Player Matchup

Kali
Kali
 
Kali
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
LordyBraga
Thoth
Level 159
God Stats
3W - 4L
1,731 SR
Queue Stats
141W - 171L
1,533 Elo+
Solo
Ymir
Ymir
Messuiiias
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,754 Elo+
Solo
Izanami
Izanami
Notørius
Izanami
Level 95
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 10L
1,055 Elo+
Solo
Achilles
Achilles
igorblackshadow3
Achilles
Level 69
God Stats
25W - 30L
1,447 SR
Queue Stats
564W - 557L
1,491 Elo+
Solo
Team Averages
Level 93
1,487 SR
1,466 Elo+

VS

Team Averages
Level 121
1,608 SR
1,583 Elo+
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Alineir
Heimdallr
Level 64
God Stats
21W - 7L
1,949 SR
Queue Stats
128W - 80L
1,662 Elo+
Solo
Janus
Janus
FairNid
Janus
Level 142
God Stats
50W - 48L
1,571 SR
Queue Stats
232W - 220L
1,484 Elo+
Solo
Chronos
Chronos
Narberious
Chronos
Level 139
God Stats
2W - 2L
1,519 SR
Queue Stats
96W - 60L
1,665 Elo+
Solo
Loki
Loki
SMTIS
Loki
Level 101
God Stats
5W - 1L
1,500 SR
Queue Stats
41W - 37L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
4 / 2 / 4
6,613
601
9,114
11,491
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
10
5 / 3 / 2
6,390
581
7,020
6,069
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 1 / 4
5,489
499
2,824
10,454
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Notørius
Izanami
9
0 / 3 / 2
4,921
447
2,395
6,957
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
3,540
322
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 1 / 0
6,376
580
2,227
6,123
5,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Alineir
Heimdallr
12
3 / 0 / 2
7,208
655
6,725
4,452
1,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
FairNid
Janus
9
1 / 4 / 2
5,618
511
4,853
6,564
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Narberious
Chronos
9
1 / 1 / 3
6,180
562
4,567
11,688
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
SMTIS
Loki
11
3 / 4 / 2
6,546
595
5,322
9,199
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
10
Kills
9
9
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
2
4
3
W
Surtr
 
Surtr
1
1
0
1
W
Heimdallr
Alineir
Heimdallr
3
0
2
4
W
Janus
FairNid
Janus
1
4
2
0.5
L
Thoth
5
3
2
2
L
1
1
4
3
W
Chronos
Narberious
Chronos
1
1
3
2.5
L
Izanami
Notørius
Izanami
0
3
2
0.33
W
Loki
SMTIS
Loki
3
4
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,353
Damage
23,694
34,971
Taken
38,026
16,813
Mitigated
19,942
7,885
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,114
4,850
0
4,100
11,491
4,833
0
3,300
8,146
0
40,859
W
Surtr
 
Surtr
2,227
740
0
909
6,123
5,895
115
1,126
4,997
767
36,695
W
Heimdallr
Alineir
Heimdallr
6,725
4,469
0
3,461
4,452
1,904
0
173
4,279
0
59,108
W
Janus
FairNid
Janus
4,853
342
0
292
6,564
1,790
117
3,691
2,873
31,810
0
L
Thoth
7,020
93
0
718
6,069
1,963
0
1,657
4,323
37,911
0
L
2,824
785
0
1,980
10,454
7,999
0
3,260
7,112
14,739
0
W
Chronos
Narberious
Chronos
4,567
1,637
0
2,003
11,688
7,192
32
2,995
8,693
15,280
0
L
Izanami
Notørius
Izanami
2,395
1,401
0
1,087
6,957
2,018
0
1,227
5,730
0
30,369
W
Loki
SMTIS
Loki
5,322
1,880
0
3,268
9,199
3,161
0
1,859
7,340
0
39,930
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
31,928
200
Minions Killed
316
0
Camps Cleared
0
842,409
Distance Traveled
1,037,083
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,613
601
61
6
0
233,244
0
W
Surtr
6,376
580
64
6
0
176,926
0
W
Heimdallr
7,208
655
103
9
0
188,044
4
W
Janus
5,618
511
67
6
0
216,641
4
L
Thoth
6,390
581
63
6
0
202,238
2
L
Ymir
5,489
499
27
2
0
225,743
3
W
Chronos
6,180
562
15
1
0
198,605
4
L
Izanami
4,921
447
49
4
0
181,184
0
W
Loki
6,546
595
67
6
0
256,867
1
L
Achilles
3,540
322
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role