Player Matchup

Ravana
Ravana
LegionFght3R
Ravana
Level 135
God Stats
82W - 63L
1,569 SR
Queue Stats
419W - 383L
1,526 Elo+
Party 2
Bacchus
Bacchus
TolleyGamingYT
Bacchus
Level 108
God Stats
31W - 24L
1,655 SR
Queue Stats
344W - 325L
1,504 Elo+
Party 2
Artemis
Artemis
ch3lseaw0lfe
Artemis
Level 120
God Stats
5W - 6L
1,651 SR
Queue Stats
531W - 546L
1,507 Elo+
Solo
Poseidon
Poseidon
joaosinho
Poseidon
Level 129
God Stats
29W - 16L
1,667 SR
Queue Stats
653W - 616L
1,529 Elo+
Solo
Cthulhu
Cthulhu
xWeSSx
Cthulhu
Level 120
God Stats
81W - 68L
1,624 SR
Queue Stats
387W - 365L
1,460 Elo+
Solo
Team Averages
Level 122
1,633 SR
1,505 Elo+

VS

Team Averages
Level 59
1,395 SR
1,497 Elo+
Cu Chulainn
Cu Chulainn
Arbotor
Cu Chulainn
Level 123
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
FairyAla
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Meiyonetta
Chang'e
Level 10
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Serqet
Serqet
TakaNe4
Serqet
Level 129
God Stats
3W - 3L
1,679 SR
Queue Stats
139W - 143L
1,484 Elo+
Solo
Izanami
Izanami
YourAnimeWaifu3
Izanami
Level 7
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
12 / 2 / 3
7,816
651
7,417
6,955
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 8
6,805
567
4,254
7,669
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Artemis
ch3lseaw0lfe
Artemis
13
9 / 0 / 5
8,127
677
9,592
4,375
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
joaosinho
Poseidon
13
5 / 3 / 5
7,583
632
6,664
6,425
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xWeSSx
Cthulhu
11
0 / 2 / 0
5,963
497
5,555
8,282
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arbotor
Cu Chulainn
12
2 / 3 / 1
7,401
617
5,322
11,319
7,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
7
0 / 6 / 0
4,758
397
1,489
6,717
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Meiyonetta
Chang'e
10
2 / 8 / 2
6,142
512
3,276
10,210
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
TakaNe4
Serqet
13
4 / 3 / 0
7,419
618
4,827
10,214
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 9 / 0
4,935
411
1,811
9,345
2,311
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
29
Kills
8
8
Deaths
29
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Arbotor
Cu Chulainn
2
3
1
0.83
L
Hera
0
6
0
0
W
Ravana
12
2
3
6.75
L
Chang'e
Meiyonetta
Chang'e
2
8
2
0.38
L
Serqet
TakaNe4
Serqet
4
3
0
1.33
W
3
1
8
7
L
0
9
0
0
W
Artemis
ch3lseaw0lfe
Artemis
9
0
5
11.5
W
Poseidon
joaosinho
Poseidon
5
3
5
2.5
W
Cthulhu
xWeSSx
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,482
Damage
16,725
33,706
Taken
47,805
19,775
Mitigated
19,382
7,859
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Arbotor
Cu Chulainn
5,322
1,006
0
2,375
11,319
7,456
308
4,531
5,903
0
49,926
L
Hera
1,489
421
0
122
6,717
1,895
0
1,866
4,823
17,880
0
W
Ravana
7,417
3,197
0
994
6,955
2,982
0
1,005
5,714
0
40,402
L
Chang'e
Meiyonetta
Chang'e
3,276
563
120
586
10,210
3,419
0
5,193
4,758
28,572
0
L
Serqet
TakaNe4
Serqet
4,827
1,299
0
3,945
10,214
4,301
0
1,218
8,946
0
42,960
W
4,254
723
114
2,525
7,669
5,932
0
1,370
6,191
24,303
0
L
1,811
1,281
0
196
9,345
2,311
0
2,407
6,902
0
18,250
W
Artemis
ch3lseaw0lfe
Artemis
9,592
4,339
0
2,750
4,375
1,650
212
520
3,855
0
53,982
W
Poseidon
joaosinho
Poseidon
6,664
1,471
0
1,000
6,425
2,157
0
1,870
4,417
55,209
0
W
Cthulhu
xWeSSx
Cthulhu
5,555
336
0
476
8,282
7,054
0
0
8,102
32,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,294
Gold Earned
30,655
353
Minions Killed
273
0
Camps Cleared
0
1,093,862
Distance Traveled
1,123,343
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,401
617
83
7
0
243,864
0
L
Hera
4,758
397
24
2
0
190,769
0
W
Ravana
7,816
651
51
4
0
273,617
0
L
Chang'e
6,142
512
39
3
0
219,004
0
L
Serqet
7,419
618
86
7
0
258,075
0
W
Bacchus
6,805
567
35
3
0
205,487
0
L
Izanami
4,935
411
41
3
0
211,631
0
W
Artemis
8,127
677
94
8
0
204,615
3
W
Poseidon
7,583
632
117
10
0
203,076
0
W
Cthulhu
5,963
497
56
5
0
207,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role