Player Matchup

Rama
Rama
Epwarrior
Rama
Level 89
God Stats
0W - 2L
1,280 SR
Queue Stats
103W - 107L
1,538 Elo+
Solo
Cerberus
Cerberus
Kallahad
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,247 Elo+
Party 1
The Morrigan
The Morrigan
Mexicano1324
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Otto-Zone511
Baba Yaga
Level 148
God Stats
2W - 4L
1,466 SR
Queue Stats
129W - 124L
1,490 Elo+
Solo
Nox
Nox
TwoEdgedDeath
Nox
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,247 Elo+
Party 1
Team Averages
Level 64
1,449 SR
1,404 Elo+

VS

Team Averages
Level 77
1,601 SR
1,527 Elo+
Da Ji
Da Ji
Celtic_Cactus
Da Ji
Level 108
God Stats
6W - 5L
1,783 SR
Queue Stats
695W - 687L
1,472 Elo+
Solo
Ah Puch
Ah Puch
Forsaken_Heart_
Ah Puch
Level 29
God Stats
15W - 2L
1,700 SR
Queue Stats
275W - 267L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hsaar
Ah Muzen Cab
Level 159
God Stats
11W - 8L
1,341 SR
Queue Stats
446W - 424L
1,484 Elo+
Solo
Surtr
Surtr
Jovani paIIdk
Surtr
Level 66
God Stats
6W - 4L
1,682 SR
Queue Stats
375W - 390L
1,492 Elo+
Solo
Martichoras
Martichoras
MattyIce69
Martichoras
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 4 / 5
9,074
825
7,221
12,284
6,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Kallahad
Cerberus
13
2 / 6 / 6
8,431
766
9,355
17,566
19,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
Mexicano1324
The Morrigan
12
1 / 7 / 5
7,482
680
3,749
11,701
4,820
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
Otto-Zone511
Baba Yaga
15
1 / 4 / 7
8,395
763
9,709
10,024
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 5
7,846
713
3,851
12,910
5,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 6 / 11
10,354
941
10,535
10,799
5,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 0 / 14
10,373
943
18,151
3,034
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Hsaar
Ah Muzen Cab
15
5 / 2 / 14
9,528
866
11,684
9,715
4,248
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
5 / 1 / 21
9,945
904
5,700
13,041
16,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Martichoras
MattyIce69
Martichoras
16
3 / 2 / 16
9,272
843
14,722
9,272
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
105
10
Kills
29
29
Deaths
11
28
Assists
76
Player
Kills
Deaths
Assists
KDA
W
11
6
11
2.75
L
Rama
4
4
5
1.63
W
5
0
14
12
W
Ah Muzen Cab
Hsaar
Ah Muzen Cab
5
2
14
6
W
5
1
21
15.5
L
Cerberus
Kallahad
Cerberus
2
6
6
0.83
W
Martichoras
MattyIce69
Martichoras
3
2
16
5.5
L
The Morrigan
Mexicano1324
The Morrigan
1
7
5
0.5
L
Baba Yaga
Otto-Zone511
Baba Yaga
1
4
7
1.13
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,885
Damage
60,792
64,485
Taken
45,861
41,020
Mitigated
32,245
13,330
Healing
16,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,535
2,947
2,092
1,200
10,799
5,065
473
5,665
5,134
0
10,810
L
Rama
7,221
5,378
629
3,437
12,284
6,100
0
3,896
8,388
0
20,489
W
18,151
225
801
1,684
3,034
1,497
887
1,534
1,500
40,157
0
W
Ah Muzen Cab
Hsaar
Ah Muzen Cab
11,684
4,938
520
1,905
9,715
4,248
3,800
6,100
3,615
0
24,035
W
5,700
1,028
935
4,649
13,041
16,680
353
6,974
6,067
784
12,595
L
Cerberus
Kallahad
Cerberus
9,355
584
1,692
2,388
17,566
19,560
0
5,545
12,021
17,387
0
W
Martichoras
MattyIce69
Martichoras
14,722
4,370
863
1,783
9,272
4,755
1,616
5,750
3,522
0
31,053
L
The Morrigan
Mexicano1324
The Morrigan
3,749
1,264
0
0
11,701
4,820
0
3,617
8,084
9,742
641
L
Baba Yaga
Otto-Zone511
Baba Yaga
9,709
711
1,060
2,677
10,024
4,787
0
2,113
7,911
27,293
0
L
3,851
250
268
1,179
12,910
5,753
0
3,283
9,627
7,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
49,472
160
Minions Killed
137
0
Camps Cleared
0
949,998
Distance Traveled
1,076,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,354
941
1
0
0
205,986
0
L
Rama
9,074
825
43
4
0
203,482
0
W
Ah Puch
10,373
943
53
5
0
228,387
0
W
Ah Muzen Cab
9,528
866
29
3
0
204,181
0
W
Surtr
9,945
904
16
1
0
237,299
0
L
Cerberus
8,431
766
22
2
0
175,981
0
W
Martichoras
9,272
843
38
3
0
200,199
0
L
The Morrigan
7,482
680
21
2
0
166,810
0
L
Baba Yaga
8,395
763
57
5
0
212,382
0
L
Nox
7,846
713
17
2
0
191,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role