Player Matchup

Cthulhu
Cthulhu
Brycerod515
Cthulhu
Level 129
God Stats
0W - 2L
1,581 SR
Queue Stats
57W - 47L
1,664 Elo+
Party 1
Lancelot
Lancelot
Dova366
Lancelot
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
NecroAlpha_1-o
Kukulkan
Level 104
God Stats
3W - 1L
1,842 SR
Queue Stats
27W - 21L
1,681 Elo+
Party 1
Team Averages
Level 116
1,641 SR
1,662 Elo+

VS

Team Averages
Level 121
1,658 SR
1,455 Elo+
Agni
Agni
Noahbear55
Agni
Level 105
God Stats
10W - 4L
1,801 SR
Queue Stats
55W - 45L
1,597 Elo+
Solo
Atlas
Atlas
Trentj46-
Atlas
Level 114
God Stats
5W - 3L
1,547 SR
Queue Stats
49W - 48L
1,369 Elo+
Party 2
Skadi
Skadi
iNFeKTii0N
Skadi
Level 145
God Stats
3W - 0L
1,627 SR
Queue Stats
20W - 20L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brycerod515
Cthulhu
15
6 / 4 / 2
11,774
736
16,067
21,888
30,872
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Dova366
Lancelot
12
2 / 9 / 3
10,688
668
6,170
16,973
9,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
15
1 / 2 / 5
11,055
691
9,258
8,351
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 6
12,276
767
16,131
14,606
6,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
Trentj46-
Atlas
14
1 / 2 / 10
11,273
705
6,748
17,661
24,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
17
8 / 0 / 5
13,825
864
19,337
12,797
6,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
15
15
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Brycerod515
Cthulhu
6
4
2
1.75
L
Lancelot
Dova366
Lancelot
2
9
3
0.39
L
Kukulkan
1
2
5
1.75
W
6
7
6
1.29
W
Atlas
Trentj46-
Atlas
1
2
10
3
W
Skadi
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,495
Damage
42,216
47,212
Taken
45,064
45,245
Mitigated
37,547
4,622
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Brycerod515
Cthulhu
16,067
721
413
1,759
21,888
30,872
100
8,561
13,327
30,851
2,479
L
Lancelot
Dova366
Lancelot
6,170
511
0
700
16,973
9,246
629
7,883
9,090
0
21,074
L
Kukulkan
9,258
810
0
1,750
8,351
5,127
740
6,572
1,779
55,156
0
W
16,131
859
145
2,622
14,606
6,834
456
9,236
5,370
52,095
0
W
Atlas
Trentj46-
Atlas
6,748
2,480
516
2,205
17,661
24,410
0
8,435
9,226
26,927
0
W
Skadi
19,337
9,595
0
3,224
12,797
6,303
1,802
5,637
7,160
0
73,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,517
Gold Earned
37,374
126
Minions Killed
187
0
Camps Cleared
0
891,379
Distance Traveled
848,416
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,774
736
34
2
0
305,198
2
L
Lancelot
10,688
668
24
2
0
302,024
0
L
Kukulkan
11,055
691
68
4
0
284,157
0
W
Agni
12,276
767
56
4
0
252,620
0
W
Atlas
11,273
705
27
2
0
290,596
5
W
Skadi
13,825
864
104
7
0
305,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role