama
 
Rama
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
CSP Pilot
Persephone
Level 120
God Stats
7W - 9L
1,430 SR
Queue Stats
454W - 441L
1,482 Elo+
Party 1
Maui
Maui
EzzyPalma
Maui
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
288W - 278L
1,504 Elo+
Party 1
Cerberus
Cerberus
Hybrid_Shadow_98
Cerberus
Level 89
God Stats
4W - 3L
1,547 SR
Queue Stats
213W - 206L
1,529 Elo+
Solo
Lancelot
Lancelot
I River I3882
Lancelot
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
407W - 392L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lifemourne
Thanatos
9
0 / 8 / 2
6,082
608
4,035
10,435
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
14
2 / 5 / 3
8,052
805
14,603
7,982
7,083
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
RogueGamer1
Artemis
13
1 / 5 / 4
7,148
715
9,729
8,595
3,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Vixtal
Nu Wa
13
1 / 7 / 5
7,419
742
9,043
9,496
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
YIIIPE
Bastet
13
3 / 7 / 4
8,360
836
9,470
12,009
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
9 / 1 / 22
9,550
955
10,250
9,153
4,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
CSP Pilot
Persephone
13
6 / 2 / 13
8,843
884
7,851
6,379
2,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
16
5 / 1 / 27
10,410
1,041
8,171
18,986
12,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 22
8,670
867
7,090
13,496
13,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
I River I3882
Lancelot
15
8 / 3 / 21
9,422
942
8,332
13,847
10,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
137
7
Kills
32
32
Deaths
8
18
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
1
22
20
W
Persephone
CSP Pilot
Persephone
6
2
13
6.25
W
Maui
5
1
27
18.5
W
4
1
22
15
W
Lancelot
I River I3882
Lancelot
8
3
21
6.17
L
Thanatos
Lifemourne
Thanatos
0
8
2
0.13
L
Zeus
2
5
3
0.7
L
Artemis
RogueGamer1
Artemis
1
5
4
0.6
L
Nu Wa
Vixtal
Nu Wa
1
7
5
0.5
L
Bastet
YIIIPE
Bastet
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,880
Damage
41,694
48,517
Taken
61,861
23,263
Mitigated
43,331
5,760
Healing
24,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,250
5,469
2,620
1,989
9,153
4,695
3,260
4,470
4,683
0
30,384
W
Persephone
CSP Pilot
Persephone
7,851
470
827
1,004
6,379
2,690
992
2,221
4,146
21,592
0
W
Maui
8,171
1,601
4,955
7,925
18,986
12,445
1,167
6,363
12,623
16,320
122
W
7,090
281
321
2,473
13,496
13,388
781
4,541
8,955
14,292
0
W
Lancelot
I River I3882
Lancelot
8,332
1,483
895
1,813
13,847
10,113
1,336
6,044
7,803
0
21,361
L
Thanatos
Lifemourne
Thanatos
4,035
265
0
1,578
10,435
3,891
395
5,219
5,216
0
6,852
L
Zeus
14,603
850
449
859
7,982
7,083
576
3,848
4,134
29,213
0
L
Artemis
RogueGamer1
Artemis
9,729
4,166
251
472
8,595
3,644
549
4,199
4,396
0
14,521
L
Nu Wa
Vixtal
Nu Wa
9,043
2,766
131
451
9,496
3,457
39
4,256
5,240
16,951
0
L
Bastet
YIIIPE
Bastet
9,470
2,426
42
1,527
12,009
5,188
204
5,468
6,541
0
15,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
46,895
79
Minions Killed
152
0
Camps Cleared
0
836,821
Distance Traveled
967,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,550
955
52
5
0
178,588
0
W
Persephone
8,843
884
37
4
0
187,651
0
W
Maui
10,410
1,041
23
2
0
195,565
0
W
Cerberus
8,670
867
21
2
0
186,607
0
W
Lancelot
9,422
942
19
2
0
218,609
0
L
Thanatos
6,082
608
2
0
0
170,647
0
L
Zeus
8,052
805
31
3
0
170,623
0
L
Artemis
7,148
715
15
2
0
170,334
0
L
Nu Wa
7,419
742
19
2
0
134,906
0
L
Bastet
8,360
836
12
1
0
190,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role