Player Matchup

Atlas
Atlas
Gold III
FadingLyfe
Atlas
Gold III
Level 123
God Stats
1W - 2L
1,712 SR
Queue Stats
108W - 119L
1,432 MMR
Party 1
Hachiman
Hachiman
Gold I
Jerraa
Hachiman
Gold I
Level 75
God Stats
2W - 6L
1,242 SR
Queue Stats
33W - 33L
1,564 MMR
Party 1
Anubis
Anubis
Gold I
MrxClean
Anubis
Gold I
Level 108
God Stats
18W - 12L
1,689 SR
Queue Stats
30W - 26L
1,718 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,548 SR
1,571 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,554 SR
1,512 MMR
Danzaburou
Danzaburou
Gold IV
TDaddyyy
Danzaburou
Gold IV
Level 88
God Stats
47W - 33L
1,663 SR
Queue Stats
65W - 55L
1,488 MMR
Party 2
Ganesha
Ganesha
Silver III
aholthofer
Ganesha
Silver III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,364 MMR
Party 2
Baba Yaga
Baba Yaga
Gold IV
xSvddenDeath
Baba Yaga
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,685 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
0 / 6 / 4
13,352
636
10,048
27,067
42,729
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Jerraa
Hachiman
18
2 / 3 / 3
14,904
710
21,950
18,252
9,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
MrxClean
Anubis
18
3 / 5 / 2
15,616
744
9,419
11,433
5,628
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesAphroditeAo KuangHelNe Zha

VS

Bans
VamanaBacchusAthenaYmirHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TDaddyyy
Danzaburou
19
9 / 1 / 5
17,668
841
22,330
16,286
7,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
aholthofer
Ganesha
17
0 / 2 / 14
14,517
691
5,888
24,684
33,237
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
xSvddenDeath
Baba Yaga
18
5 / 2 / 9
15,712
748
20,714
12,921
6,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
14
14
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
6
4
0.33
L
Hachiman
Jerraa
Hachiman
2
3
3
1.17
L
Anubis
MrxClean
Anubis
3
5
2
0.8
W
Danzaburou
TDaddyyy
Danzaburou
9
1
5
11.5
W
Ganesha
aholthofer
Ganesha
0
2
14
3.5
W
Baba Yaga
xSvddenDeath
Baba Yaga
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,417
Damage
48,932
56,752
Taken
53,891
58,242
Mitigated
46,804
8,642
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
10,048
3,200
348
3,368
27,067
42,729
102
11,032
16,035
35,648
0
L
Hachiman
Jerraa
Hachiman
21,950
15,564
0
3,554
18,252
9,885
1,019
10,553
7,699
0
95,473
L
Anubis
MrxClean
Anubis
9,419
60
0
1,372
11,433
5,628
376
5,700
5,733
70,630
0
W
Danzaburou
TDaddyyy
Danzaburou
22,330
11,717
0
8,113
16,286
7,397
1,449
6,915
9,371
0
112,384
W
Ganesha
aholthofer
Ganesha
5,888
325
0
4,835
24,684
33,237
355
8,090
16,594
24,630
0
W
Baba Yaga
xSvddenDeath
Baba Yaga
20,714
651
0
3,330
12,921
6,170
1,580
4,876
8,045
82,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,872
Gold Earned
47,897
252
Minions Killed
258
0
Camps Cleared
0
1,081,551
Distance Traveled
1,202,899
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
13,352
636
24
1
0
340,715
0
L
Hachiman
14,904
710
130
6
0
370,596
6
L
Anubis
15,616
744
98
5
0
370,240
2
W
Danzaburou
17,668
841
164
8
0
392,707
1
W
Ganesha
14,517
691
2
0
0
410,401
9
W
Baba Yaga
15,712
748
92
4
0
399,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role