Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
EnioTheWarrior
Sol
Level 105
God Stats
0W - 1L
1,682 SR
Queue Stats
8W - 18L
1,143 Elo+
Solo
Kukulkan
Kukulkan
Frostyfo
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
Fyrebolte
Gilgamesh
Level 112
God Stats
0W - 1L
1,699 SR
Queue Stats
5W - 4L
1,505 Elo+
Solo
Tiamat
Tiamat
Turlless
Tiamat
Level 163
God Stats
28W - 22L
1,668 SR
Queue Stats
713W - 300L
1,554 Elo+
Solo
Team Averages
Level 124
1,610 SR
1,447 Elo+

VS

Team Averages
Level 81
1,463 SR
1,444 Elo+
Skadi
Skadi
 
Skadi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JimboRojo
Sylvanus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 66L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
MtothepowerofL
Baron Samedi
Level 105
God Stats
1W - 1L
1,525 SR
Queue Stats
39W - 61L
1,403 Elo+
Solo
Thanatos
Thanatos
UncleIroh7084
Thanatos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,413 Elo+
Party 1
Set
Set
peanutt777
Set
Level 62
God Stats
4W - 1L
1,291 SR
Queue Stats
44W - 44L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 3 / 2
6,529
725
4,320
10,064
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 4 / 4
6,689
743
5,846
6,370
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Frostyfo
Kukulkan
13
1 / 3 / 1
6,756
751
7,863
6,017
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Fyrebolte
Gilgamesh
11
0 / 6 / 2
6,217
691
4,227
10,824
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Turlless
Tiamat
14
5 / 3 / 1
8,055
895
10,432
6,891
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
7 / 1 / 8
8,257
917
8,082
6,676
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
JimboRojo
Sylvanus
14
1 / 0 / 13
8,356
928
4,599
7,183
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MtothepowerofL
Baron Samedi
15
3 / 1 / 8
8,040
893
6,585
6,586
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
UncleIroh7084
Thanatos
13
3 / 3 / 7
7,339
815
6,037
8,969
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 1 / 12
8,073
897
9,889
9,548
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
6
Kills
19
19
Deaths
6
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
2
0.33
W
Skadi
 
Skadi
7
1
8
11
L
0
4
4
0.5
L
Kukulkan
Frostyfo
Kukulkan
1
3
1
0.5
L
Gilgamesh
Fyrebolte
Gilgamesh
0
6
2
0.17
W
Sylvanus
JimboRojo
Sylvanus
1
0
13
7.5
W
Baron Samedi
MtothepowerofL
Baron Samedi
3
1
8
7
L
Tiamat
Turlless
Tiamat
5
3
1
1.83
W
Thanatos
UncleIroh7084
Thanatos
3
3
7
2.17
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,688
Damage
35,192
40,166
Taken
38,962
22,595
Mitigated
22,882
3,830
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,320
776
0
754
10,064
5,244
0
2,490
7,574
0
13,138
W
Skadi
 
Skadi
8,082
2,894
0
562
6,676
2,909
600
5,098
1,578
0
32,289
L
5,846
1,366
0
565
6,370
2,672
0
1,730
4,640
17,942
800
L
Kukulkan
Frostyfo
Kukulkan
7,863
644
0
902
6,017
2,444
0
2,628
3,389
21,917
0
L
Gilgamesh
Fyrebolte
Gilgamesh
4,227
1,055
0
579
10,824
6,539
0
2,920
7,904
0
11,578
W
Sylvanus
JimboRojo
Sylvanus
4,599
655
2,959
4,885
7,183
5,810
252
4,388
2,671
13,224
0
W
Baron Samedi
MtothepowerofL
Baron Samedi
6,585
499
1,365
2,000
6,586
3,579
431
3,608
2,859
29,092
0
L
Tiamat
Turlless
Tiamat
10,432
746
0
1,030
6,891
5,696
16
1,416
5,475
24,826
0
W
Thanatos
UncleIroh7084
Thanatos
6,037
899
0
4,157
8,969
4,441
0
4,732
4,122
0
17,908
W
9,889
4,060
0
2,859
9,548
6,143
0
6,096
3,343
0
22,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,246
Gold Earned
40,065
163
Minions Killed
210
0
Camps Cleared
0
929,018
Distance Traveled
1,002,195
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,529
725
21
2
0
211,449
6
W
Skadi
8,257
917
60
7
0
177,416
1
L
Sol
6,689
743
32
4
0
180,351
0
L
Kukulkan
6,756
751
45
5
0
193,449
0
L
Gilgamesh
6,217
691
15
2
0
123,041
0
W
Sylvanus
8,356
928
23
3
0
179,073
0
W
Baron Samedi
8,040
893
74
8
0
205,249
0
L
Tiamat
8,055
895
50
6
0
220,728
0
W
Thanatos
7,339
815
17
2
0
216,345
0
W
Set
8,073
897
36
4
0
224,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role