Player Matchup

Nu Wa
Nu Wa
AltoSharkiez
Nu Wa
Level 141
God Stats
4W - 9L
1,340 SR
Queue Stats
102W - 129L
1,423 Elo+
Party 1
Athena
Athena
Asura155
Athena
Level 120
God Stats
10W - 4L
1,649 SR
Queue Stats
54W - 64L
1,416 Elo+
Party 1
Ix Chel
Ix Chel
Wolf_JoRdArK97
Ix Chel
Level 145
God Stats
23W - 24L
1,435 SR
Queue Stats
138W - 135L
1,380 Elo+
Solo
Heimdallr
Heimdallr
battleenforcer12
Heimdallr
Level 48
God Stats
7W - 11L
1,432 SR
Queue Stats
46W - 59L
1,412 Elo+
Party 1
Bakasura
Bakasura
xThatGuyChrisx
Bakasura
Level 22
God Stats
3W - 1L
1,641 SR
Queue Stats
12W - 11L
1,543 Elo+
Party 1
Team Averages
Level 95
1,499 SR
1,435 Elo+

VS

Team Averages
Level 99
1,582 SR
1,427 Elo+
Ishtar
Ishtar
Cisco69 Y
Ishtar
Level 104
God Stats
22W - 28L
1,440 SR
Queue Stats
344W - 311L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
Giant flying fo
Baron Samedi
Level 99
God Stats
1W - 3L
1,560 SR
Queue Stats
19W - 28L
1,392 Elo+
Party 3
Bellona
Bellona
Kibbles17
Bellona
Level 88
God Stats
1W - 1L
1,739 SR
Queue Stats
595W - 588L
1,427 Elo+
Party 2
Fenrir
Fenrir
Tuggertw0
Fenrir
Level 79
God Stats
117W - 129L
1,505 SR
Queue Stats
177W - 193L
1,479 Elo+
Party 3
Sylvanus
Sylvanus
fastlane187
Sylvanus
Level 126
God Stats
1W - 1L
1,665 SR
Queue Stats
9W - 14L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
10,245
603
12,852
8,225
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Asura155
Athena
13
2 / 0 / 8
8,808
518
5,685
13,526
13,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 2 / 3
10,212
601
10,114
8,469
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
15
3 / 0 / 5
9,053
533
9,136
5,411
2,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
15
6 / 2 / 6
9,426
554
11,049
14,018
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cisco69 Y
Ishtar
14
0 / 2 / 1
8,127
478
6,324
10,607
4,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Giant flying fo
Baron Samedi
12
0 / 7 / 1
7,569
445
6,487
12,187
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bellona
Kibbles17
Bellona
13
0 / 5 / 1
7,893
464
3,860
17,804
15,725
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Tuggertw0
Fenrir
14
5 / 3 / 0
9,215
542
6,377
17,029
7,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
fastlane187
Sylvanus
11
0 / 4 / 0
7,698
453
4,736
15,141
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
21
Kills
5
5
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Athena
Asura155
Athena
2
0
8
6
L
Ishtar
Cisco69 Y
Ishtar
0
2
1
0.25
L
Baron Samedi
Giant flying fo
Baron Samedi
0
7
1
0.07
L
Bellona
Kibbles17
Bellona
0
5
1
0.1
L
Fenrir
Tuggertw0
Fenrir
5
3
0
1.67
W
5
2
3
3.25
W
Heimdallr
3
0
5
5.5
L
Sylvanus
fastlane187
Sylvanus
0
4
0
0
W
Bakasura
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,836
Damage
27,784
49,649
Taken
72,768
29,478
Mitigated
44,500
15,388
Healing
20,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,852
2,061
0
1,814
8,225
2,961
228
2,611
5,614
83,587
0
W
Athena
Asura155
Athena
5,685
795
0
2,985
13,526
13,597
269
4,754
8,772
24,473
0
L
Ishtar
Cisco69 Y
Ishtar
6,324
3,016
0
4,784
10,607
4,222
1,068
3,777
6,531
0
70,222
L
Baron Samedi
Giant flying fo
Baron Samedi
6,487
250
45
1,157
12,187
5,182
0
5,938
5,706
50,627
0
L
Bellona
Kibbles17
Bellona
3,860
1,103
0
5,110
17,804
15,725
127
9,512
7,776
0
50,149
L
Fenrir
Tuggertw0
Fenrir
6,377
1,903
0
4,773
17,029
7,230
0
4,460
11,906
0
60,683
W
10,114
1,624
262
2,491
8,469
3,804
316
195
8,274
77,186
0
W
Heimdallr
9,136
4,932
0
3,430
5,411
2,453
3,058
438
4,973
0
66,750
L
Sylvanus
fastlane187
Sylvanus
4,736
1,109
1,276
3,148
15,141
12,141
0
4,438
9,922
34,995
0
W
Bakasura
11,049
7,842
0
4,406
14,018
6,663
985
3,225
10,793
0
54,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,744
Gold Earned
40,502
511
Minions Killed
398
0
Camps Cleared
0
1,609,508
Distance Traveled
1,660,111
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,245
603
129
8
0
327,120
8
W
Athena
8,808
518
22
1
0
339,758
7
L
Ishtar
8,127
478
111
7
0
300,764
0
L
Baron Samedi
7,569
445
78
5
0
301,583
0
L
Bellona
7,893
464
61
4
0
349,854
0
L
Fenrir
9,215
542
90
5
0
399,036
0
W
Ix Chel
10,212
601
136
8
0
270,707
3
W
Heimdallr
9,053
533
116
7
0
309,139
0
L
Sylvanus
7,698
453
58
3
0
308,874
3
W
Bakasura
9,426
554
108
6
0
362,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role