Player Matchup

Nike
Nike
 
Nike
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Hard_2_Kill007
Janus
Level 83
God Stats
13W - 18L
1,488 SR
Queue Stats
61W - 65L
1,527 Elo+
Party 2
Atlas
Atlas
Taters n Steak
Atlas
Level 127
God Stats
3W - 3L
1,906 SR
Queue Stats
21W - 29L
1,596 Elo+
Solo
Hun Batz
Hun Batz
richie0off
Hun Batz
Level 109
God Stats
2W - 2L
1,582 SR
Queue Stats
87W - 101L
1,371 Elo+
Solo
Team Averages
Level 129
1,595 SR
1,499 Elo+

VS

Team Averages
Level 145
1,510 SR
1,425 Elo+
Chang'e
Chang'e
Arch Heir
Chang'e
Level 158
God Stats
2W - 1L
1,487 SR
Queue Stats
31W - 31L
1,255 Elo+
Solo
Agni
Agni
EduBb2288
Agni
Level 88
God Stats
6W - 8L
1,676 SR
Queue Stats
119W - 154L
1,401 Elo+
Solo
Skadi
Skadi
HeckIeFish
Skadi
Level 161
God Stats
9W - 8L
1,500 SR
Queue Stats
250W - 246L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
ProvokedFam
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RIP Yondu
Ah Muzen Cab
Level 163
God Stats
6W - 6L
1,388 SR
Queue Stats
259W - 250L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 0 / 1
4,522
904
4,010
5,934
3,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
 
Danzaburou
9
0 / 1 / 0
4,270
854
3,964
4,161
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
4,271
854
4,285
4,040
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 0
3,901
780
559
2,443
1,398
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
richie0off
Hun Batz
8
1 / 0 / 1
4,308
862
1,995
3,299
1,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arch Heir
Chang'e
10
1 / 1 / 2
4,794
959
3,671
5,804
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
9
0 / 0 / 0
4,303
861
799
2,523
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
9
1 / 0 / 2
4,512
902
5,903
5,408
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
ProvokedFam
Sylvanus
8
0 / 1 / 2
4,357
871
1,913
3,865
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Muzen Cab
RIP Yondu
Ah Muzen Cab
10
2 / 0 / 1
4,714
943
4,264
2,857
977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
4
4
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
0
1
1.5
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Chang'e
Arch Heir
Chang'e
1
1
2
2
W
Agni
0
0
0
0
L
0
2
0
0
W
Skadi
1
0
2
2
W
Sylvanus
ProvokedFam
Sylvanus
0
1
2
1
W
Ah Muzen Cab
RIP Yondu
Ah Muzen Cab
2
0
1
2.5
L
0
1
0
0
L
Hun Batz
richie0off
Hun Batz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,813
Damage
16,550
19,877
Taken
20,457
8,848
Mitigated
8,413
2,900
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,010
349
0
1,618
5,934
3,237
0
2,786
3,148
0
12,176
L
Danzaburou
 
Danzaburou
3,964
366
0
873
4,161
1,525
0
282
3,879
0
11,971
W
Chang'e
Arch Heir
Chang'e
3,671
642
1,141
2,300
5,804
1,804
520
1,122
4,536
14,291
0
W
Agni
799
149
0
80
2,523
757
0
400
2,081
7,655
0
L
4,285
201
0
250
4,040
1,480
0
1,533
2,507
12,439
0
W
Skadi
5,903
1,824
0
1,397
5,408
1,796
0
1,217
4,067
0
13,016
W
Sylvanus
ProvokedFam
Sylvanus
1,913
696
269
578
3,865
3,079
29
850
2,931
5,984
1,303
W
Ah Muzen Cab
RIP Yondu
Ah Muzen Cab
4,264
852
0
180
2,857
977
0
765
1,998
0
13,670
L
559
186
74
85
2,443
1,398
0
423
2,020
2,171
0
L
Hun Batz
richie0off
Hun Batz
1,995
404
0
0
3,299
1,208
0
1,233
2,066
0
5,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,272
Gold Earned
22,680
99
Minions Killed
104
0
Camps Cleared
0
478,134
Distance Traveled
552,798
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,522
904
21
4
0
121,922
0
L
Danzaburou
4,270
854
21
4
0
118,883
0
W
Chang'e
4,794
959
24
5
0
103,224
0
W
Agni
4,303
861
15
3
0
109,081
0
L
Janus
4,271
854
32
6
0
122,818
0
W
Skadi
4,512
902
16
3
0
128,898
0
W
Sylvanus
4,357
871
20
4
0
77,450
0
W
Ah Muzen Cab
4,714
943
29
6
0
134,145
1
L
Atlas
3,901
780
5
1
0
39,605
0
L
Hun Batz
4,308
862
20
4
0
74,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role