Player Matchup

Chang'e
Chang'e
LUCKI10172852
Chang'e
Level 68
God Stats
88W - 73L
1,499 SR
Queue Stats
200W - 201L
1,450 Elo+
Solo
Thanatos
Thanatos
SolarMx
Thanatos
Level 159
God Stats
2W - 1L
1,532 SR
Queue Stats
10W - 26L
1,400 Elo+
Solo
Vulcan
Vulcan
XxSICKOPATOMUSxX
Vulcan
Level 144
God Stats
4W - 2L
1,715 SR
Queue Stats
313W - 312L
1,398 Elo+
Solo
Team Averages
Level 124
1,582 SR
1,416 Elo+

VS

Team Averages
Level 46
1,500 SR
1,439 Elo+
Yemoja
Yemoja
BhubbNeega
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,391 Elo+
Party 1
Achilles
Achilles
Knight1Parzival
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Arachne
Arachne
PapaCIvtch
Arachne
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 104L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
5 / 3 / 10
12,187
812
12,755
12,963
4,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SolarMx
Thanatos
15
10 / 4 / 9
12,691
846
10,750
13,880
5,682
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 12
12,200
813
18,758
8,252
3,509
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BhubbNeega
Yemoja
13
2 / 5 / 4
10,868
725
5,124
15,375
10,240
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
13
0 / 8 / 3
10,134
676
4,846
18,062
19,329
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
PapaCIvtch
Arachne
15
7 / 6 / 2
12,778
852
15,315
18,505
6,593
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
19
Kills
9
9
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BhubbNeega
Yemoja
2
5
4
0.8
L
Achilles
0
8
3
0.19
W
Chang'e
5
3
10
3.33
L
Arachne
PapaCIvtch
Arachne
7
6
2
1.33
W
Thanatos
SolarMx
Thanatos
10
4
9
3.63
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,263
Damage
25,285
35,095
Taken
51,942
13,762
Mitigated
36,162
16,644
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BhubbNeega
Yemoja
5,124
1,386
1,832
1,001
15,375
10,240
0
10,392
4,983
24,779
964
L
Achilles
4,846
1,184
0
425
18,062
19,329
0
10,278
7,784
0
21,112
W
Chang'e
12,755
1,057
1,409
4,665
12,963
4,571
244
2,227
10,736
50,957
0
L
Arachne
PapaCIvtch
Arachne
15,315
10,249
0
4,245
18,505
6,593
0
10,899
7,606
0
38,166
W
Thanatos
SolarMx
Thanatos
10,750
1,526
0
10,383
13,880
5,682
123
2,339
11,541
0
40,237
W
18,758
9,316
15
172
8,252
3,509
894
708
7,544
62,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,078
Gold Earned
33,780
205
Minions Killed
91
0
Camps Cleared
0
821,762
Distance Traveled
811,110
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,868
725
18
1
0
232,806
0
L
Achilles
10,134
676
22
1
0
278,404
0
W
Chang'e
12,187
812
81
5
0
263,464
0
L
Arachne
12,778
852
51
3
0
299,900
0
W
Thanatos
12,691
846
37
2
0
283,021
0
W
Vulcan
12,200
813
87
6
0
275,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role