Player Matchup

Bastet
Bastet
BorderJumpers69
Bastet
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 85L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
Manuelito_games
Nu Wa
Level 75
God Stats
13W - 8L
1,806 SR
Queue Stats
395W - 370L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
Rosìe
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,805 Elo+
Solo
Vulcan
Vulcan
Sanchezzz2k18
Vulcan
Level 76
God Stats
1W - 1L
1,716 SR
Queue Stats
16W - 21L
1,442 Elo+
Party 1
Da Ji
Da Ji
Twilight_the_Fox
Da Ji
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 39L
1,314 Elo+
Solo
Team Averages
Level 72
1,604 SR
1,496 Elo+

VS

Team Averages
Level 116
1,417 SR
1,469 Elo+
Scylla
Scylla
MonsterFZJ80
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,472 Elo+
Solo
Ullr
Ullr
Taurous61
Ullr
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 128L
1,452 Elo+
Party 2
Maui
Maui
Valakenta
Maui
Level 119
God Stats
1W - 10L
1,162 SR
Queue Stats
727W - 691L
1,494 Elo+
Solo
Cerberus
Cerberus
babyyhefnerr
Cerberus
Level 124
God Stats
3W - 6L
1,284 SR
Queue Stats
349W - 355L
1,472 Elo+
Party 2
Surtr
Surtr
theLegend7271
Surtr
Level 103
God Stats
11W - 9L
1,638 SR
Queue Stats
344W - 363L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 13
9,555
956
10,769
12,597
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 2 / 17
9,599
960
16,543
7,471
2,880
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Rosìe
Kuzenbo
16
3 / 1 / 19
9,108
911
8,176
14,190
11,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
6 / 3 / 14
9,505
951
15,125
9,353
3,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 5 / 11
8,873
887
9,433
9,595
4,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 4 / 8
8,294
829
9,815
9,653
5,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
14
3 / 4 / 5
7,900
790
10,688
10,197
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
15
3 / 5 / 11
8,446
845
6,121
12,052
13,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
babyyhefnerr
Cerberus
14
5 / 6 / 9
8,593
859
11,102
17,751
18,573
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 7 / 7
7,743
774
6,784
15,525
17,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
26
Kills
15
16
Deaths
26
74
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
5
13
2.7
W
4
2
17
6.25
L
Scylla
1
4
8
1.25
W
Kuzenbo
Rosìe
Kuzenbo
3
1
19
12.5
W
6
3
14
4.33
L
Ullr
3
4
5
1.38
W
6
5
11
2.3
L
Maui
3
5
11
1.7
L
Cerberus
babyyhefnerr
Cerberus
5
6
9
1.58
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,046
Damage
44,510
53,206
Taken
65,178
27,317
Mitigated
60,052
19,032
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,769
4,325
636
2,190
12,597
5,133
778
5,877
6,720
0
19,184
W
16,543
4,112
1,436
2,230
7,471
2,880
1,135
4,047
3,424
34,936
0
L
Scylla
9,815
590
580
2,040
9,653
5,035
0
7,620
2,033
27,412
0
W
Kuzenbo
Rosìe
Kuzenbo
8,176
3,265
470
4,825
14,190
11,279
701
7,056
7,134
15,183
0
W
15,125
8,985
1,497
3,642
9,353
3,734
984
4,582
4,771
30,520
0
L
Ullr
10,688
3,581
612
1,578
10,197
4,738
0
7,555
2,642
0
29,092
W
9,433
2,367
826
1,280
9,595
4,291
0
6,049
3,546
0
12,399
L
Maui
6,121
1,508
230
1,176
12,052
13,775
0
5,894
6,158
11,881
0
L
Cerberus
babyyhefnerr
Cerberus
11,102
574
279
5,365
17,751
18,573
0
9,233
8,518
20,738
0
L
6,784
1,743
1,232
2,681
15,525
17,931
0
9,542
5,983
975
14,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
40,976
140
Minions Killed
140
0
Camps Cleared
0
976,201
Distance Traveled
867,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,555
956
20
2
0
176,402
0
W
Nu Wa
9,599
960
53
5
0
193,638
0
L
Scylla
8,294
829
42
4
0
183,204
0
W
Kuzenbo
9,108
911
18
2
0
213,858
0
W
Vulcan
9,505
951
40
4
0
195,499
0
L
Ullr
7,900
790
44
4
0
163,208
0
W
Da Ji
8,873
887
9
1
0
196,804
0
L
Maui
8,446
845
11
1
0
174,086
0
L
Cerberus
8,593
859
29
3
0
157,728
0
L
Surtr
7,743
774
14
1
0
189,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role