Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
SirKnightLee
Cliodhna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 71L
1,422 Elo+
Solo
Zeus
Zeus
Tim0noZz
Zeus
Level 62
God Stats
2W - 1L
1,249 SR
Queue Stats
42W - 42L
1,439 Elo+
Party 1
Nike
Nike
TwiinTy Lgds
Nike
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 31L
1,450 Elo+
Party 1
Neith
Neith
danini269
Neith
Level 89
God Stats
17W - 6L
1,648 SR
Queue Stats
106W - 83L
1,469 Elo+
Solo
Team Averages
Level 77
1,479 SR
1,456 Elo+

VS

Team Averages
Level 86
1,493 SR
1,457 Elo+
Nu Wa
Nu Wa
Alvaro_Galgo
Nu Wa
Level 57
God Stats
15W - 13L
1,541 SR
Queue Stats
109W - 129L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bugsy-Tazzi
Tsukuyomi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,407 Elo+
Solo
Surtr
Surtr
ConnorCannibal
Surtr
Level 142
God Stats
30W - 33L
1,319 SR
Queue Stats
1,067W - 1,092L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
DR INGU
Cthulhu
Level 80
God Stats
2W - 3L
1,675 SR
Queue Stats
434W - 432L
1,432 Elo+
Party 2
Ishtar
Ishtar
loocooo
Ishtar
Level 118
God Stats
0W - 2L
1,432 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 0 / 3
5,524
552
994
4,800
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
SirKnightLee
Cliodhna
8
0 / 1 / 3
5,015
502
2,677
6,568
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
10
2 / 1 / 2
6,154
615
3,409
3,847
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 2
6,079
608
5,415
5,932
4,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
danini269
Neith
9
1 / 0 / 3
5,564
556
3,201
3,948
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,282
528
2,109
5,266
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Bugsy-Tazzi
Tsukuyomi
7
0 / 3 / 0
4,549
455
1,103
6,907
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,855
486
2,394
7,482
4,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
DR INGU
Cthulhu
7
0 / 2 / 0
4,508
451
2,467
7,254
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
loocooo
Ishtar
7
0 / 2 / 0
4,258
426
2,505
3,792
1,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
8
Kills
1
2
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
3
3.5
L
1
1
0
1
L
Tsukuyomi
Bugsy-Tazzi
Tsukuyomi
0
3
0
0
L
0
1
0
0
L
Cthulhu
DR INGU
Cthulhu
0
2
0
0
W
Cliodhna
SirKnightLee
Cliodhna
0
1
3
1.5
W
Zeus
2
1
2
3
W
3
0
2
4
W
Neith
danini269
Neith
1
0
3
2.5
L
Ishtar
loocooo
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,696
Damage
10,578
25,095
Taken
30,701
11,842
Mitigated
13,509
7,271
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
994
124
0
1,995
4,800
3,019
0
887
3,913
0
12,444
L
2,109
591
0
1,228
5,266
1,676
0
1,876
3,390
36,892
0
L
Tsukuyomi
Bugsy-Tazzi
Tsukuyomi
1,103
75
0
258
6,907
2,374
0
831
6,076
0
21,590
L
2,394
1,148
0
3,706
7,482
4,225
0
0
7,482
310
28,751
L
Cthulhu
DR INGU
Cthulhu
2,467
31
28
1,432
7,254
3,960
0
541
6,713
18,992
0
W
Cliodhna
SirKnightLee
Cliodhna
2,677
195
0
830
6,568
2,020
0
755
5,813
0
29,551
W
Zeus
3,409
706
0
1,000
3,847
1,269
267
1,759
2,088
38,275
0
W
5,415
1,095
0
1,750
5,932
4,130
749
211
5,721
92
41,021
W
Neith
danini269
Neith
3,201
664
99
1,597
3,948
1,404
315
1,083
2,865
0
39,203
L
Ishtar
loocooo
Ishtar
2,505
901
0
0
3,792
1,274
0
237
3,555
0
20,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
23,452
287
Minions Killed
208
0
Camps Cleared
0
921,098
Distance Traveled
877,922
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,524
552
18
2
0
191,864
6
L
Nu Wa
5,282
528
60
6
0
170,585
0
L
Tsukuyomi
4,549
455
44
4
0
190,383
0
L
Surtr
4,855
486
53
5
0
189,802
2
L
Cthulhu
4,508
451
20
2
0
184,371
0
W
Cliodhna
5,015
502
60
6
0
220,138
0
W
Zeus
6,154
615
72
7
0
177,675
2
W
Nike
6,079
608
73
7
0
169,792
0
W
Neith
5,564
556
64
6
0
161,629
0
L
Ishtar
4,258
426
31
3
0
142,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role