Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Almightykatt
Yemoja
Level 156
God Stats
15W - 15L
1,579 SR
Queue Stats
186W - 187L
1,491 Elo+
Party 1
Serqet
Serqet
Icazious69
Serqet
Level 126
God Stats
2W - 2L
1,447 SR
Queue Stats
80W - 86L
1,478 Elo+
Party 1
Scylla
Scylla
OwnedWildest
Scylla
Level 120
God Stats
4W - 3L
1,810 SR
Queue Stats
336W - 388L
1,443 Elo+
Solo
Hachiman
Hachiman
PPPA VirusGb
Hachiman
Level 151
God Stats
1W - 6L
1,532 SR
Queue Stats
394W - 373L
1,548 Elo+
Solo
Team Averages
Level 131
1,573 SR
1,492 Elo+

VS

Team Averages
Level 125
1,428 SR
1,493 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CHIEFSHAKATOOL
Shiva
Level 164
God Stats
4W - 2L
1,360 SR
Queue Stats
666W - 626L
1,510 Elo+
Solo
Awilix
Awilix
EarthPrism46647
Awilix
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,404 Elo+
Solo
Chiron
Chiron
LuciLucifer
Chiron
Level 86
God Stats
8W - 6L
1,280 SR
Queue Stats
141W - 139L
1,473 Elo+
Solo
Chang'e
Chang'e
mccamishhh
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 80L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 2 / 0
7,225
657
6,090
10,986
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
7
0 / 2 / 3
5,460
496
2,009
9,055
5,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Icazious69
Serqet
13
7 / 1 / 3
7,668
697
10,310
9,014
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
12
5 / 0 / 1
7,063
642
10,113
5,668
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
PPPA VirusGb
Hachiman
10
0 / 2 / 5
5,869
534
6,412
8,637
2,604
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 4
6,532
594
6,878
10,385
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 0
6,945
631
6,633
11,235
6,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
5,831
530
5,030
11,222
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
9
4 / 4 / 0
6,030
548
5,085
8,926
2,856
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
mccamishhh
Chang'e
9
0 / 3 / 0
5,196
472
3,356
9,271
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
7
7
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
2
0
1
L
Cerberus
 
Cerberus
1
1
4
3
W
Yemoja
0
2
3
0.75
L
2
2
0
1
L
0
4
0
0
W
Serqet
Icazious69
Serqet
7
1
3
8.5
L
Chiron
4
4
0
1
W
Scylla
5
0
1
5.5
W
Hachiman
PPPA VirusGb
Hachiman
0
2
5
1.25
L
Chang'e
mccamishhh
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,934
Damage
26,982
43,360
Taken
51,039
19,442
Mitigated
23,452
16,236
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,090
3,973
0
6,590
10,986
6,008
806
210
10,776
0
40,378
L
Cerberus
 
Cerberus
6,878
528
0
2,825
10,385
7,721
0
3,850
6,535
33,584
0
W
Yemoja
2,009
539
2,170
2,101
9,055
5,483
120
2,867
6,144
12,531
0
L
6,633
1,536
0
2,495
11,235
6,080
0
0
9,784
210
55,095
L
5,030
2,021
180
2,627
11,222
3,833
0
2,497
8,343
0
35,605
W
Serqet
Icazious69
Serqet
10,310
2,698
0
1,558
9,014
3,568
0
1,256
7,672
0
59,965
L
Chiron
5,085
2,521
333
2,276
8,926
2,856
480
1,552
7,244
0
28,216
W
Scylla
10,113
1,574
0
1,168
5,668
1,779
136
2,578
2,938
54,515
0
W
Hachiman
PPPA VirusGb
Hachiman
6,412
4,765
0
2,649
8,637
2,604
126
3,205
5,386
0
34,038
L
Chang'e
mccamishhh
Chang'e
3,356
214
440
3,245
9,271
2,962
0
4,223
5,048
29,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,285
Gold Earned
30,534
346
Minions Killed
320
0
Camps Cleared
0
1,157,663
Distance Traveled
1,099,813
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,225
657
102
9
0
239,480
0
L
Cerberus
6,532
594
56
5
0
227,960
2
W
Yemoja
5,460
496
15
1
0
218,274
2
L
Shiva
6,945
631
87
8
0
206,577
0
L
Awilix
5,831
530
65
6
0
243,492
0
W
Serqet
7,668
697
90
8
0
278,531
0
L
Chiron
6,030
548
52
5
0
210,062
0
W
Scylla
7,063
642
91
8
0
210,233
1
W
Hachiman
5,869
534
48
4
0
211,145
0
L
Chang'e
5,196
472
60
5
0
211,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role