Player Matchup

Hera
Hera
 
Hera
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
ASITY kawai
Ymir
Level 65
God Stats
4W - 5L
1,434 SR
Queue Stats
132W - 123L
1,444 Elo+
Party 4
Skadi
Skadi
ArcaneDarckay
Skadi
Level 66
God Stats
2W - 2L
1,471 SR
Queue Stats
83W - 85L
1,400 Elo+
Solo
Arachne
Arachne
DIMONDONE23
Arachne
Level 60
God Stats
4W - 1L
1,874 SR
Queue Stats
39W - 44L
1,521 Elo+
Party 3
Osiris
Osiris
TropperEddy
Osiris
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 115L
1,556 Elo+
Party 3
Team Averages
Level 82
1,556 SR
1,484 Elo+

VS

Team Averages
Level 89
1,532 SR
1,416 Elo+
Xbalanque
Xbalanque
Cerfn
Xbalanque
Level 122
God Stats
3W - 6L
1,326 SR
Queue Stats
140W - 120L
1,392 Elo+
Party 2
Apollo
Apollo
Fiois
Apollo
Level 99
God Stats
2W - 1L
1,746 SR
Queue Stats
104W - 88L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
doodnelley
Nu Wa
Level 106
God Stats
71W - 59L
1,547 SR
Queue Stats
289W - 275L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
gogo4our
Ao Kuang
Level 33
God Stats
1W - 2L
1,765 SR
Queue Stats
142W - 151L
1,324 Elo+
Solo
Lancelot
Lancelot
lusahfur
Lancelot
Level 85
God Stats
40W - 35L
1,277 SR
Queue Stats
489W - 461L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
9 / 0 / 1
7,494
749
11,350
5,016
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 7
5,489
549
2,680
6,194
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 3 / 2
5,039
504
4,333
6,756
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
DIMONDONE23
Arachne
9
0 / 0 / 1
5,138
514
922
6,294
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Osiris
10
0 / 0 / 0
5,105
511
2,494
7,033
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cerfn
Xbalanque
9
3 / 2 / 1
5,523
552
5,686
7,623
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Fiois
Apollo
8
1 / 4 / 2
4,926
493
2,941
8,751
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
9
0 / 0 / 0
5,423
542
3,700
2,711
722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
gogo4our
Ao Kuang
8
0 / 2 / 0
4,631
463
422
6,602
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
lusahfur
Lancelot
7
0 / 3 / 0
4,668
467
4,156
8,505
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
0
1
9.5
W
1
1
7
4.5
W
1
3
2
0.67
L
Xbalanque
Cerfn
Xbalanque
3
2
1
1.75
W
Arachne
DIMONDONE23
Arachne
0
0
1
0.5
L
Apollo
Fiois
Apollo
1
4
2
0.5
W
Osiris
0
0
0
0
L
Nu Wa
0
0
0
0
L
Ao Kuang
gogo4our
Ao Kuang
0
2
0
0
L
Lancelot
lusahfur
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,779
Damage
16,905
31,293
Taken
34,192
13,725
Mitigated
10,198
7,223
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,350
2,456
0
625
5,016
1,689
61
329
4,687
56,811
0
W
2,680
485
0
771
6,194
3,826
0
180
6,014
14,605
0
W
4,333
1,781
0
1,025
6,756
1,704
0
89
6,667
0
27,274
L
Xbalanque
Cerfn
Xbalanque
5,686
3,024
0
3,603
7,623
2,237
582
1,086
6,507
0
36,091
W
Arachne
DIMONDONE23
Arachne
922
922
0
1,479
6,294
2,060
0
90
6,204
0
31,329
L
Apollo
Fiois
Apollo
2,941
1,764
0
2,617
8,751
2,679
0
5,187
3,448
0
22,138
W
Osiris
2,494
252
0
3,323
7,033
4,446
0
3,434
3,599
0
30,914
L
Nu Wa
3,700
1,898
0
1,436
2,711
722
0
0
2,711
38,203
0
L
Ao Kuang
gogo4our
Ao Kuang
422
0
0
457
6,602
1,848
0
3,957
2,469
19,732
0
L
Lancelot
lusahfur
Lancelot
4,156
995
0
1,080
8,505
2,712
0
3,436
5,027
0
32,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,265
Gold Earned
25,171
265
Minions Killed
221
0
Camps Cleared
0
992,492
Distance Traveled
881,441
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,494
749
96
10
0
195,541
0
W
Ymir
5,489
549
21
2
0
186,582
2
W
Skadi
5,039
504
42
4
0
180,663
0
L
Xbalanque
5,523
552
50
5
0
171,154
0
W
Arachne
5,138
514
53
5
0
229,541
0
L
Apollo
4,926
493
37
4
0
168,304
0
W
Osiris
5,105
511
53
5
0
200,165
0
L
Nu Wa
5,423
542
49
5
0
168,365
0
L
Ao Kuang
4,631
463
37
4
0
162,296
0
L
Lancelot
4,668
467
48
5
0
211,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role