Player Matchup

Zeus
Zeus
Blackknight711
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,520 Elo+
Party 3
Jormungandr
Jormungandr
DecimatorDrone
Jormungandr
Level 20
God Stats
4W - 3L
1,637 SR
Queue Stats
5W - 10L
1,391 Elo+
Party 3
Neith
Neith
OhMommyGoddess69
Neith
Level 4
God Stats
0W - 3L
1,255 SR
Queue Stats
3W - 9L
1,301 Elo+
Party 3
Terra
Terra
QuinZyl
Terra
Level 34
God Stats
33W - 31L
1,527 SR
Queue Stats
245W - 241L
1,474 Elo+
Solo
Nike
Nike
majorjok
Nike
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,398 Elo+
Solo
Team Averages
Level 39
1,484 SR
1,417 Elo+

VS

Team Averages
Level 43
1,441 SR
1,377 Elo+
Charybdis
Charybdis
HazyMegachill
Charybdis
Level 68
God Stats
4W - 2L
1,553 SR
Queue Stats
39W - 48L
1,352 Elo+
Party 2
Cerberus
Cerberus
HydratedBlanket
Cerberus
Level 69
God Stats
1W - 1L
1,502 SR
Queue Stats
76W - 75L
1,425 Elo+
Party 1
Camazotz
Camazotz
McHecking
Camazotz
Level 43
God Stats
8W - 4L
1,513 SR
Queue Stats
34W - 33L
1,586 Elo+
Solo
Medusa
Medusa
thiccsheep
Medusa
Level 28
God Stats
9W - 7L
1,568 SR
Queue Stats
56W - 54L
1,392 Elo+
Party 1
Tiamat
Tiamat
xxBigDiamondxx
Tiamat
Level 7
God Stats
3W - 10L
1,068 SR
Queue Stats
12W - 18L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,534
1,089
9,838
7,583
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
DecimatorDrone
Jormungandr
11
0 / 3 / 1
6,313
1,052
9,561
10,496
10,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 0
5,992
999
1,830
3,038
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
QuinZyl
Terra
11
0 / 4 / 1
6,781
1,130
5,318
12,870
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
11
0 / 4 / 0
5,702
950
3,080
6,153
3,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

252

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HazyMegachill
Charybdis
13
4 / 0 / 10
7,484
1,247
8,528
5,411
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
13
1 / 0 / 16
7,900
1,317
5,620
7,678
7,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
McHecking
Camazotz
13
8 / 0 / 9
8,469
1,412
11,841
7,282
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
thiccsheep
Medusa
13
4 / 0 / 9
7,861
1,310
6,055
5,834
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 11
6,940
1,157
4,059
6,603
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
74
1
Kills
19
19
Deaths
1
2
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Jormungandr
DecimatorDrone
Jormungandr
0
3
1
0.17
W
Charybdis
HazyMegachill
Charybdis
4
0
10
9
W
Cerberus
1
0
16
9
W
Camazotz
McHecking
Camazotz
8
0
9
12.5
L
0
2
0
0
L
Terra
QuinZyl
Terra
0
4
1
0.13
L
Nike
0
4
0
0
W
Medusa
thiccsheep
Medusa
4
0
9
8.5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,627
Damage
36,103
40,140
Taken
32,808
30,618
Mitigated
21,055
1,521
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,838
1,815
0
0
7,583
3,295
0
3,232
4,264
23,456
0
L
Jormungandr
DecimatorDrone
Jormungandr
9,561
2,594
0
400
10,496
10,289
0
2,197
8,167
22,877
0
W
Charybdis
HazyMegachill
Charybdis
8,528
4,535
0
818
5,411
2,245
0
3,566
1,716
0
18,932
W
Cerberus
5,620
1,021
1,204
2,626
7,678
7,041
0
4,793
2,382
15,427
0
W
Camazotz
McHecking
Camazotz
11,841
5,170
0
3,890
7,282
4,183
0
5,493
1,659
0
16,635
L
1,830
712
0
181
3,038
1,219
0
724
2,275
0
3,680
L
Terra
QuinZyl
Terra
5,318
1,341
205
735
12,870
12,046
0
1,931
10,588
13,930
0
L
Nike
3,080
289
0
0
6,153
3,769
0
1,595
4,438
0
5,068
W
Medusa
thiccsheep
Medusa
6,055
3,549
0
2,595
5,834
2,657
0
4,103
1,555
0
24,838
W
4,059
495
0
225
6,603
4,929
0
5,930
567
10,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
38,654
78
Minions Killed
136
4
Camps Cleared
6
451,465
Distance Traveled
588,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,534
1,089
32
5
3
103,529
0
L
Jormungandr
6,313
1,052
22
4
1
119,153
0
W
Charybdis
7,484
1,247
32
5
0
109,925
0
W
Cerberus
7,900
1,317
39
7
1
124,205
0
W
Camazotz
8,469
1,412
11
2
0
128,282
0
L
Neith
5,992
999
4
1
0
56,700
0
L
Terra
6,781
1,130
15
3
0
114,760
0
L
Nike
5,702
950
5
1
0
57,323
0
W
Medusa
7,861
1,310
37
6
5
115,454
0
W
Tiamat
6,940
1,157
17
3
0
110,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role