Player Matchup

Chiron
Chiron
Detikkforsjov
Chiron
Level 65
God Stats
6W - 1L
1,245 SR
Queue Stats
137W - 178L
1,274 Elo+
Party 3
Pele
Pele
ICvrryyy
Pele
Level 39
God Stats
3W - 7L
1,296 SR
Queue Stats
72W - 103L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
IVxps
Sun Wukong
Level 74
God Stats
5W - 4L
1,534 SR
Queue Stats
174W - 207L
1,407 Elo+
Party 1
Geb
Geb
Mrbigerii
Geb
Level 27
God Stats
5W - 6L
1,421 SR
Queue Stats
26W - 63L
1,191 Elo+
Party 3
Janus
Janus
happykiller950
Janus
Level 34
God Stats
2W - 9L
1,282 SR
Queue Stats
98W - 137L
1,378 Elo+
Party 1
Team Averages
Level 48
1,356 SR
1,325 Elo+

VS

Team Averages
Level 77
1,457 SR
1,400 Elo+
Thor
Thor
Alexis18cvry
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 195L
1,377 Elo+
Party 2
Poseidon
Poseidon
Kenichi_Supremo
Poseidon
Level 149
God Stats
90W - 91L
1,451 SR
Queue Stats
317W - 324L
1,401 Elo+
Solo
Neith
Neith
Topollillo94
Neith
Level 97
God Stats
15W - 25L
1,426 SR
Queue Stats
183W - 207L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
robotic154
Sun Wukong
Level 46
God Stats
18W - 18L
1,534 SR
Queue Stats
177W - 173L
1,395 Elo+
Party 2
Surtr
Surtr
zukokusaii
Surtr
Level 47
God Stats
5W - 8L
1,376 SR
Queue Stats
173W - 209L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,588
598
1,588
3,285
772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
7
1 / 0 / 1
4,169
695
434
3,287
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
IVxps
Sun Wukong
7
0 / 0 / 1
4,383
731
1,936
4,617
2,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 0 / 0
3,256
543
376
2,823
1,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 1 / 0
4,338
723
1,232
2,498
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,337
723
3,199
5,548
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
7
1 / 1 / 0
4,312
719
1,884
1,915
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
3,559
593
1,221
1,299
349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
robotic154
Sun Wukong
7
0 / 1 / 0
4,008
668
1,923
3,438
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
1
0 / 0 / 0
1,260
210
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
0
1
0
0
W
Pele
1
0
1
1.5
W
Sun Wukong
IVxps
Sun Wukong
0
0
1
0.5
L
Poseidon
1
1
0
1
W
0
0
0
0
L
0
0
0
0
W
1
1
0
1
L
Sun Wukong
robotic154
Sun Wukong
0
1
0
0
L
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,566
Damage
8,227
16,510
Taken
12,200
6,919
Mitigated
5,270
4,915
Healing
693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,199
1,493
0
0
5,548
1,750
0
314
5,234
0
26,071
W
1,588
380
298
391
3,285
772
172
0
3,285
0
17,900
W
Pele
434
0
0
576
3,287
933
0
336
2,951
0
17,211
W
Sun Wukong
IVxps
Sun Wukong
1,936
321
0
2,000
4,617
2,704
0
0
4,617
0
23,972
L
Poseidon
1,884
170
0
0
1,915
635
0
1,134
683
28,304
0
W
376
186
63
1,337
2,823
1,717
0
0
2,823
5,532
0
L
1,221
106
0
478
1,299
349
0
62
1,237
0
14,971
W
1,232
0
0
250
2,498
793
0
1,548
950
24,679
0
L
Sun Wukong
robotic154
Sun Wukong
1,923
378
0
215
3,438
2,536
0
0
3,438
0
20,339
L
Surtr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,734
Gold Earned
17,476
162
Minions Killed
141
0
Camps Cleared
0
620,607
Distance Traveled
407,560
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,337
723
48
8
0
121,557
0
W
Chiron
3,588
598
28
5
0
101,308
0
W
Pele
4,169
695
35
6
0
165,997
0
W
Sun Wukong
4,383
731
48
8
0
136,491
1
L
Poseidon
4,312
719
43
7
0
111,468
0
W
Geb
3,256
543
4
1
0
82,070
0
L
Neith
3,559
593
20
3
0
60,865
0
W
Janus
4,338
723
47
8
0
134,741
0
L
Sun Wukong
4,008
668
30
5
0
113,670
0
L
Surtr
1,260
210
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role