Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver V
Koco_kills
Skadi
Silver V
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 171L
1,186 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Metakiller41
Sun Wukong
Gold V
Level 107
God Stats
23W - 14L
1,712 SR
Queue Stats
130W - 133L
1,220 MMR
Solo
Anubis
Anubis
Silver II
Nisirias
Anubis
Silver II
Level 74
God Stats
9W - 7L
1,377 SR
Queue Stats
121W - 134L
1,073 MMR
Solo
Sylvanus
Sylvanus
Silver II
SayianHun
Sylvanus
Silver II
Level 156
God Stats
1W - 2L
1,478 SR
Queue Stats
175W - 204L
1,046 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,513 SR
1,205 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,478 SR
1,151 MMR
Bacchus
Bacchus
Silver II
Adeekk
Bacchus
Silver II
Level 147
God Stats
2W - 2L
1,612 SR
Queue Stats
88W - 99L
1,023 MMR
Solo
Chronos
Chronos
Silver II
IronJase
Chronos
Silver II
Level 178
God Stats
4W - 2L
1,422 SR
Queue Stats
162W - 171L
1,174 MMR
Solo
Cthulhu
Cthulhu
Silver II
R4nd0mChoice
Cthulhu
Silver II
Level 74
God Stats
37W - 29L
1,556 SR
Queue Stats
185W - 189L
1,159 MMR
Solo
Susano
Susano
Silver V
SuperDarkSaiyan
Susano
Silver V
Level 142
God Stats
0W - 3L
1,092 SR
Queue Stats
26W - 46L
1,216 MMR
Solo
Nu Wa
Nu Wa
Silver I
lietuvis_vaikas
Nu Wa
Silver I
Level 135
God Stats
4W - 3L
1,707 SR
Queue Stats
212W - 230L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 0 / 3
8,461
651
8,194
10,366
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
12
1 / 0 / 4
7,610
585
6,987
5,925
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Metakiller41
Sun Wukong
14
2 / 1 / 0
8,456
650
5,285
9,340
6,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Nisirias
Anubis
13
5 / 2 / 6
8,732
672
13,654
9,462
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
SayianHun
Sylvanus
10
0 / 1 / 5
6,923
533
3,354
8,624
7,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HerculesVamanaMercury

VS

Bans
ThanatosAphroditeKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adeekk
Bacchus
11
0 / 2 / 0
6,115
470
5,060
9,596
10,151
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
IronJase
Chronos
11
1 / 2 / 0
6,438
495
3,096
8,497
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
R4nd0mChoice
Cthulhu
10
1 / 4 / 2
5,815
447
5,751
11,307
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 2
6,080
468
5,140
9,712
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 1
6,626
510
6,438
9,893
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
4
4
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
3
7.5
L
Bacchus
Adeekk
Bacchus
0
2
0
0
L
Chronos
IronJase
Chronos
1
2
0
0.5
W
Skadi
1
0
4
3
W
Sun Wukong
Metakiller41
Sun Wukong
2
1
0
2
W
Anubis
Nisirias
Anubis
5
2
6
4
L
Cthulhu
R4nd0mChoice
Cthulhu
1
4
2
0.5
W
Sylvanus
SayianHun
Sylvanus
0
1
5
2.5
L
0
2
2
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,474
Damage
25,485
43,717
Taken
49,005
25,069
Mitigated
27,456
16,425
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,194
2,495
0
1,140
10,366
4,165
196
3,184
7,149
0
72,744
L
Bacchus
Adeekk
Bacchus
5,060
848
0
2,549
9,596
10,151
0
808
8,788
37,542
0
L
Chronos
IronJase
Chronos
3,096
1,536
0
1,141
8,497
3,081
0
774
7,723
44,299
0
W
Skadi
6,987
3,103
0
1,331
5,925
2,256
462
3,219
2,453
0
53,428
W
Sun Wukong
Metakiller41
Sun Wukong
5,285
1,526
0
3,711
9,340
6,405
0
4,858
4,441
0
64,362
W
Anubis
Nisirias
Anubis
13,654
882
0
5,499
9,462
5,211
524
4,027
5,219
67,004
0
L
Cthulhu
R4nd0mChoice
Cthulhu
5,751
176
70
1,284
11,307
8,300
0
6,298
5,009
17,538
0
W
Sylvanus
SayianHun
Sylvanus
3,354
967
1,157
3,587
8,624
7,032
0
4,148
4,110
20,084
0
L
5,140
1,438
0
470
9,712
3,230
0
3,848
5,864
0
36,136
L
6,438
740
0
707
9,893
2,694
0
5,280
4,613
44,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,182
Gold Earned
31,074
458
Minions Killed
341
0
Camps Cleared
0
1,311,493
Distance Traveled
1,195,983
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,461
651
117
9
0
340,969
3
L
Bacchus
6,115
470
73
6
0
211,661
1
L
Chronos
6,438
495
84
6
0
226,926
6
W
Skadi
7,610
585
104
8
0
260,079
3
W
Sun Wukong
8,456
650
108
8
0
240,491
0
W
Anubis
8,732
672
104
8
0
240,653
6
L
Cthulhu
5,815
447
41
3
0
278,521
0
W
Sylvanus
6,923
533
25
2
0
229,301
1
L
Susano
6,080
468
53
4
0
249,803
0
L
Nu Wa
6,626
510
90
7
0
229,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role