Player Matchup

Zhong Kui
Zhong Kui
Ayhre
Zhong Kui
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,487 Elo+
Party 2
Tyr
Tyr
Extracrispyfrys
Tyr
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,539 Elo+
Party 2
Merlin
Merlin
FindingBnrs713
Merlin
Level 129
God Stats
28W - 22L
1,571 SR
Queue Stats
188W - 181L
1,466 Elo+
Solo
Kali
Kali
Hecktic119
Kali
Level 149
God Stats
55W - 35L
1,691 SR
Queue Stats
530W - 485L
1,611 Elo+
Solo
Hachiman
Hachiman
Not_A_Yoga_Fan
Hachiman
Level 145
God Stats
27W - 16L
1,907 SR
Queue Stats
114W - 111L
1,535 Elo+
Solo
Team Averages
Level 120
1,634 SR
1,528 Elo+

VS

Team Averages
Level 127
1,563 SR
1,491 Elo+
Nike
Nike
DONOVAN1236
Nike
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 143L
1,577 Elo+
Party 1
Arachne
Arachne
DaveySpreadum
Arachne
Level 139
God Stats
11W - 9L
1,813 SR
Queue Stats
272W - 277L
1,510 Elo+
Party 1
Ares
Ares
Gitmo878
Ares
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 51L
1,452 Elo+
Party 1
Sol
Sol
ZxFusionzX
Sol
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
247W - 248L
1,576 Elo+
Party 1
Chiron
Chiron
rVega562
Chiron
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 32L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ayhre
Zhong Kui
13
2 / 4 / 2
7,440
744
9,268
9,481
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 5 / 0
7,500
750
6,857
12,928
13,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 3
7,456
746
6,648
9,111
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 2
6,752
675
5,305
8,123
3,823
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
14
0 / 3 / 4
7,340
734
8,954
11,054
4,435
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
7,585
759
9,530
11,143
10,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
14
6 / 1 / 4
8,100
810
6,299
13,778
8,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
1 / 3 / 7
7,534
753
4,075
9,788
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 1 / 8
8,213
821
10,729
9,254
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
rVega562
Chiron
16
2 / 0 / 3
8,125
813
9,770
7,439
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
15
15
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ayhre
Zhong Kui
2
4
2
0.75
W
3
3
7
2.17
W
Arachne
6
1
4
8
L
4
5
0
0.8
L
0
2
3
0.75
W
Ares
1
3
7
1.5
L
1
1
2
2
L
Hachiman
0
3
4
0.67
W
3
1
8
7
W
Chiron
rVega562
Chiron
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,032
Damage
40,403
50,697
Taken
51,402
32,140
Mitigated
33,746
9,973
Healing
14,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ayhre
Zhong Kui
9,268
297
0
1,342
9,481
6,394
0
4,691
4,659
16,570
0
W
9,530
865
0
1,026
11,143
10,290
130
3,333
7,560
0
18,083
W
Arachne
6,299
4,137
0
4,832
13,778
8,409
331
3,068
10,486
0
22,680
L
6,857
970
0
1,628
12,928
13,570
451
3,361
9,266
0
15,899
L
6,648
342
0
2,388
9,111
3,918
0
884
8,061
33,156
0
W
Ares
4,075
198
0
1,256
9,788
7,447
33
3,318
5,106
7,484
0
L
5,305
2,588
0
1,883
8,123
3,823
0
1,430
6,567
0
18,099
L
Hachiman
8,954
4,108
0
2,732
11,054
4,435
0
4,438
6,398
0
42,227
W
10,729
4,542
0
4,238
9,254
4,238
1,775
1,951
7,177
37,790
0
W
Chiron
rVega562
Chiron
9,770
4,261
284
2,717
7,439
3,362
487
3,424
3,957
0
44,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
39,557
226
Minions Killed
229
0
Camps Cleared
0
982,907
Distance Traveled
1,067,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,440
744
38
4
0
194,377
0
W
Nike
7,585
759
18
2
0
238,794
0
W
Arachne
8,100
810
40
4
0
235,358
0
L
Tyr
7,500
750
35
4
0
198,341
0
L
Merlin
7,456
746
70
7
0
172,741
0
W
Ares
7,534
753
9
1
0
212,950
0
L
Kali
6,752
675
22
2
0
233,985
0
L
Hachiman
7,340
734
61
6
0
183,463
0
W
Sol
8,213
821
80
8
0
190,186
0
W
Chiron
8,125
813
82
8
0
190,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role