Player Matchup

Hercules
Hercules
 
Hercules
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Deez8219
Hachiman
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,378 Elo+
Solo
Poseidon
Poseidon
Fear_N0VA15
Poseidon
Level 89
God Stats
1W - 6L
1,310 SR
Queue Stats
331W - 332L
1,412 Elo+
Party 1
Fenrir
Fenrir
Legit Toan
Fenrir
Level 147
God Stats
22W - 21L
1,491 SR
Queue Stats
181W - 157L
1,539 Elo+
Solo
Cerberus
Cerberus
Lost-_-Luck
Cerberus
Level 66
God Stats
9W - 5L
1,367 SR
Queue Stats
335W - 321L
1,395 Elo+
Party 1
Team Averages
Level 95
1,434 SR
1,445 Elo+

VS

Team Averages
Level 109
1,576 SR
1,368 Elo+
Nu Wa
Nu Wa
Dark1698
Nu Wa
Level 125
God Stats
6W - 6L
1,484 SR
Queue Stats
50W - 44L
1,497 Elo+
Solo
Izanami
Izanami
GunnerManOZ
Izanami
Level 96
God Stats
0W - 2L
1,554 SR
Queue Stats
1W - 16L
1,058 Elo+
Solo
Artio
Artio
Pyro_9598
Artio
Level 97
God Stats
3W - 3L
1,726 SR
Queue Stats
324W - 326L
1,418 Elo+
Solo
Fenrir
Fenrir
Roberto53063
Fenrir
Level 86
God Stats
6W - 6L
1,617 SR
Queue Stats
18W - 26L
1,442 Elo+
Solo
Osiris
Osiris
ShoDan1991
Osiris
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 27L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 3 / 6
9,403
522
8,676
13,524
14,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Deez8219
Hachiman
16
5 / 2 / 3
10,523
585
10,232
10,179
3,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Fear_N0VA15
Poseidon
17
8 / 4 / 6
10,822
601
17,959
10,544
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Legit Toan
Fenrir
17
10 / 2 / 5
11,136
619
14,468
16,268
7,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Lost-_-Luck
Cerberus
15
4 / 1 / 8
10,030
557
8,305
11,341
9,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dark1698
Nu Wa
13
1 / 7 / 4
8,644
480
10,343
12,737
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
GunnerManOZ
Izanami
11
0 / 7 / 2
7,507
417
3,648
12,841
4,147
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
Pyro_9598
Artio
13
3 / 5 / 1
8,552
475
5,606
18,439
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
16
7 / 6 / 3
10,393
577
11,167
20,368
8,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
ShoDan1991
Osiris
14
1 / 4 / 4
8,911
495
10,036
22,665
27,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
28
Kills
12
12
Deaths
29
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
3
6
1.33
L
Nu Wa
Dark1698
Nu Wa
1
7
4
0.43
W
Hachiman
Deez8219
Hachiman
5
2
3
3.25
W
Poseidon
Fear_N0VA15
Poseidon
8
4
6
2.75
L
Izanami
GunnerManOZ
Izanami
0
7
2
0.14
W
Fenrir
Legit Toan
Fenrir
10
2
5
6.25
W
Cerberus
Lost-_-Luck
Cerberus
4
1
8
8
L
Artio
Pyro_9598
Artio
3
5
1
0.7
L
Fenrir
7
6
3
1.42
L
Osiris
ShoDan1991
Osiris
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,640
Damage
40,800
61,856
Taken
87,050
39,110
Mitigated
56,776
21,055
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,676
2,415
0
2,506
13,524
14,377
30
2,463
10,980
0
54,750
L
Nu Wa
Dark1698
Nu Wa
10,343
3,941
0
944
12,737
4,479
80
6,667
6,070
57,038
0
W
Hachiman
Deez8219
Hachiman
10,232
7,739
0
5,128
10,179
3,771
2,402
2,122
8,030
0
91,147
W
Poseidon
Fear_N0VA15
Poseidon
17,959
2,832
0
1,150
10,544
3,958
685
4,259
6,285
99,054
0
L
Izanami
GunnerManOZ
Izanami
3,648
2,622
0
125
12,841
4,147
365
3,761
9,080
0
38,236
W
Fenrir
Legit Toan
Fenrir
14,468
4,914
0
6,368
16,268
7,804
0
4,014
12,241
0
97,749
W
Cerberus
Lost-_-Luck
Cerberus
8,305
617
1,923
3,980
11,341
9,200
124
4,872
6,442
35,265
0
L
Artio
Pyro_9598
Artio
5,606
1,025
526
4,856
18,439
12,034
308
3,815
14,624
26,457
0
L
Fenrir
11,167
2,708
0
1,434
20,368
8,125
0
7,069
13,299
0
73,193
L
Osiris
ShoDan1991
Osiris
10,036
2,746
0
5,987
22,665
27,991
0
4,952
17,713
1,850
55,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,914
Gold Earned
44,007
543
Minions Killed
337
0
Camps Cleared
0
1,702,207
Distance Traveled
1,666,411
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,403
522
90
5
0
302,811
0
L
Nu Wa
8,644
480
70
4
0
278,022
0
W
Hachiman
10,523
585
127
7
0
315,873
3
W
Poseidon
10,822
601
143
8
0
333,694
0
L
Izanami
7,507
417
57
3
0
329,678
0
W
Fenrir
11,136
619
137
8
0
381,729
0
W
Cerberus
10,030
557
46
3
0
368,100
0
L
Artio
8,552
475
26
1
0
369,438
0
L
Fenrir
10,393
577
111
6
0
381,198
0
L
Osiris
8,911
495
73
4
0
308,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role