Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
GhostCrusade
Fafnir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,592 Elo+
Party 3
Discordia
Discordia
cahyy
Discordia
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 77L
1,366 Elo+
Party 3
Persephone
Persephone
Волшебницa
Persephone
Level 190
God Stats
30W - 18L
1,650 SR
Queue Stats
1,096W - 1,121L
1,464 Elo+
Party 2
Medusa
Medusa
Каста
Medusa
Level 123
God Stats
3W - 5L
1,411 SR
Queue Stats
302W - 305L
1,452 Elo+
Party 2
Team Averages
Level 133
1,512 SR
1,475 Elo+

VS

Team Averages
Level 111
1,597 SR
1,459 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BALKORN
Kukulkan
Level 146
God Stats
4W - 4L
1,818 SR
Queue Stats
96W - 115L
1,435 Elo+
Solo
Achilles
Achilles
ZimBobRP
Achilles
Level 87
God Stats
8W - 6L
1,667 SR
Queue Stats
296W - 298L
1,491 Elo+
Party 1
Serqet
Serqet
iNevaKill
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 3 / 9
8,345
759
8,544
6,899
3,492
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
15
1 / 2 / 16
9,039
822
5,477
13,429
20,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
cahyy
Discordia
14
2 / 1 / 14
7,969
724
12,394
5,374
2,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 17
8,708
792
11,120
7,665
3,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Каста
Medusa
16
12 / 4 / 7
9,686
881
17,954
12,422
6,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 2 / 6
8,712
792
12,712
13,690
16,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
16
1 / 3 / 7
8,610
783
8,758
10,386
5,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
BALKORN
Kukulkan
15
4 / 6 / 3
8,422
766
11,616
11,386
6,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
ZimBobRP
Achilles
14
2 / 3 / 4
7,979
725
4,286
10,544
14,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
iNevaKill
Serqet
10
1 / 7 / 5
6,868
624
3,657
11,995
14,020
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
21
Kills
10
10
Deaths
21
63
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
9
2.83
L
Jormungandr
 
Jormungandr
2
2
6
2.5
L
Izanami
 
Izanami
1
3
7
1.5
L
Kukulkan
BALKORN
Kukulkan
4
6
3
0.92
W
Fafnir
1
2
16
4.5
L
Achilles
ZimBobRP
Achilles
2
3
4
1.33
W
Discordia
cahyy
Discordia
2
1
14
9
L
Serqet
iNevaKill
Serqet
1
7
5
0.5
W
2
0
17
10.5
W
Medusa
Каста
Medusa
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,489
Damage
41,029
45,789
Taken
58,001
35,740
Mitigated
57,028
19,420
Healing
15,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,544
461
1,455
1,698
6,899
3,492
265
3,579
2,602
20,949
0
L
Jormungandr
 
Jormungandr
12,712
1,022
1,124
3,916
13,690
16,414
0
7,916
5,774
21,171
874
L
Izanami
 
Izanami
8,758
4,273
1,558
3,820
10,386
5,713
0
7,880
2,506
0
27,929
L
Kukulkan
BALKORN
Kukulkan
11,616
159
788
1,733
11,386
6,287
0
7,610
3,776
22,191
0
W
Fafnir
5,477
1,798
562
3,764
13,429
20,228
0
5,398
7,090
7,936
0
L
Achilles
ZimBobRP
Achilles
4,286
108
874
2,077
10,544
14,594
0
7,925
2,619
0
11,047
W
Discordia
cahyy
Discordia
12,394
619
1,193
507
5,374
2,348
50
2,721
2,272
19,562
0
L
Serqet
iNevaKill
Serqet
3,657
832
0
10
11,995
14,020
0
6,204
5,791
0
3,182
W
11,120
1,010
1,360
3,529
7,665
3,395
0
4,554
2,710
28,751
0
W
Medusa
Каста
Medusa
17,954
10,186
2,004
3,348
12,422
6,277
0
5,793
6,203
0
29,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,747
Gold Earned
40,591
121
Minions Killed
114
0
Camps Cleared
0
1,087,273
Distance Traveled
1,036,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,345
759
35
3
0
168,046
0
L
Jormungandr
8,712
792
23
2
0
229,775
0
L
Izanami
8,610
783
49
4
0
219,777
0
L
Kukulkan
8,422
766
30
3
0
196,415
0
W
Fafnir
9,039
822
3
0
0
216,859
0
L
Achilles
7,979
725
12
1
0
223,902
0
W
Discordia
7,969
724
20
2
0
242,371
0
L
Serqet
6,868
624
0
0
0
166,916
0
W
Persephone
8,708
792
34
3
0
221,893
0
W
Medusa
9,686
881
29
3
0
238,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role