Player Matchup

Horus
Horus
ADFeat
Horus
Level 194
God Stats
6W - 6L
1,622 SR
Queue Stats
465W - 424L
1,622 Elo+
Solo
Rama
Rama
Alinwe
Rama
Level 156
God Stats
7W - 10L
1,573 SR
Queue Stats
289W - 279L
1,685 Elo+
Party 2
Sylvanus
Sylvanus
NightmareSally1
Sylvanus
Level 159
God Stats
1W - 7L
1,479 SR
Queue Stats
316W - 377L
1,535 Elo+
Party 2
Aphrodite
Aphrodite
Sadgirl exe
Aphrodite
Level 157
God Stats
49W - 58L
1,502 SR
Queue Stats
230W - 283L
1,455 Elo+
Party 2
Lancelot
Lancelot
WeTheTrainGang
Lancelot
Level 18
God Stats
1W - 2L
1,597 SR
Queue Stats
11W - 13L
1,519 Elo+
Party 2
Team Averages
Level 137
1,554 SR
1,563 Elo+

VS

Team Averages
Level 137
1,423 SR
1,523 Elo+
He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Atrak16
Ganesha
Level 124
God Stats
10W - 8L
1,226 SR
Queue Stats
760W - 745L
1,512 Elo+
Party 1
Hachiman
Hachiman
Emorrii
Hachiman
Level 125
God Stats
21W - 11L
1,466 SR
Queue Stats
854W - 807L
1,520 Elo+
Party 1
Zeus
Zeus
Xixeyz
Zeus
Level 148
God Stats
4W - 4L
1,421 SR
Queue Stats
243W - 181L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ADFeat
Horus
12
2 / 2 / 0
7,492
535
12,464
13,365
8,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
Alinwe
Rama
14
0 / 1 / 0
7,838
560
1,775
6,526
2,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
11
0 / 2 / 2
6,921
494
2,399
14,649
10,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Sadgirl exe
Aphrodite
12
2 / 5 / 1
7,629
545
3,994
13,240
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
12
1 / 5 / 1
7,000
500
6,015
12,670
4,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 1 / 6
8,864
633
8,723
8,500
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
 
Osiris
13
2 / 2 / 0
8,149
582
8,460
18,259
21,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
Atrak16
Ganesha
11
0 / 0 / 4
7,536
538
2,068
6,223
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Emorrii
Hachiman
15
0 / 0 / 3
8,571
612
4,582
5,650
2,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Xixeyz
Zeus
15
10 / 2 / 0
9,755
697
18,587
7,627
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
1
6
6
W
Osiris
 
Osiris
2
2
0
1
L
Horus
ADFeat
Horus
2
2
0
1
L
Rama
Alinwe
Rama
0
1
0
0
W
Ganesha
Atrak16
Ganesha
0
0
4
2
W
Hachiman
Emorrii
Hachiman
0
0
3
1.5
L
Sylvanus
0
2
2
0.5
L
Aphrodite
Sadgirl exe
Aphrodite
2
5
1
0.5
L
Lancelot
1
5
1
0.3
W
Zeus
Xixeyz
Zeus
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
42,420
60,450
Taken
46,259
31,216
Mitigated
33,913
27,172
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,723
567
0
2,866
8,500
2,496
505
839
7,661
72,257
0
W
Osiris
 
Osiris
8,460
2,888
0
7,869
18,259
21,071
261
0
17,073
1,600
48,190
L
Horus
ADFeat
Horus
12,464
6,237
16
6,758
13,365
8,238
0
1,646
11,719
0
60,142
L
Rama
Alinwe
Rama
1,775
1,753
0
3,116
6,526
2,579
0
1,402
5,124
0
77,135
W
Ganesha
Atrak16
Ganesha
2,068
332
250
2,012
6,223
5,049
349
1,518
4,705
19,494
0
W
Hachiman
Emorrii
Hachiman
4,582
1,826
0
4,431
5,650
2,197
844
578
5,072
0
81,652
L
Sylvanus
2,399
731
2,912
4,410
14,649
10,019
222
9,642
5,007
17,263
0
L
Aphrodite
Sadgirl exe
Aphrodite
3,994
314
3,601
5,892
13,240
5,385
287
9,952
3,288
50,564
0
L
Lancelot
6,015
496
0
467
12,670
4,995
0
7,160
5,510
0
47,300
W
Zeus
Xixeyz
Zeus
18,587
4,226
0
739
7,627
3,100
473
3,906
3,721
87,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,880
Gold Earned
42,875
443
Minions Killed
473
0
Camps Cleared
0
1,307,436
Distance Traveled
1,365,651
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,864
633
113
8
0
300,864
0
W
Osiris
8,149
582
74
5
0
269,031
2
L
Horus
7,492
535
88
6
0
253,471
0
L
Rama
7,838
560
163
12
0
273,367
4
W
Ganesha
7,536
538
2
0
0
279,391
0
W
Hachiman
8,571
612
156
11
0
259,467
2
L
Sylvanus
6,921
494
24
2
0
237,713
4
L
Aphrodite
7,629
545
93
7
0
241,888
0
L
Lancelot
7,000
500
75
5
0
300,997
0
W
Zeus
9,755
697
128
9
0
256,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role