Player Matchup

Cernunnos
Cernunnos
Bebovsky
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
Lerdenji
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hera
Hera
OoDanielleoO
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,438 Elo+
Solo
Charybdis
Charybdis
TheJabbaDuckie
Charybdis
Level 119
God Stats
8W - 7L
1,585 SR
Queue Stats
621W - 586L
1,503 Elo+
Solo
He Bo
He Bo
bambaj
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 40
1,517 SR
1,488 Elo+

VS

Team Averages
Level 123
1,519 SR
1,520 Elo+
Bakasura
Bakasura
HumpeyDruid
Bakasura
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 243L
1,551 Elo+
Solo
Hel
Hel
Nuotrok
Hel
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
375W - 365L
1,518 Elo+
Solo
Charybdis
Charybdis
RuS1T0
Charybdis
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 60L
1,471 Elo+
Solo
Persephone
Persephone
Sarakutzu
Persephone
Level 120
God Stats
2W - 2L
1,373 SR
Queue Stats
116W - 111L
1,496 Elo+
Party 1
Hera
Hera
voicualex93
Hera
Level 127
God Stats
17W - 16L
1,720 SR
Queue Stats
952W - 950L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bebovsky
Cernunnos
10
1 / 3 / 0
5,284
881
1,961
6,525
2,535
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Lerdenji
Yemoja
10
0 / 3 / 1
5,213
869
3,143
7,539
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
4,594
766
743
698
256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
TheJabbaDuckie
Charybdis
8
0 / 2 / 0
4,731
789
1,082
3,124
1,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
bambaj
He Bo
9
0 / 5 / 1
4,984
831
1,006
5,939
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HumpeyDruid
Bakasura
10
0 / 1 / 6
6,242
1,040
1,121
4,764
3,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
11
1 / 0 / 8
6,409
1,068
2,490
1,924
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
RuS1T0
Charybdis
12
6 / 0 / 5
7,259
1,210
6,595
4,919
2,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Sarakutzu
Persephone
12
2 / 0 / 10
7,017
1,170
6,199
2,951
1,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 8
7,156
1,193
6,263
5,147
2,817
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
13
13
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bebovsky
Cernunnos
1
3
0
0.33
W
Bakasura
HumpeyDruid
Bakasura
0
1
6
3
L
Yemoja
Lerdenji
Yemoja
0
3
1
0.17
W
Hel
1
0
8
5
L
0
0
0
0
W
Charybdis
RuS1T0
Charybdis
6
0
5
8.5
W
Persephone
Sarakutzu
Persephone
2
0
10
7
L
Charybdis
TheJabbaDuckie
Charybdis
0
2
0
0
L
He Bo
bambaj
He Bo
0
5
1
0.1
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,935
Damage
22,668
23,825
Taken
19,705
13,090
Mitigated
10,011
3,251
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bebovsky
Cernunnos
1,961
808
0
787
6,525
2,535
0
4,243
2,282
0
8,429
W
Bakasura
HumpeyDruid
Bakasura
1,121
725
323
1,742
4,764
3,081
405
467
4,297
0
2,614
L
Yemoja
Lerdenji
Yemoja
3,143
379
516
707
7,539
6,793
0
4,169
3,181
7,305
0
W
Hel
2,490
259
6,770
1,598
1,924
744
529
864
1,060
5,933
0
L
743
29
91
189
698
256
0
638
60
1,615
0
W
Charybdis
RuS1T0
Charybdis
6,595
4,719
0
1,057
4,919
2,270
4,612
1,514
3,405
0
12,337
W
Persephone
Sarakutzu
Persephone
6,199
52
0
433
2,951
1,099
942
1,110
1,841
15,821
0
L
Charybdis
TheJabbaDuckie
Charybdis
1,082
313
111
640
3,124
1,235
0
1,643
1,481
0
3,434
L
He Bo
bambaj
He Bo
1,006
155
0
210
5,939
2,271
0
4,259
1,680
4,153
0
W
6,263
930
479
897
5,147
2,817
1,737
937
4,210
12,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,806
Gold Earned
34,083
29
Minions Killed
69
0
Camps Cleared
0
372,168
Distance Traveled
601,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,284
881
9
2
0
104,397
0
W
Bakasura
6,242
1,040
12
2
0
121,143
0
L
Yemoja
5,213
869
8
1
0
92,476
0
W
Hel
6,409
1,068
9
2
0
116,359
0
L
Hera
4,594
766
3
1
0
36,462
0
W
Charybdis
7,259
1,210
11
2
0
121,336
0
W
Persephone
7,017
1,170
24
4
0
100,366
0
L
Charybdis
4,731
789
3
1
0
35,022
0
L
He Bo
4,984
831
6
1
0
103,811
0
W
Hera
7,156
1,193
13
2
0
142,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role