Player Matchup

Thor
Thor
Babieswithrabys
Thor
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 85L
1,370 Elo+
Party 2
Horus
Horus
GLADIATOR9822
Horus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 115L
1,446 Elo+
Party 2
He Bo
He Bo
Hydrozity
He Bo
Level 154
God Stats
64W - 51L
1,522 SR
Queue Stats
497W - 549L
1,476 Elo+
Party 2
Merlin
Merlin
TTV Bking543
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
Toxic Cmoore
Jormungandr
Level 126
God Stats
11W - 11L
1,594 SR
Queue Stats
57W - 158L
1,480 Elo+
Party 2
Team Averages
Level 105
1,523 SR
1,449 Elo+

VS

Team Averages
Level 145
1,611 SR
1,538 Elo+
Tyr
Tyr
PlaguedStrixx
Tyr
Level 157
God Stats
4W - 1L
1,502 SR
Queue Stats
26W - 27L
1,522 Elo+
Party 1
Hades
Hades
SirGummyBear662
Hades
Level 124
God Stats
4W - 3L
1,647 SR
Queue Stats
54W - 39L
1,470 Elo+
Solo
Bastet
Bastet
SlaveHealer
Bastet
Level 123
God Stats
3W - 3L
1,606 SR
Queue Stats
46W - 32L
1,607 Elo+
Solo
Hachiman
Hachiman
iSylvanus
Hachiman
Level 192
God Stats
2W - 1L
1,801 SR
Queue Stats
139W - 164L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
scoobydoomh
Nu Wa
Level 128
God Stats
1W - 0L
1,501 SR
Queue Stats
15W - 8L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,925
456
2,411
10,147
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 8 / 1
5,555
427
1,261
12,568
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Hydrozity
He Bo
12
4 / 4 / 1
7,529
579
9,452
10,357
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
8
0 / 8 / 0
5,590
430
1,464
8,342
2,774
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Toxic Cmoore
Jormungandr
13
2 / 3 / 0
7,405
570
9,417
10,925
8,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,323
563
3,747
13,548
9,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 10
8,171
629
6,578
8,211
4,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
14
7 / 0 / 1
7,982
614
6,307
8,432
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
iSylvanus
Hachiman
14
15 / 0 / 3
9,138
703
14,458
7,314
3,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 4 / 8
7,713
593
4,779
8,066
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
26
28
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
0
8
1
0.06
L
He Bo
Hydrozity
He Bo
4
4
1
1.13
W
0
2
1
0.25
W
3
1
10
8
W
Bastet
7
0
1
7.5
L
Merlin
0
8
0
0
L
Jormungandr
Toxic Cmoore
Jormungandr
2
3
0
0.67
W
Hachiman
iSylvanus
Hachiman
15
0
3
16.5
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,005
Damage
35,869
52,339
Taken
45,571
25,618
Mitigated
23,280
6,119
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,411
590
0
840
10,147
3,379
0
1,758
8,389
0
31,278
L
1,261
625
80
1,141
12,568
7,801
0
2,310
10,258
0
19,106
L
He Bo
Hydrozity
He Bo
9,452
410
0
1,768
10,357
3,302
0
4,548
5,809
55,548
0
W
3,747
337
0
5,895
13,548
9,744
0
7,236
5,189
0
53,727
W
6,578
1,265
443
4,134
8,211
4,753
512
1,982
6,142
39,040
0
W
Bastet
6,307
1,961
0
2,906
8,432
2,984
0
724
7,653
0
61,287
L
Merlin
1,464
433
0
0
8,342
2,774
0
1,658
6,684
18,809
0
L
Jormungandr
Toxic Cmoore
Jormungandr
9,417
2,882
0
2,290
10,925
8,362
4
1,083
9,842
52,128
171
W
Hachiman
iSylvanus
Hachiman
14,458
11,521
0
4,118
7,314
3,131
1,561
2,803
4,511
0
72,024
W
4,779
767
0
750
8,066
2,668
1,224
6,152
1,914
50,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,004
Gold Earned
40,327
325
Minions Killed
448
0
Camps Cleared
0
1,174,982
Distance Traveled
1,248,534
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,925
456
51
4
0
207,960
0
L
Horus
5,555
427
39
3
0
254,029
0
L
He Bo
7,529
579
110
8
0
244,706
0
W
Tyr
7,323
563
99
8
0
262,007
0
W
Hades
8,171
629
75
6
0
237,619
7
W
Bastet
7,982
614
84
6
0
288,732
0
L
Merlin
5,590
430
36
3
0
223,564
0
L
Jormungandr
7,405
570
89
7
0
244,723
0
W
Hachiman
9,138
703
102
8
0
241,263
0
W
Nu Wa
7,713
593
88
7
0
218,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role