Player Matchup

Thanatos
Thanatos
Kanibleztic
Thanatos
Level 7
God Stats
1W - 0L
1,317 SR
Queue Stats
2W - 2L
1,481 Elo+
Party 1
Ix Chel
Ix Chel
NateReallySucks
Ix Chel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,481 Elo+
Party 1
Ratatoskr
Ratatoskr
oKx5o
Ratatoskr
Level 105
God Stats
2W - 2L
1,681 SR
Queue Stats
11W - 7L
1,508 Elo+
Party 1
Team Averages
Level 77
1,499 SR
1,490 Elo+

VS

Team Averages
Level 58
1,401 SR
1,416 Elo+
Surtr
Surtr
Selene071348
Surtr
Level 18
God Stats
1W - 6L
1,316 SR
Queue Stats
57W - 70L
1,431 Elo+
Party 2
Awilix
Awilix
bazookamark215
Awilix
Level 66
God Stats
2W - 5L
1,367 SR
Queue Stats
184W - 185L
1,356 Elo+
Party 2
Scylla
Scylla
reelfrostyy
Scylla
Level 89
God Stats
134W - 150L
1,520 SR
Queue Stats
436W - 413L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kanibleztic
Thanatos
11
2 / 4 / 8
8,557
778
3,784
6,002
2,126
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
8 / 0 / 4
9,973
907
11,771
7,537
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
oKx5o
Ratatoskr
12
3 / 0 / 8
8,959
814
7,043
10,077
7,464
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,177
652
7,192
14,369
7,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 4 / 2
7,563
688
3,959
9,455
3,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
10
2 / 2 / 2
7,853
714
5,969
4,902
1,701
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
4
4
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Kanibleztic
Thanatos
2
4
8
1.5
W
8
0
4
10
L
0
7
2
0.14
L
2
4
2
0.75
W
Ratatoskr
oKx5o
Ratatoskr
3
0
8
7
L
Scylla
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,598
Damage
17,120
23,616
Taken
28,726
12,404
Mitigated
12,253
7,122
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Kanibleztic
Thanatos
3,784
514
0
2,100
6,002
2,126
142
2,421
3,581
0
10,571
W
11,771
1,038
664
2,492
7,537
2,814
993
1,223
6,314
60,603
0
L
7,192
3,511
0
3,592
14,369
7,367
0
6,720
7,649
482
23,672
L
3,959
1,823
0
1,725
9,455
3,185
0
3,205
6,250
0
13,398
W
Ratatoskr
oKx5o
Ratatoskr
7,043
1,715
0
1,866
10,077
7,464
321
3,166
6,911
0
29,140
L
Scylla
5,969
799
0
365
4,902
1,701
0
2,519
2,383
24,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
22,593
141
Minions Killed
78
0
Camps Cleared
0
636,312
Distance Traveled
493,328
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,557
778
13
1
0
207,859
0
W
Ix Chel
9,973
907
83
8
0
213,857
0
L
Surtr
7,177
652
22
2
0
175,106
0
L
Awilix
7,563
688
14
1
0
170,414
1
W
Ratatoskr
8,959
814
45
4
0
214,596
0
L
Scylla
7,853
714
42
4
0
147,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role