Player Matchup

Sylvanus
Sylvanus
Buddh4_H1ms3lf
Sylvanus
Level 89
God Stats
32W - 38L
1,459 SR
Queue Stats
49W - 62L
1,369 Elo+
Solo
Tyr
Tyr
Freshdeath87
Tyr
Level 120
God Stats
1W - 4L
1,414 SR
Queue Stats
261W - 230L
1,515 Elo+
Solo
Danzaburou
Danzaburou
ItzYaBoyZxch
Danzaburou
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1
Scylla
Scylla
M1chaelCat
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,450 Elo+
Party 1
Nemesis
Nemesis
sleyri
Nemesis
Level 84
God Stats
0W - 3L
1,187 SR
Queue Stats
13W - 23L
1,365 Elo+
Party 1
Team Averages
Level 96
1,412 SR
1,440 Elo+

VS

Team Averages
Level 123
1,499 SR
1,436 Elo+
Cerberus
Cerberus
MAICONIGHT89
Cerberus
Level 188
God Stats
18W - 10L
1,616 SR
Queue Stats
1,564W - 1,526L
1,464 Elo+
Solo
Serqet
Serqet
MFSACREDSWAUV420
Serqet
Level 149
God Stats
5W - 4L
1,508 SR
Queue Stats
554W - 535L
1,464 Elo+
Solo
Anubis
Anubis
WinterMcFly
Anubis
Level 132
God Stats
25W - 18L
1,379 SR
Queue Stats
243W - 263L
1,338 Elo+
Solo
Artemis
Artemis
kayte528
Artemis
Level 83
God Stats
123W - 105L
1,571 SR
Queue Stats
231W - 228L
1,436 Elo+
Party 2
Loki
Loki
zachary131
Loki
Level 62
God Stats
5W - 8L
1,420 SR
Queue Stats
53W - 63L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 3 / 3
6,149
473
4,631
11,205
8,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
1 / 0 / 0
7,516
578
4,910
10,311
8,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
ItzYaBoyZxch
Danzaburou
10
1 / 5 / 1
6,100
469
5,165
10,556
3,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
M1chaelCat
Scylla
10
1 / 5 / 2
5,713
439
3,415
8,162
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
sleyri
Nemesis
12
4 / 5 / 1
7,467
574
6,095
10,960
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MAICONIGHT89
Cerberus
12
5 / 2 / 2
7,692
592
8,006
11,340
5,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 0
5,911
455
4,028
9,254
4,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
7 / 4 / 1
7,638
588
7,808
11,052
4,908
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
kayte528
Artemis
13
3 / 1 / 5
7,421
571
9,745
9,467
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 4
7,046
542
6,470
9,178
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
18
18
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
3
3
1.17
L
1
0
0
1
L
Danzaburou
ItzYaBoyZxch
Danzaburou
1
5
1
0.3
L
Scylla
M1chaelCat
Scylla
1
5
2
0.4
W
Cerberus
MAICONIGHT89
Cerberus
5
2
2
3
W
0
1
0
0
W
Anubis
7
4
1
1.88
W
Artemis
kayte528
Artemis
3
1
5
5.5
L
Nemesis
sleyri
Nemesis
4
5
1
0.9
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,216
Damage
36,057
51,194
Taken
50,291
25,606
Mitigated
21,134
12,711
Healing
21,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,631
1,137
1,325
2,784
11,205
8,236
0
4,750
6,455
17,612
4,265
L
4,910
1,089
0
4,435
10,311
8,265
254
0
8,984
0
59,839
L
Danzaburou
ItzYaBoyZxch
Danzaburou
5,165
2,141
0
1,997
10,556
3,508
522
1,168
9,388
0
35,649
L
Scylla
M1chaelCat
Scylla
3,415
861
0
1,310
8,162
2,127
0
6,184
1,978
23,391
0
W
Cerberus
MAICONIGHT89
Cerberus
8,006
286
1,323
3,780
11,340
5,012
0
2,622
8,718
37,402
0
W
4,028
903
0
3,719
9,254
4,660
0
0
9,254
0
32,706
W
Anubis
7,808
100
0
4,846
11,052
4,908
0
3,384
7,668
43,053
0
W
Artemis
kayte528
Artemis
9,745
4,610
0
4,854
9,467
3,500
0
1,258
8,209
0
53,117
L
Nemesis
sleyri
Nemesis
6,095
2,775
0
860
10,960
3,470
0
3,712
7,248
0
54,876
W
6,470
1,996
0
3,338
9,178
3,054
44
544
8,634
0
49,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
35,708
301
Minions Killed
350
0
Camps Cleared
0
1,221,480
Distance Traveled
1,225,776
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,149
473
34
3
0
241,887
4
L
Tyr
7,516
578
98
8
0
265,479
0
L
Danzaburou
6,100
469
52
4
0
225,050
4
L
Scylla
5,713
439
36
3
0
216,460
0
W
Cerberus
7,692
592
54
4
0
229,737
0
W
Serqet
5,911
455
65
5
0
264,009
0
W
Anubis
7,638
588
73
6
0
230,668
2
W
Artemis
7,421
571
86
7
0
231,419
6
L
Nemesis
7,467
574
81
6
0
272,604
0
W
Loki
7,046
542
72
6
0
269,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role