Player Matchup

Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Atasilra
Chang'e
Level 74
God Stats
11W - 9L
1,497 SR
Queue Stats
133W - 128L
1,452 Elo+
Party 1
Bacchus
Bacchus
Plocker
Bacchus
Level 66
God Stats
4W - 11L
1,363 SR
Queue Stats
47W - 57L
1,401 Elo+
Solo
Charybdis
Charybdis
Warnokk
Charybdis
Level 63
God Stats
6W - 5L
1,314 SR
Queue Stats
195W - 205L
1,427 Elo+
Party 1
Team Averages
Level 68
1,435 SR
1,456 Elo+

VS

Team Averages
Level 104
1,369 SR
1,438 Elo+
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Denett
Ishtar
Level 156
God Stats
2W - 5L
1,285 SR
Queue Stats
347W - 264L
1,561 Elo+
Solo
Lancelot
Lancelot
GodComplex0
Lancelot
Level 67
God Stats
1W - 3L
1,172 SR
Queue Stats
155W - 160L
1,436 Elo+
Solo
Artemis
Artemis
Pianopenguin80
Artemis
Level 84
God Stats
0W - 3L
1,253 SR
Queue Stats
6W - 8L
1,209 Elo+
Solo
Vulcan
Vulcan
PlNGONZN
Vulcan
Level 106
God Stats
8W - 5L
1,634 SR
Queue Stats
229W - 217L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
6 / 1 / 1
6,984
1,397
5,072
4,906
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
11
2 / 0 / 5
5,862
1,172
5,172
1,020
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Atasilra
Chang'e
11
0 / 0 / 8
5,771
1,154
3,066
2,897
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
Plocker
Bacchus
10
0 / 0 / 5
5,512
1,102
2,440
4,435
4,239
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Warnokk
Charybdis
11
0 / 0 / 7
5,648
1,130
1,175
1,102
381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

403

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 1 / 1
5,422
1,084
4,085
3,484
1,405
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Denett
Ishtar
10
0 / 3 / 0
5,487
1,097
2,012
4,799
1,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
GodComplex0
Lancelot
10
0 / 2 / 0
5,231
1,046
2,578
6,551
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
5,378
1,076
1,737
3,619
1,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
PlNGONZN
Vulcan
10
0 / 0 / 1
5,091
1,018
1,771
634
227
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
8
Kills
0
1
Deaths
8
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
1
6.5
W
Nu Wa
 
Nu Wa
2
0
5
4.5
L
Olorun
 
Olorun
0
1
1
0.5
W
Chang'e
Atasilra
Chang'e
0
0
8
4
L
Ishtar
Denett
Ishtar
0
3
0
0
L
Lancelot
GodComplex0
Lancelot
0
2
0
0
L
0
2
1
0.25
L
Vulcan
PlNGONZN
Vulcan
0
0
1
0.5
W
Bacchus
Plocker
Bacchus
0
0
5
2.5
W
Charybdis
Warnokk
Charybdis
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,925
Damage
12,183
14,360
Taken
19,087
7,911
Mitigated
7,211
5,631
Healing
781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,072
1,263
0
0
4,906
1,766
0
2,389
1,869
0
10,082
W
Nu Wa
 
Nu Wa
5,172
1,155
0
0
1,020
404
0
512
508
14,244
0
L
Olorun
 
Olorun
4,085
1,723
78
66
3,484
1,405
0
1,853
1,631
13,948
0
W
Chang'e
Atasilra
Chang'e
3,066
46
3,190
2,049
2,897
1,121
0
1,018
1,879
12,196
0
L
Ishtar
Denett
Ishtar
2,012
938
0
382
4,799
1,901
0
2,051
2,748
0
17,783
L
Lancelot
GodComplex0
Lancelot
2,578
122
0
255
6,551
2,490
0
3,589
2,962
0
3,900
L
1,737
551
0
0
3,619
1,188
0
2,819
800
0
11,898
L
Vulcan
PlNGONZN
Vulcan
1,771
378
0
0
634
227
0
366
268
4,179
0
W
Bacchus
Plocker
Bacchus
2,440
76
0
291
4,435
4,239
0
1,762
2,673
10,654
0
W
Charybdis
Warnokk
Charybdis
1,175
850
0
101
1,102
381
0
325
777
0
8,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
26,609
107
Minions Killed
96
3
Camps Cleared
3
498,853
Distance Traveled
356,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,984
1,397
7
1
0
99,005
0
W
Nu Wa
5,862
1,172
16
3
1
90,133
0
L
Olorun
5,422
1,084
19
4
1
83,644
0
W
Chang'e
5,771
1,154
22
4
1
106,787
0
L
Ishtar
5,487
1,097
38
8
0
77,309
0
L
Lancelot
5,231
1,046
6
1
1
99,620
0
L
Artemis
5,378
1,076
32
6
0
68,406
0
L
Vulcan
5,091
1,018
1
0
1
27,290
0
W
Bacchus
5,512
1,102
21
4
0
117,880
0
W
Charybdis
5,648
1,130
41
8
1
85,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role