Player Matchup

Chernobog
Chernobog
Kia_Bayron
Chernobog
Level 122
God Stats
3W - 2L
1,595 SR
Queue Stats
15W - 28L
1,441 Elo+
Party 1
Ix Chel
Ix Chel
brujitacris
Ix Chel
Level 163
God Stats
4W - 4L
1,716 SR
Queue Stats
387W - 386L
1,513 Elo+
Party 1
Susano
Susano
danoge15
Susano
Level 173
God Stats
7W - 9L
1,486 SR
Queue Stats
874W - 878L
1,548 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ed-dragon365
Kumbhakarna
Level 230
God Stats
6W - 6L
1,287 SR
Queue Stats
760W - 753L
1,499 Elo+
Party 1
Osiris
Osiris
ob1-1-k4n4b15
Osiris
Level 159
God Stats
5W - 8L
1,568 SR
Queue Stats
673W - 670L
1,559 Elo+
Party 1
Team Averages
Level 169
1,531 SR
1,512 Elo+

VS

Team Averages
Level 125
1,474 SR
1,495 Elo+
Ishtar
Ishtar
Koshyro-
Ishtar
Level 145
God Stats
1W - 2L
1,471 SR
Queue Stats
43W - 46L
1,498 Elo+
Party 3
Charybdis
Charybdis
Marielsen
Charybdis
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
Obituus
Hou Yi
Level 139
God Stats
2W - 0L
1,516 SR
Queue Stats
15W - 15L
1,539 Elo+
Party 2
Eset
Eset
Twin_Wolf22
Eset
Level 147
God Stats
1W - 3L
1,187 SR
Queue Stats
358W - 342L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yumibeer_UWU
Morgan Le Fay
Level 102
God Stats
1W - 0L
1,697 SR
Queue Stats
6W - 8L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kia_Bayron
Chernobog
15
0 / 6 / 6
8,739
624
5,148
13,816
7,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
brujitacris
Ix Chel
17
1 / 6 / 4
9,290
664
6,153
14,495
8,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
danoge15
Susano
16
7 / 8 / 3
10,237
731
16,338
20,817
16,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
ed-dragon365
Kumbhakarna
17
2 / 7 / 9
9,915
708
7,297
22,785
34,162
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 6 / 6
9,294
664
11,553
25,687
41,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Koshyro-
Ishtar
18
5 / 2 / 18
11,306
808
18,326
12,400
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Marielsen
Charybdis
19
6 / 3 / 19
11,454
818
15,726
12,918
6,391
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Obituus
Hou Yi
20
19 / 2 / 12
12,942
924
29,180
13,881
8,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
1 / 3 / 25
10,333
738
10,275
13,934
16,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
yumibeer_UWU
Morgan Le Fay
17
2 / 4 / 18
10,279
734
15,273
15,333
8,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
125
13
Kills
33
33
Deaths
14
28
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Kia_Bayron
Chernobog
0
6
6
0.5
W
Ishtar
Koshyro-
Ishtar
5
2
18
7
W
Charybdis
Marielsen
Charybdis
6
3
19
5.17
W
Hou Yi
Obituus
Hou Yi
19
2
12
12.5
W
1
3
25
4.5
L
Ix Chel
brujitacris
Ix Chel
1
6
4
0.5
L
Susano
danoge15
Susano
7
8
3
1.06
L
Kumbhakarna
ed-dragon365
Kumbhakarna
2
7
9
0.93
L
3
6
6
1
W
Morgan Le Fay
yumibeer_UWU
Morgan Le Fay
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,489
Damage
88,780
97,600
Taken
68,466
108,505
Mitigated
46,054
19,511
Healing
24,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Kia_Bayron
Chernobog
5,148
2,696
525
1,107
13,816
7,869
810
2,779
11,037
0
21,920
W
Ishtar
Koshyro-
Ishtar
18,326
10,649
1,088
3,469
12,400
6,748
920
2,796
9,204
0
39,979
W
Charybdis
Marielsen
Charybdis
15,726
8,366
1,714
2,757
12,918
6,391
3,633
2,246
10,554
0
33,937
W
Hou Yi
Obituus
Hou Yi
29,180
19,379
995
3,951
13,881
8,327
1,928
3,241
10,378
0
43,733
W
10,275
996
3,167
1,447
13,934
16,343
155
2,345
11,384
17,577
740
L
Ix Chel
brujitacris
Ix Chel
6,153
1,217
4,750
2,293
14,495
8,310
750
3,889
10,606
19,908
0
L
Susano
danoge15
Susano
16,338
771
355
1,400
20,817
16,393
237
5,778
15,039
0
26,373
L
Kumbhakarna
ed-dragon365
Kumbhakarna
7,297
358
664
2,698
22,785
34,162
361
5,243
17,542
14,215
0
L
11,553
1,240
1,144
4,575
25,687
41,771
184
7,119
18,568
800
18,811
W
Morgan Le Fay
yumibeer_UWU
Morgan Le Fay
15,273
1,893
1,243
4,450
15,333
8,245
1,015
3,254
11,659
30,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,475
Gold Earned
56,314
129
Minions Killed
160
0
Camps Cleared
0
1,186,245
Distance Traveled
1,241,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,739
624
44
3
0
227,327
0
W
Ishtar
11,306
808
55
4
0
240,021
0
W
Charybdis
11,454
818
28
2
0
246,148
0
W
Hou Yi
12,942
924
36
3
0
247,320
0
W
Eset
10,333
738
15
1
0
250,982
0
L
Ix Chel
9,290
664
40
3
0
235,631
0
L
Susano
10,237
731
20
1
0
241,211
0
L
Kumbhakarna
9,915
708
12
1
0
228,066
0
L
Osiris
9,294
664
13
1
0
254,010
0
W
Morgan Le Fay
10,279
734
26
2
0
256,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role