Player Matchup

Ao Kuang
Ao Kuang
AlbertFromage
Ao Kuang
Level 131
God Stats
2W - 1L
1,646 SR
Queue Stats
7W - 5L
1,540 Elo+
Party 3
Atlas
Atlas
Cwimzon
Atlas
Level 32
God Stats
3W - 3L
1,497 SR
Queue Stats
143W - 132L
1,250 Elo+
Party 2
Anubis
Anubis
HeroTrucker
Anubis
Level 37
God Stats
2W - 1L
1,745 SR
Queue Stats
17W - 8L
1,713 Elo+
Party 3
Cernunnos
Cernunnos
RecklesselkceR
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,328 Elo+
Party 2
Hera
Hera
RexusMaximus1
Hera
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,739 Elo+
Party 3
Team Averages
Level 67
1,578 SR
1,514 Elo+

VS

Team Averages
Level 53
1,504 SR
1,555 Elo+
Cerberus
Cerberus
Sputch
Cerberus
Level 16
God Stats
12W - 5L
1,721 SR
Queue Stats
21W - 13L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
Yawzey
Gilgamesh
Level 27
God Stats
4W - 4L
1,499 SR
Queue Stats
199W - 179L
1,507 Elo+
Party 4
Scylla
Scylla
badguy274
Scylla
Level 118
God Stats
12W - 11L
1,429 SR
Queue Stats
251W - 226L
1,538 Elo+
Party 4
Neith
Neith
kingFritto
Neith
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 21L
1,573 Elo+
Party 1
Bakasura
Bakasura
osogood10
Bakasura
Level 45
God Stats
4W - 4L
1,373 SR
Queue Stats
25W - 26L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlbertFromage
Ao Kuang
14
1 / 6 / 3
9,374
446
8,832
22,676
9,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Cwimzon
Atlas
11
0 / 5 / 2
8,386
399
4,903
15,099
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
17
7 / 5 / 0
11,376
542
17,268
15,106
8,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RecklesselkceR
Cernunnos
13
0 / 9 / 2
8,204
391
6,414
16,961
6,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 1
10,484
499
5,557
10,201
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sputch
Cerberus
14
5 / 0 / 14
10,879
518
9,442
14,557
16,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Yawzey
Gilgamesh
18
0 / 2 / 6
10,278
489
4,046
15,677
13,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
badguy274
Scylla
19
10 / 3 / 3
12,492
595
14,230
8,057
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
17
7 / 1 / 10
11,245
535
18,897
10,847
5,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
osogood10
Bakasura
17
8 / 4 / 6
11,457
546
12,551
21,632
11,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
10
Kills
30
30
Deaths
10
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AlbertFromage
Ao Kuang
1
6
3
0.42
L
Atlas
Cwimzon
Atlas
0
5
2
0.2
L
Anubis
7
5
0
1.4
L
Cernunnos
RecklesselkceR
Cernunnos
0
9
2
0.11
L
2
5
1
0.5
W
Cerberus
Sputch
Cerberus
5
0
14
12
W
Gilgamesh
Yawzey
Gilgamesh
0
2
6
1.5
W
Scylla
badguy274
Scylla
10
3
3
3.83
W
Neith
7
1
10
12
W
Bakasura
osogood10
Bakasura
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,974
Damage
59,166
80,043
Taken
70,770
42,511
Mitigated
49,838
17,766
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AlbertFromage
Ao Kuang
8,832
2,289
0
5,666
22,676
9,702
0
5,538
16,571
68,475
0
L
Atlas
Cwimzon
Atlas
4,903
1,657
242
2,166
15,099
13,955
0
3,963
10,689
30,393
0
L
Anubis
17,268
1,687
0
5,912
15,106
8,329
283
6,000
8,641
94,545
0
L
Cernunnos
RecklesselkceR
Cernunnos
6,414
2,496
0
2,495
16,961
6,998
0
3,994
12,465
0
45,402
L
5,557
1,115
0
1,285
10,201
3,527
15
4,177
5,847
90,647
0
W
Cerberus
Sputch
Cerberus
9,442
905
2,875
5,263
14,557
16,294
223
5,948
8,600
26,093
0
W
Gilgamesh
Yawzey
Gilgamesh
4,046
1,277
0
2,847
15,677
13,560
921
7,392
8,280
0
57,290
W
Scylla
badguy274
Scylla
14,230
1,314
0
647
8,057
3,523
1,177
5,805
2,239
115,470
0
W
Neith
18,897
8,219
0
4,155
10,847
5,296
2,037
5,189
5,658
0
88,639
W
Bakasura
osogood10
Bakasura
12,551
9,387
0
5,265
21,632
11,165
0
12,514
9,104
0
68,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,824
Gold Earned
56,351
487
Minions Killed
528
0
Camps Cleared
0
1,928,041
Distance Traveled
2,122,162
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,374
446
92
4
0
381,964
0
L
Atlas
8,386
399
37
2
0
392,076
3
L
Anubis
11,376
542
151
7
0
377,156
5
L
Cernunnos
8,204
391
58
3
0
350,402
0
L
Hera
10,484
499
149
7
0
426,443
3
W
Cerberus
10,879
518
50
2
0
447,028
11
W
Gilgamesh
10,278
489
82
4
0
403,884
0
W
Scylla
12,492
595
175
8
0
413,170
0
W
Neith
11,245
535
114
5
0
395,123
0
W
Bakasura
11,457
546
107
5
0
462,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role